266 lines
9.2 KiB
C#
Raw Normal View History

2025-09-19 14:56:58 +05:00
using Firebase.Auth;
using Firebase.Extensions;
using Firebase.Firestore;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Threading.Tasks;
using TMPro;
using UnityEngine;
using static UnityEngine.EventSystems.EventTrigger;
namespace BulletHellTemplate
{
public class UIMapsMenu : MonoBehaviour
{
[Header("Map Entry Prefabs")]
[Tooltip("Prefab for standard map entries in the UI.")]
public MapEntry mapEntryPrefab;
[Tooltip("Container for standard map entries.")]
public Transform mapContainer;
[Header("Map Entry Events")]
[Tooltip("Prefab for event map entries in the UI.")]
public MapEntry eventMapEntryPrefab;
[Tooltip("Container for event map entries.")]
public Transform eventMapContainer;
[Header("Event Map Settings")]
[Tooltip("Bypass Firebase check and display all event maps")]
public bool alwaysShowEventMap;
[Header("UI Elements")]
[Tooltip("Text component for error messages")]
public TextMeshProUGUI errorMessage;
public string difficulty = "Difficulty:";
public NameTranslatedByLanguage[] difficultyTranslated;
public string insufficientCurrency = "Insufficient Tickets!";
public NameTranslatedByLanguage[] insufficientCurrencyTranslated;
[Header("Firebase References")]
private FirebaseFirestore firestore;
private FirebaseAuth auth;
private List<MapEntry> mapEntries = new List<MapEntry>();
public static UIMapsMenu Singleton;
private string currentLang;
private void Awake()
{
if (Singleton == null)
{
Singleton = this;
InitializeFirebase();
}
else
{
Destroy(gameObject);
}
}
private void OnEnable()
{
currentLang = LanguageManager.LanguageManager.Instance.GetCurrentLanguage();
StartCoroutine(LoadMapsCoroutine());
}
private void InitializeFirebase()
{
try
{
auth = FirebaseAuth.DefaultInstance;
firestore = FirebaseFirestore.DefaultInstance;
}
catch (Exception e)
{
Debug.LogError($"Firebase initialization failed: {e.Message}");
}
}
private IEnumerator LoadMapsCoroutine()
{
ClearMapEntries();
if (GameInstance.Singleton == null || GameInstance.Singleton.mapInfoData == null)
{
Debug.LogError("Missing GameInstance or map data");
yield break;
}
List<MapInfoData> allMaps = new List<MapInfoData>(GameInstance.Singleton.mapInfoData);
for (int i = 0; i < allMaps.Count; i++)
{
MapInfoData currentMap = allMaps[i];
// Handle regular maps
if (!currentMap.isEventMap)
{
MapEntry newEntry = CreateStandardMapEntry(currentMap);
ProcessMapUnlockRules(currentMap, i, allMaps);
}
// Handle event maps
else
{
yield return StartCoroutine(ProcessEventMap(currentMap));
}
}
}
private MapEntry CreateStandardMapEntry(MapInfoData mapData)
{
MapEntry entry = Instantiate(mapEntryPrefab, mapContainer);
string mapNameTranslated = GetTranslatedString(mapData.mapNameTranslated, mapData.mapName, currentLang);
string mapDescriptionTranslated = GetTranslatedString(mapData.mapDescriptionTranslated, mapData.mapDescription, currentLang);
string _difficultyTranslated = GetTranslatedString(difficultyTranslated,difficulty, currentLang);
entry.Setup(mapData,mapNameTranslated,mapDescriptionTranslated,_difficultyTranslated, IsMapUnlocked(mapData));
mapEntries.Add(entry);
return entry;
}
private IEnumerator ProcessEventMap(MapInfoData mapData)
{
bool shouldDisplay = alwaysShowEventMap;
if (!alwaysShowEventMap)
{
var firebaseTask = GetEventMapStatus(mapData.eventIdName);
yield return new WaitUntil(() => firebaseTask.IsCompleted);
if (firebaseTask.Result != null &&
firebaseTask.Result.ContainsKey("active") &&
(bool)firebaseTask.Result["active"])
{
shouldDisplay = true;
}
}
if (shouldDisplay)
{
MapEntry eventEntry = Instantiate(eventMapEntryPrefab, eventMapContainer);
string mapNameTranslated = GetTranslatedString(mapData.mapNameTranslated, mapData.mapName, currentLang);
string mapDescriptionTranslated = GetTranslatedString(mapData.mapDescriptionTranslated, mapData.mapDescription, currentLang);
string _difficultyTranslated = GetTranslatedString(difficultyTranslated, difficulty, currentLang);
eventEntry.Setup(mapData, mapNameTranslated, mapDescriptionTranslated, _difficultyTranslated, IsMapUnlocked(mapData));
mapEntries.Add(eventEntry);
}
}
private void ProcessMapUnlockRules(MapInfoData currentMap, int index, List<MapInfoData> allMaps)
{
bool isUnlocked = IsMapUnlocked(currentMap);
if (isUnlocked &&
currentMap.isNeedCurrency &&
currentMap.canIgnoreMap &&
index < allMaps.Count - 1)
{
MapInfoData nextMap = allMaps[index + 1];
if (!IsMapUnlocked(nextMap))
{
UnlockMap(nextMap.mapId);
}
}
}
private bool IsMapUnlocked(MapInfoData mapData)
{
return mapData.isUnlocked || PlayerSave.GetUnlockedMaps().Contains(mapData.mapId);
}
private void UnlockMap(int mapId)
{
List<int> unlocked = PlayerSave.GetUnlockedMaps();
if (!unlocked.Contains(mapId))
{
unlocked.Add(mapId);
PlayerSave.SetUnlockedMaps(unlocked);
}
}
private void ClearMapEntries()
{
foreach (Transform child in mapContainer) Destroy(child.gameObject);
foreach (Transform child in eventMapContainer) Destroy(child.gameObject);
mapEntries.Clear();
}
public void ReloadMaps()
{
StartCoroutine(LoadMapsCoroutine());
}
private string GetTranslatedString(NameTranslatedByLanguage[] translations, string fallback, string currentLang)
{
if (translations != null)
{
foreach (var trans in translations)
{
if (!string.IsNullOrEmpty(trans.LanguageId)
&& trans.LanguageId.Equals(currentLang)
&& !string.IsNullOrEmpty(trans.Translate))
{
return trans.Translate;
}
}
}
return fallback;
}
private string GetTranslatedString(DescriptionTranslatedByLanguage[] translations, string fallback, string currentLang)
{
if (translations != null)
{
foreach (var trans in translations)
{
if (!string.IsNullOrEmpty(trans.LanguageId)
&& trans.LanguageId.Equals(currentLang)
&& !string.IsNullOrEmpty(trans.Translate))
{
return trans.Translate;
}
}
}
return fallback;
}
public IEnumerator ShowErrorMessage(float duration)
{
string errorTranslated = GetTranslatedString(insufficientCurrencyTranslated, insufficientCurrency, currentLang);
errorMessage.text = errorTranslated;
yield return new WaitForSeconds(duration);
errorMessage.text = "";
}
public Task<Dictionary<string, object>> GetEventMapStatus(string eventId)
{
var tcs = new TaskCompletionSource<Dictionary<string, object>>();
if (firestore == null)
{
Debug.LogError("Firestore not initialized!");
tcs.SetResult(null);
return tcs.Task;
}
firestore.Collection("EventMaps").Document(eventId).GetSnapshotAsync()
.ContinueWithOnMainThread(task =>
{
if (task.IsFaulted)
{
Debug.LogError($"Event map check error: {task.Exception}");
tcs.SetResult(null);
return;
}
DocumentSnapshot snapshot = task.Result;
tcs.SetResult(snapshot.Exists ? snapshot.ToDictionary() : null);
});
return tcs.Task;
}
}
}