14 lines
345 B
C#
Raw Normal View History

2025-09-06 17:17:39 +04:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(fileName = "GunRecoilConfig", menuName = "GunRecoilConfig")]
public class GunRecoilConfig : ScriptableObject
{
public Range zKickback;
public Range xTwist;
public Range yTwist;
public float recoveryTime;
public float Push;
}