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2025-09-19 19:43:49 +05:00
using UnityEngine;
using TMPro;
using UnityEngine.UI;
namespace BulletHellTemplate
{
public class PlayerDeathEntryUI : MonoBehaviour
{
public Image icon;
public TMP_Text nickname;
public TMP_Text countdown;
public void Setup(Sprite ic, string name, int secs)
{
if (icon) icon.sprite = ic;
if (nickname) nickname.text = name ?? "";
SetSeconds(secs);
}
public void SetSeconds(int secs)
{
if (countdown) countdown.text = Mathf.Max(0, secs).ToString();
}
}
}