19 lines
496 B
C#
19 lines
496 B
C#
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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namespace BulletHellTemplate
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{
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/// <summary>
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/// Struct to hold skill perk images for the UI.
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/// </summary>
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[System.Serializable]
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public struct SkillsPerkImage
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{
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[Tooltip("Image component to show the skill perk icon")]
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public Image perkIcon;
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public Image maxLevelPerkIcon;
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[Tooltip("Text to show the current level of the skill perk")]
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public TextMeshProUGUI perkLevel;
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}
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}
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