#if VCONTAINER_ECS_INTEGRATION using System; using Unity.Entities; namespace VContainer.Unity { public sealed class WorldRegistrationBuilder : RegistrationBuilder { readonly string name; readonly Action initialization; public WorldRegistrationBuilder(string name, Lifetime lifetime, Action initialization) : base(typeof(World), lifetime) { this.name = name; this.initialization = initialization; } public override Registration Build() { var provider = new WorldInstanceProvider(name, initialization); return new Registration(typeof(World), Lifetime, null, provider); } } } #endif