15 lines
268 B
C#
15 lines
268 B
C#
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// Triggers that drive transitions between states.
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namespace BulletHellTemplate.Core.FSM
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{
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public enum AnimationEvent
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{
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OnMove,
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OnStopMove,
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OnAttack,
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OnSkill,
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OnSkillEnded,
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OnReceiveDamage,
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OnDie
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}
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}
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