TG9six 03a642d635 first push
first push
2025-09-06 17:17:39 +04:00

34 lines
900 B
C#

// Perfect Culling (C) 2021 Patrick König
//
using UnityEngine;
namespace Koenigz.PerfectCulling
{
public abstract class SamplingProviderBase : MonoBehaviour, IActiveSamplingProvider
{
private PerfectCullingBakingBehaviour m_behaviour;
protected virtual void OnEnable()
{
if (m_behaviour == null)
{
m_behaviour = GetComponent<PerfectCullingBakingBehaviour>();
}
}
protected virtual void OnDisable()
{
if (m_behaviour == null)
{
m_behaviour = GetComponent<PerfectCullingBakingBehaviour>();
}
}
public abstract string Name { get; }
public abstract void InitializeSamplingProvider();
public abstract bool IsSamplingPositionActive(PerfectCullingBakingBehaviour bakingBehaviour, Vector3 pos);
}
}