23 lines
626 B
C#
23 lines
626 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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//thomas09
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//script to disable mesh renderer on world blockers on start. easier to keep them enabled while editing.
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public class WorldBoundryBlockers : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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MeshRenderer renderer = GetComponent<MeshRenderer>();
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if(renderer == null)
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{
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Debug.LogError($"There is no mesh renderer on {gameObject.name}. Are you sure you put this on the right object?");
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return;
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}
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renderer.enabled = false;
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}
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}
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