19 lines
418 B
C#

using UnityEngine;
using UnityEngine.UI;
using TMPro;
namespace BulletHellTemplate
{
public class RewardPopupEntry : MonoBehaviour
{
[Header("UI Elements")]
public Image rewardIcon;
public TextMeshProUGUI rewardAmount;
public void Setup(Sprite icon, string amount)
{
rewardIcon.sprite = icon;
rewardAmount.text = "x" + amount;
}
}
}