64 lines
840 B
Plaintext
64 lines
840 B
Plaintext
![]() |
%YAML 1.1
|
||
|
%TAG !u! tag:unity3d.com,2011:
|
||
|
--- !u!78 &1
|
||
|
TagManager:
|
||
|
serializedVersion: 2
|
||
|
tags:
|
||
|
- PathCollider
|
||
|
- RaisedWalkableGround
|
||
|
- Body
|
||
|
- Head
|
||
|
- Arm
|
||
|
- Leg
|
||
|
- Foot
|
||
|
- Water
|
||
|
- Terrain
|
||
|
- Rock
|
||
|
- Panel
|
||
|
- Enemy
|
||
|
- PostProcessing
|
||
|
- Projectile
|
||
|
- TallGrass
|
||
|
- Shield
|
||
|
- Bullseye
|
||
|
- mapzone
|
||
|
- Mining
|
||
|
- PPdetector
|
||
|
layers:
|
||
|
- Default
|
||
|
- TransparentFX
|
||
|
- Ignore Raycast
|
||
|
- TransparentEffects
|
||
|
- Water
|
||
|
- UI
|
||
|
-
|
||
|
-
|
||
|
- Floor
|
||
|
- BlockPlayer
|
||
|
- RaisedWalkableGround
|
||
|
- MinimapIgnore
|
||
|
- MinimapOnly
|
||
|
- Player
|
||
|
- Item
|
||
|
- PlayerUI
|
||
|
- PostProcessing
|
||
|
- Enemy
|
||
|
- EnemyProjectile
|
||
|
- PlayerProjectile
|
||
|
- FirstPersonWeapons
|
||
|
- HeightBoundry
|
||
|
- 3D Transparent Effects
|
||
|
- PlayerUICamera
|
||
|
- Portal
|
||
|
-
|
||
|
-
|
||
|
-
|
||
|
-
|
||
|
-
|
||
|
-
|
||
|
-
|
||
|
m_SortingLayers:
|
||
|
- name: Default
|
||
|
uniqueID: 0
|
||
|
locked: 0
|