%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_Name: Mat_Building_01 m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} m_ShaderKeywords: SMOOTHNESS_IN_ALBEDO _DETAIL_MULX2 _EMISSION _METALLICGLOSSMAP _NORMALMAP m_LightmapFlags: 1 m_EnableInstancingVariants: 1 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 2800000, guid: 5896f2c8c543fc54a99f5076cf8e7afb, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 2800000, guid: 1811fb3f491e03044b1ed440aa17650c, type: 3} m_Scale: {x: 7, y: 7} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 2800000, guid: 4d9ab9bbde3b13a41bff228d4fe0ff68, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 2800000, guid: a23fd3000bac56e4b89169d88dadd8a1, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 2800000, guid: 9dec40c3bd3f14e428cc8f5df0aa7b77, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MaskyMixAlbedo: m_Texture: {fileID: 2800000, guid: 39734f48cd174b64d8fc711cfcceb213, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MaskyMixBumpMap: m_Texture: {fileID: 2800000, guid: 3f071f1579ab97645946b775f61e77fa, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MaskyMixMask: m_Texture: {fileID: 2800000, guid: 945a10bf5401fdf488f8c71159359ca0, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 2800000, guid: d6692f5fca86b5c4fbb641026041b7db, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 2800000, guid: ad0edc1d35712eb4caccac097dd44b07, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SpecGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: - _BumpScale: 1 - _Cutoff: 0.5 - _DetailNormalMapScale: 0.7 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _MaskyMixBumpScale: 1.5 - _MaskyMixMaskFalloff: 0.139 - _MaskyMixMaskThresholdHi: 0.889 - _MaskyMixMaskThresholdLow: 0.466 - _MaskyMixMaskTile: 10 - _MaskyMixUVTile: 7 - _MetaAlbedoDesaturation: 0 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 0.726 - _Orthonormalize: 0 - _Parallax: 0.02 - _SmoothnessInAlbedo: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 0.7794118, g: 0.92697775, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _MaskyMixColor: {r: 0.85153544, g: 0.9191176, b: 0.9079316, a: 0.5} - _MaskyMixSpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} - _MaskyMixWorldDirection: {r: 0, g: 1, b: 0, a: 0} - _MetaAlbedoAdd: {r: 0, g: 0, b: 0, a: 0} - _MetaAlbedoTint: {r: 1, g: 1, b: 1, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}