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2025-09-06 17:17:39 +04:00
using System;
using UnityEngine;
using System.Collections.Generic;
using System.Collections;
using UnityEngine.SceneManagement;
using UnityEngine.Rendering;
public class Load : MonoBehaviour
{
public void Awake()
{
SceneManager.LoadScene("SiegeWorldsMap", LoadSceneMode.Additive);
}
}