BulletHell/.utmp/RelWithDebInfo/20631k42/arm64-v8a/android_gradle_build.json

39 lines
1.9 KiB
JSON

{
"buildFiles": [
"F:\\Unity Projects\\Office Projects\\Rizze\\BulletHell\\BulletHell\\Library\\Bee\\Android\\Prj\\IL2CPP\\Gradle\\unityLibrary\\src\\main\\cpp\\CMakeLists.txt",
"F:\\Unity Projects\\Office Projects\\Rizze\\BulletHell\\BulletHell\\Library\\Bee\\Android\\Prj\\IL2CPP\\Gradle\\unityLibrary\\src\\main\\cpp\\GameActivity\\CMakeLists.txt"
],
"cleanCommandsComponents": [
[
"C:\\Program Files\\Unity\\Hub\\Editor\\6000.0.25f1\\Editor\\Data\\PlaybackEngines\\AndroidPlayer\\SDK\\cmake\\3.22.1\\bin\\ninja.exe",
"-C",
"F:\\Unity Projects\\Office Projects\\Rizze\\BulletHell\\BulletHell\\.utmp\\RelWithDebInfo\\20631k42\\arm64-v8a",
"clean"
]
],
"buildTargetsCommandComponents": [
"C:\\Program Files\\Unity\\Hub\\Editor\\6000.0.25f1\\Editor\\Data\\PlaybackEngines\\AndroidPlayer\\SDK\\cmake\\3.22.1\\bin\\ninja.exe",
"-C",
"F:\\Unity Projects\\Office Projects\\Rizze\\BulletHell\\BulletHell\\.utmp\\RelWithDebInfo\\20631k42\\arm64-v8a",
"{LIST_OF_TARGETS_TO_BUILD}"
],
"libraries": {
"game::@d02bb112ea9f9c2ed29f": {
"toolchain": "toolchain",
"abi": "arm64-v8a",
"artifactName": "game",
"output": "F:\\Unity Projects\\Office Projects\\Rizze\\BulletHell\\BulletHell\\Library\\Bee\\Android\\Prj\\IL2CPP\\Gradle\\unityLibrary\\build\\intermediates\\cxx\\RelWithDebInfo\\20631k42\\obj\\arm64-v8a\\libgame.so",
"runtimeFiles": []
}
},
"toolchains": {
"toolchain": {
"cCompilerExecutable": "C:\\Program Files\\Unity\\Hub\\Editor\\6000.0.25f1\\Editor\\Data\\PlaybackEngines\\AndroidPlayer\\NDK\\toolchains\\llvm\\prebuilt\\windows-x86_64\\bin\\clang.exe",
"cppCompilerExecutable": "C:\\Program Files\\Unity\\Hub\\Editor\\6000.0.25f1\\Editor\\Data\\PlaybackEngines\\AndroidPlayer\\NDK\\toolchains\\llvm\\prebuilt\\windows-x86_64\\bin\\clang++.exe"
}
},
"cFileExtensions": [],
"cppFileExtensions": [
"cpp"
]
}