14 lines
396 B
C#
14 lines
396 B
C#
#if FUSION2
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using Fusion;
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using UnityEngine;
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namespace BulletHellTemplate
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{
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public static class FusionHelpers
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{
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/// <summary>Returns the current runner, if any, starting from a NetworkBehaviour or NetworkObject.</summary>
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public static NetworkRunner GetRunner(Component c)
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=> c.TryGetComponent<NetworkObject>(out var nObj) ? nObj.Runner : null;
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}
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}
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#endif |