%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &-858400429905015974 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: version: 1 --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: PolygonNature_Water m_Shader: {fileID: -6465566751694194690, guid: 02c51bbb44295274f87bc75642326b9f, type: 3} m_ShaderKeywords: m_LightmapFlags: 4 m_EnableInstancingVariants: 1 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - Texture2D_CFD6D642: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _BaseMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Black: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Mask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MossTexture: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SpecGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Texture: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Texture2DAsset_4489E30E_Out_0: m_Texture: {fileID: 2800000, guid: 9f1909d95587cd442b62112b425fc2aa, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Texture2DAsset_65bdf33da96f7189aea056d97a11186e_Out_0: m_Texture: {fileID: 2800000, guid: 9f1909d95587cd442b62112b425fc2aa, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Texture2DAsset_6FBE9DDE_Out_0: m_Texture: {fileID: 2800000, guid: 59c8de363dc14c54986d0751c2c38342, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _texcoord: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_Lightmaps: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_LightmapsInd: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_ShadowMasks: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: - Vector1_5E6E1535: 0.2 - Vector1_989A1C37: 0.5 - Vector1_B2FA92CE: 1 - _AlphaClip: 0 - _Blend: 0 - _BumpScale: 1 - _Cull: 2 - _Cutoff: 0.5 - _DstBlend: 0 - _EnvironmentReflections: 1 - _FallOff: 100 - _GlossMapScale: 0 - _Glossiness: 0 - _GlossyReflections: 0 - _Metallic: 0 - _OcclusionStrength: 1 - _QueueOffset: 0 - _ReceiveShadows: 1 - _Smoothness: 0.5 - _SmoothnessTextureChannel: 0 - _Specular: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZWrite: 1 - _edgeFoamAmount: 23.35 - _edgeFoamCutoff: 32.4 - _edgeFoamScale: 179.8 - _fakeSpecular: 0.3 - _reflectionFalloff: 0 - _reflectionStrength: 2.9 - _refractionScale: 87.3 - _refractionSpeed: 0.7 - _refractionStrength: 0.0047 - _waterDepth: 9.91 - _waterSmoothness: 0 m_Colors: - _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} - _deepColor: {r: 0, g: 0.15204044, b: 0.5943396, a: 0.9215686} - _edgeFoamColor: {r: 0.7454045, g: 0.7454045, b: 0.7454045, a: 1} - _shallowColor: {r: 0.05126947, g: 0.1912017, b: 0.4341537, a: 0.4823529} m_BuildTextureStacks: []