// // Copyright (c) 2017 Anthony Marmont. All rights reserved. // Licensed for use under the Unity Asset Store EULA. See https://unity3d.com/legal/as_terms for full license information. // #if UNITY_EDITOR #pragma warning disable using System; namespace AssetIcons.Editors.Preferences { /// /// A concrete implementation of the for . /// /// /// This is nessesary for Unity to be able to serialize generic types. /// /// /// [Serializable] public sealed class IntEventField : EventField { /// /// Constructs a new instance of this . /// public IntEventField() { } /// /// Constructs a new instance of this with a default value. /// /// The default value for this . public IntEventField(int defaultValue) : base(defaultValue) { } } } #pragma warning restore #endif