using System; // ReSharper disable once CheckNamespace namespace GameDevWare.Serialization { public interface IValueInfo { bool HasValue { get; } object Raw { get; } Type Type { get; } bool AsBoolean { get; } byte AsByte { get; } short AsInt16 { get; } int AsInt32 { get; } long AsInt64 { get; } sbyte AsSByte { get; } ushort AsUInt16 { get; } uint AsUInt32 { get; } ulong AsUInt64 { get; } float AsSingle { get; } double AsDouble { get; } decimal AsDecimal { get; } string AsString { get; } DateTime AsDateTime { get; } int LineNumber { get; } int ColumnNumber { get; } } }