%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1953259897 &8574412962073106934 TerrainLayer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: MushRoom1 m_DiffuseTexture: {fileID: 2800000, guid: 3d2d1e0a5d613ec41bd2b90a7d0ecec6, type: 3} m_NormalMapTexture: {fileID: 2800000, guid: 2bee97ae57b09ae4caf89bbcd42aa574, type: 3} m_MaskMapTexture: {fileID: 0} m_TileSize: {x: 4, y: 4} m_TileOffset: {x: 1, y: 1} m_Specular: {r: 0.5095546, g: 0.18045564, b: 0.6981132, a: 0} m_Metallic: 0.716 m_Smoothness: 0.16 m_NormalScale: 1 m_DiffuseRemapMin: {x: 0, y: 0, z: 0, w: 0} m_DiffuseRemapMax: {x: 0.5753787, y: 0.43447843, z: 0.7264151, w: 1} m_MaskMapRemapMin: {x: 0, y: 0, z: 0, w: 0} m_MaskMapRemapMax: {x: 1, y: 1, z: 1, w: 1}