22 lines
587 B
C#
22 lines
587 B
C#
|
|
using UnityEngine;
|
|||
|
|
|
|||
|
|
namespace GPUInstancer.Extension
|
|||
|
|
{
|
|||
|
|
public abstract class GPUInstancerBillboardExtension
|
|||
|
|
{
|
|||
|
|
public abstract string GetTitle();
|
|||
|
|
|
|||
|
|
public abstract string GetButtonText();
|
|||
|
|
|
|||
|
|
public abstract GameObject GenerateBillboard(GameObject gameObject);
|
|||
|
|
|
|||
|
|
public abstract Mesh GetBillboardMesh(GameObject gameObject);
|
|||
|
|
|
|||
|
|
public abstract Material GetBillboardMaterial(GameObject gameObject);
|
|||
|
|
|
|||
|
|
public abstract bool IsInLODGroup(GameObject gameObject);
|
|||
|
|
|
|||
|
|
public abstract bool IsBillboardAdded(GameObject gameObject);
|
|||
|
|
}
|
|||
|
|
}
|