%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f4671126b13736444b0b5a6cd6a27e68, type: 3} m_Name: DaggerSkill m_EditorClassIdentifier: icon: {fileID: 21300000, guid: f1ddbf25010ac584aa1b0d3e1e567b9d, type: 3} iconEvolved: {fileID: 21300000, guid: f1ddbf25010ac584aa1b0d3e1e567b9d, type: 3} frameEvolved: {fileID: 21300000, guid: 80258322b9918f54a8754bf40528de3f, type: 3} skillName: Dagger throwing skillDescription: Throws a few daggers in the selected direction, they deal fire damage and bounce off walls. damageType: {fileID: 11400000, guid: e7627ee3db721c14bb74474f025caa06, type: 2} cooldown: 5 delayToLaunch: 0.2 delayToMove: 0 canRotateWhileStopped: 0 autoAttackDelay: 3 manaCost: 20 AimMode: 0 damageEntityPrefab: {fileID: 926067750446100022, guid: 9ae5e242e15c7494a8bd65e18812ce62, type: 3} spawnEffect: {fileID: 2703960052037390760, guid: 0dad39f8f6dcc994393519eddf3ffd87, type: 3} effectDuration: 1.2 spawnAudio: {fileID: 8300000, guid: 0d7081ee47f8a4e478f06d559c2b9adb, type: 3} playSpawnAudioEaShot: 0 skillAudio: {fileID: 8300000, guid: 686987b71000bc24891fc52dde0661e3, type: 3} playSkillAudioEaShot: 0 playSkillAudioAfter: 0.1 rangeIndicatorType: 2 radialIndicatorSettings: radiusArea: 2 useCastIndicator: 1 radialAoEIndicatorSettings: radiusMaxRange: 2 radiusArea: 0.4 useCastIndicator: 1 arrowIndicatorSettings: arrowSize: {x: 0.44675118, y: 0.46046942, z: 1} useCastIndicator: 1 coneIndicatorSettings: ConeSize: {x: 0, y: 0, z: 0} useCastIndicator: 0 launchType: 0 airStrikeHeight: 0 isRotateToEnemy: 1 rotateDuration: 0.7 destroyOnFirstHit: 0 sizeChangeConfig: enableSizeChange: 0 initialSizeX: 1 finalSizeX: 3 sizeChangeTimeX: 1 initialSizeY: 1 finalSizeY: 3 sizeChangeTimeY: 1 initialSizeZ: 1 finalSizeZ: 3 sizeChangeTimeZ: 1 isHpLeech: 0 explodeOnDestroy: 0 explodeDamageEntity: {fileID: 0} explodeEntitySettings: baseDamage: 500 attackerDamageRate: 0 canCauseCriticalDamage: 1 speed: 0 lifeTime: 3 isEvolved: 0 isMultiShot: 1 shots: 6 angle: 20 delay: 0 isAdvancedMultiShot: 0 playAnimationEaShot: 0 shotWaves: [] shotWavesEvolved: [] isOrbital: 0 orbitalDistance: 2 isRicochet: 1 isBoomerangSkill: 0 maxDistance: 5 isDash: 0 isReverseDash: 0 dashSpeed: 4 dashDuration: 0.3 advancedDashSettings: enableAdvancedDash: 0 AnimationTriggerEachDash: 0 dashWaves: 1 delayBetweenWaves: 0 dashMode: 3 dashSpeed: 10 dashDuration: 0.3 isMelee: 0 applySlow: 0 slowPercent: 0 slowDuration: 0 applyKnockback: 0 knockbackDistance: 0 knockbackDuration: 0 applyStun: 0 stunDuration: 0 applyDOT: 0 dotAmount: 0 dotDuration: 0 receiveHeal: 0 healAmount: 1000 receiveShield: 0 shieldAmount: 100 shieldDuration: 2 receiveMoveSpeed: 0 moveSpeedAmount: 5 moveSpeedDuration: 5 receiveAttackSpeed: 0 attackSpeedAmount: 1 attackSpeedDuration: 3 receiveDefense: 0 defenseAmount: 100 defenseDuration: 3 receiveDamage: 0 damageAmount: 200 damageDuration: 5 isInvincible: 0 invincibleDuration: 2 receiveSlow: 0 receiveSlowAmount: 0.523 receiveSlowDuration: 1 evolvedDamageEntityPrefab: {fileID: 926067750446100022, guid: 9ae5e242e15c7494a8bd65e18812ce62, type: 3} evolveChanges: 1 shotsEvolved: 6 angleEvolved: 25 delayEvolved: 0 skillLevels: - baseDamage: 15 attackerDamageRate: 0.5 canCauseCriticalDamage: 1 speed: 8 lifeTime: 1.2 isEvolved: 0 - baseDamage: 50 attackerDamageRate: 0.75 canCauseCriticalDamage: 1 speed: 8 lifeTime: 1 isEvolved: 0 - baseDamage: 75 attackerDamageRate: 1.15 canCauseCriticalDamage: 1 speed: 8 lifeTime: 1.2 isEvolved: 1 requireStatForEvolve: {fileID: 11400000, guid: 43558336e87331e42ae9f2d8855802a1, type: 2}