144 lines
3.6 KiB
Plaintext
Raw Normal View History

2025-09-19 14:56:58 +05:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f4671126b13736444b0b5a6cd6a27e68, type: 3}
m_Name: DaggerUltimate
m_EditorClassIdentifier:
icon: {fileID: 21300000, guid: 8a835b99fc4bdcc479a5feac97c3e9c7, type: 3}
iconEvolved: {fileID: 21300000, guid: 8a835b99fc4bdcc479a5feac97c3e9c7, type: 3}
frameEvolved: {fileID: 21300000, guid: 80258322b9918f54a8754bf40528de3f, type: 3}
skillName: Dagger Dance
skillDescription: Daggers thrust forward in all directions and after a brief period
return dealing fire damage.
damageType: {fileID: 11400000, guid: e7627ee3db721c14bb74474f025caa06, type: 2}
cooldown: 5
delayToLaunch: 0.2
delayToMove: 0
autoAttackDelay: 1
manaCost: 0
AimMode: 2
damageEntityPrefab: {fileID: 926067750446100022, guid: 9ae5e242e15c7494a8bd65e18812ce62,
type: 3}
spawnEffect: {fileID: 2703960052037390760, guid: 0dad39f8f6dcc994393519eddf3ffd87,
type: 3}
effectDuration: 1.2
spawnAudio: {fileID: 8300000, guid: 0d7081ee47f8a4e478f06d559c2b9adb, type: 3}
skillAudio: {fileID: 8300000, guid: a3a716b07b0dc8a4c9ba733ddf342e6b, type: 3}
playSkillAudioAfter: 0
isRotateToEnemy: 0
rotateDuration: 0.7
destroyOnFirstHit: 0
sizeChangeConfig:
enableSizeChange: 0
initialSizeX: 1
finalSizeX: 5
sizeChangeTimeX: 0.8
initialSizeY: 1
finalSizeY: 5
sizeChangeTimeY: 0.8
initialSizeZ: 1
finalSizeZ: 5
sizeChangeTimeZ: 0.8
isHpLeech: 0
explodeOnDestroy: 0
explodeDamageEntity: {fileID: 0}
explodeEntitySettings:
baseDamage: 0
attackerDamageRate: 0
canCauseCriticalDamage: 0
speed: 0
lifeTime: 0
isEvolved: 0
isMultiShot: 1
shots: 8
angle: 360
delay: 0
isAdvancedMultiShot: 0
shotWaves: []
shotWavesEvolved: []
isOrbital: 0
orbitalDistance: 2
isRicochet: 1
isBoomerangSkill: 1
maxDistance: 3.5
isDash: 0
isReverseDash: 0
dashSpeed: 3
dashDuration: 0.3
advancedDashSettings:
enableAdvancedDash: 0
dashWaves: 1
delayBetweenWaves: 0
dashMode: 0
dashSpeed: 10
dashDuration: 0.3
isMelee: 0
applySlow: 1
slowPercent: 0
slowDuration: 0
applyKnockback: 1
knockbackDistance: 0
knockbackDuration: 0
applyStun: 0
stunDuration: 0
applyDOT: 0
dotAmount: 0
dotDuration: 0
receiveHeal: 0
healAmount: 0
receiveShield: 0
shieldAmount: 100
shieldDuration: 2
receiveMoveSpeed: 0
moveSpeedAmount: 0
moveSpeedDuration: 0
receiveAttackSpeed: 0
attackSpeedAmount: 0
attackSpeedDuration: 0
receiveDefense: 0
defenseAmount: 0
defenseDuration: 0
receiveDamage: 0
receiveDamageAmount: 0
receiveDamageDuration: 0
isInvincible: 0
invincibleDuration: 0
receiveSlow: 0
receiveSlowAmount: 0
receiveSlowDuration: 0
evolvedDamageEntityPrefab: {fileID: 926067750446100022, guid: 9ae5e242e15c7494a8bd65e18812ce62,
type: 3}
evolveChanges: 1
shotsEvolved: 14
angleEvolved: 360
delayEvolved: 0
skillLevels:
- baseDamage: 15
attackerDamageRate: 0.5
canCauseCriticalDamage: 0
speed: 8
lifeTime: 3
isEvolved: 0
- baseDamage: 50
attackerDamageRate: 0.75
canCauseCriticalDamage: 1
speed: 8
lifeTime: 3
isEvolved: 0
- baseDamage: 150
attackerDamageRate: 1.3
canCauseCriticalDamage: 1
speed: 8
lifeTime: 3
isEvolved: 1
requireStatForEvolve: {fileID: 11400000, guid: 43558336e87331e42ae9f2d8855802a1,
type: 2}