//
// Copyright (c) 2017 Anthony Marmont. All rights reserved.
// Licensed for use under the Unity Asset Store EULA. See https://unity3d.com/legal/as_terms for full license information.
//
#if UNITY_EDITOR
#pragma warning disable
using System;
namespace AssetIcons.Editors.Preferences
{
///
/// A concrete implementation of the for .
///
///
/// This is nessesary for Unity to be able to serialize generic types.
///
///
///
[Serializable]
public sealed class IntEventField : EventField
{
///
/// Constructs a new instance of this .
///
public IntEventField()
{
}
///
/// Constructs a new instance of this with a default value.
///
/// The default value for this .
public IntEventField(int defaultValue) : base(defaultValue)
{
}
}
}
#pragma warning restore
#endif