TG9six 03a642d635 first push
first push
2025-09-06 17:17:39 +04:00

4638 lines
120 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &100044
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 405238}
- component: {fileID: 13710680}
m_Layer: 0
m_Name: Character_Goblin_WarChief
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &405238
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100044}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_Children: []
m_Father: {fileID: 471940}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13710680
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100044}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 1a64cf0a23f83924f9debcb452685f6f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300072, guid: b69174d668ba02d44b14a084b217670a, type: 3}
m_Bones:
- {fileID: 440348}
- {fileID: 428902}
- {fileID: 417036}
- {fileID: 489872}
- {fileID: 465272}
- {fileID: 415008}
- {fileID: 431764}
- {fileID: 458662}
- {fileID: 406542}
- {fileID: 465096}
- {fileID: 433052}
- {fileID: 416052}
- {fileID: 495656}
- {fileID: 410268}
- {fileID: 486404}
- {fileID: 498368}
- {fileID: 495112}
- {fileID: 425146}
- {fileID: 402766}
- {fileID: 487032}
- {fileID: 422672}
- {fileID: 455016}
- {fileID: 403882}
- {fileID: 471508}
- {fileID: 479926}
- {fileID: 428800}
- {fileID: 489626}
- {fileID: 470346}
- {fileID: 450266}
- {fileID: 497842}
- {fileID: 486382}
- {fileID: 443654}
- {fileID: 405382}
- {fileID: 439978}
- {fileID: 401818}
- {fileID: 476650}
- {fileID: 489254}
- {fileID: 415842}
- {fileID: 448454}
- {fileID: 468620}
- {fileID: 431842}
- {fileID: 409430}
- {fileID: 498938}
- {fileID: 419286}
- {fileID: 425476}
- {fileID: 400618}
- {fileID: 478554}
- {fileID: 484882}
- {fileID: 444862}
m_BlendShapeWeights: []
m_RootBone: {fileID: 440348}
m_AABB:
m_Center: {x: 0.0053749084, y: 96.3372, z: -4.0960712}
m_Extent: {x: 102.44461, y: 108.10862, z: 31.79141}
m_DirtyAABB: 0
--- !u!1 &100260
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 495112}
m_Layer: 0
m_Name: IndexFinger_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &495112
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100260}
m_LocalRotation: {x: 0.00028049533, y: 0.065794446, z: 0.004253931, w: 0.99782413}
m_LocalPosition: {x: -10.396562, y: 0.39871514, z: 2.6726496}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 425146}
m_Father: {fileID: 495656}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &101808
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 452286}
- component: {fileID: 13776424}
m_Layer: 0
m_Name: Character_Goblin_Shaman
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &452286
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 101808}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_Children: []
m_Father: {fileID: 471940}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13776424
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 101808}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 1a64cf0a23f83924f9debcb452685f6f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300058, guid: b69174d668ba02d44b14a084b217670a, type: 3}
m_Bones:
- {fileID: 440348}
- {fileID: 428902}
- {fileID: 417036}
- {fileID: 489872}
- {fileID: 465272}
- {fileID: 415008}
- {fileID: 431764}
- {fileID: 458662}
- {fileID: 406542}
- {fileID: 465096}
- {fileID: 433052}
- {fileID: 416052}
- {fileID: 495656}
- {fileID: 410268}
- {fileID: 486404}
- {fileID: 498368}
- {fileID: 495112}
- {fileID: 425146}
- {fileID: 402766}
- {fileID: 487032}
- {fileID: 422672}
- {fileID: 455016}
- {fileID: 403882}
- {fileID: 471508}
- {fileID: 479926}
- {fileID: 428800}
- {fileID: 489626}
- {fileID: 470346}
- {fileID: 450266}
- {fileID: 497842}
- {fileID: 486382}
- {fileID: 443654}
- {fileID: 405382}
- {fileID: 439978}
- {fileID: 401818}
- {fileID: 476650}
- {fileID: 489254}
- {fileID: 415842}
- {fileID: 448454}
- {fileID: 468620}
- {fileID: 431842}
- {fileID: 409430}
- {fileID: 498938}
- {fileID: 419286}
- {fileID: 425476}
- {fileID: 400618}
- {fileID: 478554}
- {fileID: 484882}
- {fileID: 444862}
m_BlendShapeWeights: []
m_RootBone: {fileID: 440348}
m_AABB:
m_Center: {x: 0.005405426, y: 88.04221, z: -0.7460747}
m_Extent: {x: 102.46188, y: 99.52502, z: 24.656517}
m_DirtyAABB: 0
--- !u!1 &102864
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 458662}
m_Layer: 0
m_Name: Eyes
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &458662
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 102864}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -2.0510384e-29, y: 9.447606, z: 12.272215}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 431764}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &103244
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 447964}
- component: {fileID: 13740520}
m_Layer: 0
m_Name: Character_Hero_Knight_Male
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &447964
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 103244}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_Children: []
m_Father: {fileID: 471940}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13740520
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 103244}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 1a64cf0a23f83924f9debcb452685f6f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300068, guid: b69174d668ba02d44b14a084b217670a, type: 3}
m_Bones:
- {fileID: 440348}
- {fileID: 428902}
- {fileID: 417036}
- {fileID: 489872}
- {fileID: 465272}
- {fileID: 415008}
- {fileID: 431764}
- {fileID: 458662}
- {fileID: 406542}
- {fileID: 465096}
- {fileID: 433052}
- {fileID: 416052}
- {fileID: 495656}
- {fileID: 410268}
- {fileID: 486404}
- {fileID: 498368}
- {fileID: 495112}
- {fileID: 425146}
- {fileID: 402766}
- {fileID: 487032}
- {fileID: 422672}
- {fileID: 455016}
- {fileID: 403882}
- {fileID: 471508}
- {fileID: 479926}
- {fileID: 428800}
- {fileID: 489626}
- {fileID: 470346}
- {fileID: 450266}
- {fileID: 497842}
- {fileID: 486382}
- {fileID: 443654}
- {fileID: 405382}
- {fileID: 439978}
- {fileID: 401818}
- {fileID: 476650}
- {fileID: 489254}
- {fileID: 415842}
- {fileID: 448454}
- {fileID: 468620}
- {fileID: 431842}
- {fileID: 409430}
- {fileID: 498938}
- {fileID: 419286}
- {fileID: 425476}
- {fileID: 400618}
- {fileID: 478554}
- {fileID: 484882}
- {fileID: 444862}
m_BlendShapeWeights: []
m_RootBone: {fileID: 440348}
m_AABB:
m_Center: {x: 0.0064811707, y: 88.050514, z: -11.7474575}
m_Extent: {x: 102.71184, y: 99.389854, z: 33.084465}
m_DirtyAABB: 0
--- !u!1 &103392
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 430374}
- component: {fileID: 3301210}
- component: {fileID: 2355306}
m_Layer: 0
m_Name: SM_Item_Bones
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &430374
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 103392}
m_LocalRotation: {x: -0.46113664, y: 0.5360532, z: 0.46113664, w: 0.5360532}
m_LocalPosition: {x: -9.0218115, y: 1.3632693, z: -18.751467}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 428902}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3301210
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 103392}
m_Mesh: {fileID: 4300040, guid: b69174d668ba02d44b14a084b217670a, type: 3}
--- !u!23 &2355306
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 103392}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 1a64cf0a23f83924f9debcb452685f6f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &105040
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 415842}
m_Layer: 0
m_Name: Finger_03 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &415842
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 105040}
m_LocalRotation: {x: -0.018149227, y: -0.07147895, z: 0.09251083, w: 0.9929769}
m_LocalPosition: {x: 3.5133245, y: -0.00001997848, z: 0.0000014853608}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 448454}
m_Father: {fileID: 489254}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &106240
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 443654}
m_Layer: 0
m_Name: IndexFinger_01 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &443654
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 106240}
m_LocalRotation: {x: 0.00028049533, y: 0.065794446, z: 0.004253931, w: 0.99782413}
m_LocalPosition: {x: 10.3966, y: -0.399, z: -2.67265}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 405382}
m_Father: {fileID: 470346}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &107634
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400618}
m_Layer: 0
m_Name: LowerLeg_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400618
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 107634}
m_LocalRotation: {x: 0.64437777, y: 0.024462728, z: -0.00473771, w: 0.7643013}
m_LocalPosition: {x: 39.93092, y: -0.000038050264, z: 1.4654944e-14}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 478554}
m_Father: {fileID: 425476}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &110318
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 405382}
m_Layer: 0
m_Name: IndexFinger_02 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &405382
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 110318}
m_LocalRotation: {x: -0.001153992, y: -0.010741636, z: 0.09832994, w: 0.99509525}
m_LocalPosition: {x: 4.093591, y: 0.00009698693, z: -0.000004956748}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 439978}
m_Father: {fileID: 443654}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &111416
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 417036}
m_Layer: 0
m_Name: Spine_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &417036
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 111416}
m_LocalRotation: {x: 0.9950197, y: -0.09967895, z: 1.3224718e-15, w: 7.094358e-17}
m_LocalPosition: {x: -10.393265, y: 1.3322676e-15, z: 4.6155367e-15}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 489872}
m_Father: {fileID: 428902}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &113544
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 484860}
- component: {fileID: 3339638}
- component: {fileID: 2352590}
m_Layer: 0
m_Name: SM_Item_Bags
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &484860
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 113544}
m_LocalRotation: {x: -0.46113664, y: 0.5360532, z: 0.46113664, w: 0.5360532}
m_LocalPosition: {x: -7.348975, y: 1.1104901, z: -20.622894}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 428902}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3339638
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 113544}
m_Mesh: {fileID: 4300034, guid: b69174d668ba02d44b14a084b217670a, type: 3}
--- !u!23 &2352590
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 113544}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 1a64cf0a23f83924f9debcb452685f6f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &113940
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 479926}
m_Layer: 0
m_Name: Clavicle_R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &479926
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 113940}
m_LocalRotation: {x: 0.6324858, y: 0.57854766, z: 0.37547132, w: -0.3525135}
m_LocalPosition: {x: -5.801534, y: -4.191418, z: 7.44715}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 428800}
m_Father: {fileID: 465272}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &114462
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 497176}
- component: {fileID: 3395384}
- component: {fileID: 2380876}
m_Layer: 0
m_Name: SM_Item_Bag_Large
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &497176
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 114462}
m_LocalRotation: {x: -0.46113664, y: 0.5360532, z: 0.46113664, w: 0.5360532}
m_LocalPosition: {x: -7.348975, y: 1.1104901, z: -20.622894}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 428902}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3395384
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 114462}
m_Mesh: {fileID: 4300042, guid: b69174d668ba02d44b14a084b217670a, type: 3}
--- !u!23 &2380876
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 114462}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 1a64cf0a23f83924f9debcb452685f6f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &116158
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 451626}
- component: {fileID: 13730294}
m_Layer: 0
m_Name: Character_Skeleton_Soldier_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &451626
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 116158}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_Children: []
m_Father: {fileID: 471940}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13730294
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 116158}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 1a64cf0a23f83924f9debcb452685f6f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300064, guid: b69174d668ba02d44b14a084b217670a, type: 3}
m_Bones:
- {fileID: 440348}
- {fileID: 428902}
- {fileID: 417036}
- {fileID: 489872}
- {fileID: 465272}
- {fileID: 415008}
- {fileID: 431764}
- {fileID: 458662}
- {fileID: 406542}
- {fileID: 465096}
- {fileID: 433052}
- {fileID: 416052}
- {fileID: 495656}
- {fileID: 410268}
- {fileID: 486404}
- {fileID: 498368}
- {fileID: 495112}
- {fileID: 425146}
- {fileID: 402766}
- {fileID: 487032}
- {fileID: 422672}
- {fileID: 455016}
- {fileID: 403882}
- {fileID: 471508}
- {fileID: 479926}
- {fileID: 428800}
- {fileID: 489626}
- {fileID: 470346}
- {fileID: 450266}
- {fileID: 497842}
- {fileID: 486382}
- {fileID: 443654}
- {fileID: 405382}
- {fileID: 439978}
- {fileID: 401818}
- {fileID: 476650}
- {fileID: 489254}
- {fileID: 415842}
- {fileID: 448454}
- {fileID: 468620}
- {fileID: 431842}
- {fileID: 409430}
- {fileID: 498938}
- {fileID: 419286}
- {fileID: 425476}
- {fileID: 400618}
- {fileID: 478554}
- {fileID: 484882}
- {fileID: 444862}
m_BlendShapeWeights: []
m_RootBone: {fileID: 440348}
m_AABB:
m_Center: {x: 0.0067825317, y: 83.69909, z: -3.4454021}
m_Extent: {x: 103.800064, y: 94.99288, z: 25.033636}
m_DirtyAABB: 0
--- !u!1 &119984
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 428800}
m_Layer: 0
m_Name: Shoulder_R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &428800
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 119984}
m_LocalRotation: {x: 0.0113281235, y: 0.23685996, z: 0.03380652, w: 0.9708894}
m_LocalPosition: {x: 13.197861, y: 0.00064733915, z: 0.0000047353424}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 489626}
m_Father: {fileID: 479926}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &121362
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 471508}
m_Layer: 0
m_Name: Finger_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &471508
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 121362}
m_LocalRotation: {x: 0.01664637, y: 0.096525334, z: -0.16913006, w: 0.98071444}
m_LocalPosition: {x: -3.0032394, y: 2.126771e-14, z: -1.110223e-16}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 403882}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &122552
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 415008}
m_Layer: 0
m_Name: Neck
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &415008
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 122552}
m_LocalRotation: {x: 7.053966e-17, y: 1.3040385e-15, z: 0.04173335, w: 0.9991288}
m_LocalPosition: {x: -11.188968, y: -6.661338e-16, z: -4.624413e-15}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 431764}
m_Father: {fileID: 465272}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &123982
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 449164}
- component: {fileID: 13723166}
m_Layer: 0
m_Name: Character_Skeleton_Knight
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &449164
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 123982}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_Children: []
m_Father: {fileID: 471940}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13723166
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 123982}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 1a64cf0a23f83924f9debcb452685f6f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300054, guid: b69174d668ba02d44b14a084b217670a, type: 3}
m_Bones:
- {fileID: 440348}
- {fileID: 428902}
- {fileID: 417036}
- {fileID: 489872}
- {fileID: 465272}
- {fileID: 415008}
- {fileID: 431764}
- {fileID: 458662}
- {fileID: 406542}
- {fileID: 465096}
- {fileID: 433052}
- {fileID: 416052}
- {fileID: 495656}
- {fileID: 410268}
- {fileID: 486404}
- {fileID: 498368}
- {fileID: 495112}
- {fileID: 425146}
- {fileID: 402766}
- {fileID: 487032}
- {fileID: 422672}
- {fileID: 455016}
- {fileID: 403882}
- {fileID: 471508}
- {fileID: 479926}
- {fileID: 428800}
- {fileID: 489626}
- {fileID: 470346}
- {fileID: 450266}
- {fileID: 497842}
- {fileID: 486382}
- {fileID: 443654}
- {fileID: 405382}
- {fileID: 439978}
- {fileID: 401818}
- {fileID: 476650}
- {fileID: 489254}
- {fileID: 415842}
- {fileID: 448454}
- {fileID: 468620}
- {fileID: 431842}
- {fileID: 409430}
- {fileID: 498938}
- {fileID: 419286}
- {fileID: 425476}
- {fileID: 400618}
- {fileID: 478554}
- {fileID: 484882}
- {fileID: 444862}
m_BlendShapeWeights: []
m_RootBone: {fileID: 440348}
m_AABB:
m_Center: {x: 0.0068206787, y: 91.3473, z: -11.381961}
m_Extent: {x: 103.800125, y: 102.799736, z: 35.20081}
m_DirtyAABB: 0
--- !u!1 &124412
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 489872}
m_Layer: 0
m_Name: Spine_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &489872
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 124412}
m_LocalRotation: {x: 0.99518615, y: -0.098002784, z: -6.0366487e-16, w: -1.2097554e-16}
m_LocalPosition: {x: -18.151169, y: 1.5543122e-15, z: -7.1010728e-15}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 404988}
- {fileID: 429622}
- {fileID: 460302}
- {fileID: 465272}
m_Father: {fileID: 417036}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &125428
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 465272}
m_Layer: 0
m_Name: Spine_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &465272
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 125428}
m_LocalRotation: {x: 0.9938103, y: -0.11109032, z: -3.483493e-17, w: -6.5507636e-17}
m_LocalPosition: {x: -17.903725, y: 2.220446e-15, z: 7.5097255e-15}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 465096}
- {fileID: 479926}
- {fileID: 415008}
m_Father: {fileID: 489872}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &125476
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 450266}
m_Layer: 0
m_Name: Thumb_01 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &450266
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 125476}
m_LocalRotation: {x: 0.025480643, y: 0.27684274, z: 0.08803956, w: 0.9565343}
m_LocalPosition: {x: 3.514, y: 1.171, z: -4.50554}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 497842}
m_Father: {fileID: 470346}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &127990
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 425146}
m_Layer: 0
m_Name: IndexFinger_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &425146
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 127990}
m_LocalRotation: {x: -0.001153992, y: -0.010741636, z: 0.09832994, w: 0.99509525}
m_LocalPosition: {x: -4.0936317, y: -1.5276409e-16, z: 2.4424907e-15}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 402766}
m_Father: {fileID: 495112}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &129310
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 448454}
m_Layer: 0
m_Name: Finger_04 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &448454
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 129310}
m_LocalRotation: {x: 0.01664637, y: 0.096525334, z: -0.16913006, w: 0.98071444}
m_LocalPosition: {x: 3.003113, y: 0.00011334714, z: 0.00003591099}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 415842}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &133384
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 489626}
m_Layer: 0
m_Name: Elbow_R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &489626
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 133384}
m_LocalRotation: {x: 0.0016838326, y: 0.040749595, z: -0.041251875, w: 0.99831605}
m_LocalPosition: {x: 33.94746, y: 0.14475864, z: 0.14362636}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 470346}
m_Father: {fileID: 428800}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &134456
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 405998}
- component: {fileID: 3357412}
- component: {fileID: 2395144}
m_Layer: 0
m_Name: SM_Item_Horn
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &405998
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 134456}
m_LocalRotation: {x: -0.46113664, y: 0.5360532, z: 0.46113664, w: 0.5360532}
m_LocalPosition: {x: -7.952742, y: 1.2017242, z: 16.58182}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 428902}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3357412
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 134456}
m_Mesh: {fileID: 4300038, guid: b69174d668ba02d44b14a084b217670a, type: 3}
--- !u!23 &2395144
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 134456}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 1a64cf0a23f83924f9debcb452685f6f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &136636
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 464708}
- component: {fileID: 3366034}
- component: {fileID: 2390898}
m_Layer: 0
m_Name: SM_Item_Shrooms
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &464708
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 136636}
m_LocalRotation: {x: -0.46113664, y: 0.5360532, z: 0.46113664, w: 0.5360532}
m_LocalPosition: {x: -6.1798573, y: 0.93382686, z: 18.92376}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 428902}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3366034
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 136636}
m_Mesh: {fileID: 4300036, guid: b69174d668ba02d44b14a084b217670a, type: 3}
--- !u!23 &2390898
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 136636}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 1a64cf0a23f83924f9debcb452685f6f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &137252
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 422672}
m_Layer: 0
m_Name: Finger_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &422672
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 137252}
m_LocalRotation: {x: -0.0024864315, y: -0.043879747, z: 0.056519255, w: 0.9974337}
m_LocalPosition: {x: -9.982526, y: -0.11595894, z: -3.2833402}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 455016}
m_Father: {fileID: 495656}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &138986
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 402766}
m_Layer: 0
m_Name: IndexFinger_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &402766
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 138986}
m_LocalRotation: {x: -0.006912195, y: -0.025717413, z: 0.057002407, w: 0.9980188}
m_LocalPosition: {x: -3.791188, y: -2.1461999e-14, z: -3.8302694e-15}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 487032}
m_Father: {fileID: 425146}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &139902
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 418938}
- component: {fileID: 13708920}
m_Layer: 0
m_Name: Character_Hero_Knight_Female
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &418938
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 139902}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_Children: []
m_Father: {fileID: 471940}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13708920
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 139902}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 1a64cf0a23f83924f9debcb452685f6f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300048, guid: b69174d668ba02d44b14a084b217670a, type: 3}
m_Bones:
- {fileID: 440348}
- {fileID: 428902}
- {fileID: 417036}
- {fileID: 489872}
- {fileID: 465272}
- {fileID: 415008}
- {fileID: 431764}
- {fileID: 458662}
- {fileID: 406542}
- {fileID: 465096}
- {fileID: 433052}
- {fileID: 416052}
- {fileID: 495656}
- {fileID: 410268}
- {fileID: 486404}
- {fileID: 498368}
- {fileID: 495112}
- {fileID: 425146}
- {fileID: 402766}
- {fileID: 487032}
- {fileID: 422672}
- {fileID: 455016}
- {fileID: 403882}
- {fileID: 471508}
- {fileID: 479926}
- {fileID: 428800}
- {fileID: 489626}
- {fileID: 470346}
- {fileID: 450266}
- {fileID: 497842}
- {fileID: 486382}
- {fileID: 443654}
- {fileID: 405382}
- {fileID: 439978}
- {fileID: 401818}
- {fileID: 476650}
- {fileID: 489254}
- {fileID: 415842}
- {fileID: 448454}
- {fileID: 468620}
- {fileID: 431842}
- {fileID: 409430}
- {fileID: 498938}
- {fileID: 419286}
- {fileID: 425476}
- {fileID: 400618}
- {fileID: 478554}
- {fileID: 484882}
- {fileID: 444862}
m_BlendShapeWeights: []
m_RootBone: {fileID: 440348}
m_AABB:
m_Center: {x: 0.005016327, y: 86.694855, z: -4.604411}
m_Extent: {x: 102.1255, y: 96.888565, z: 26.515968}
m_DirtyAABB: 0
--- !u!1 &140808
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 471940}
- component: {fileID: 9588672}
m_Layer: 0
m_Name: Character_Rock_Golem
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &471940
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 140808}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 460390}
- {fileID: 464578}
- {fileID: 410986}
- {fileID: 411778}
- {fileID: 452286}
- {fileID: 405238}
- {fileID: 497614}
- {fileID: 469400}
- {fileID: 418938}
- {fileID: 447964}
- {fileID: 427350}
- {fileID: 449164}
- {fileID: 457670}
- {fileID: 453768}
- {fileID: 451626}
- {fileID: 472066}
- {fileID: 440348}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!95 &9588672
Animator:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 140808}
m_Enabled: 1
m_Avatar: {fileID: 9000000, guid: b69174d668ba02d44b14a084b217670a, type: 3}
m_Controller: {fileID: 0}
m_CullingMode: 1
m_UpdateMode: 0
m_ApplyRootMotion: 1
m_LinearVelocityBlending: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
--- !u!1 &141464
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 439574}
- component: {fileID: 3383680}
- component: {fileID: 2320466}
m_Layer: 0
m_Name: SM_Item_Mask_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &439574
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 141464}
m_LocalRotation: {x: 1.5686064e-13, y: 4.1530877e-15, z: 5.599959e-15, w: 1}
m_LocalPosition: {x: 1.2652752e-12, y: -156.91124, z: 0.48395815}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 431764}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3383680
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 141464}
m_Mesh: {fileID: 4300002, guid: b69174d668ba02d44b14a084b217670a, type: 3}
--- !u!23 &2320466
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 141464}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 1a64cf0a23f83924f9debcb452685f6f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &141474
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 468620}
m_Layer: 0
m_Name: UpperLeg_R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &468620
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 141474}
m_LocalRotation: {x: 0.04177524, y: 0.7058717, z: -0.70419, w: -0.06415935}
m_LocalPosition: {x: 4.1157684, y: -2.6920698, z: -9.896706}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 431842}
m_Father: {fileID: 428902}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &144990
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 416052}
m_Layer: 0
m_Name: Elbow_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &416052
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 144990}
m_LocalRotation: {x: 0.0016838326, y: 0.040749595, z: -0.041251875, w: 0.99831605}
m_LocalPosition: {x: -33.947403, y: -0.14490709, z: -0.14362642}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 495656}
m_Father: {fileID: 433052}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &147094
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 404988}
- component: {fileID: 3325576}
- component: {fileID: 2309954}
m_Layer: 0
m_Name: SM_Item_Goblin_WarBanner
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &404988
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 147094}
m_LocalRotation: {x: -0.46203893, y: 0.53527564, z: 0.46203893, w: 0.53527564}
m_LocalPosition: {x: -10.074495, y: -13.71352, z: 3.4269525e-13}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 489872}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3325576
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 147094}
m_Mesh: {fileID: 4300014, guid: b69174d668ba02d44b14a084b217670a, type: 3}
--- !u!23 &2309954
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 147094}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 1a64cf0a23f83924f9debcb452685f6f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &147224
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 403882}
m_Layer: 0
m_Name: Finger_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &403882
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 147224}
m_LocalRotation: {x: -0.018149227, y: -0.07147895, z: 0.09251083, w: 0.9929769}
m_LocalPosition: {x: -3.5133274, y: -3.00324e-14, z: 3.7747583e-15}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 471508}
m_Father: {fileID: 455016}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &150386
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 431842}
m_Layer: 0
m_Name: LowerLeg_R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &431842
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 150386}
m_LocalRotation: {x: 0.64437777, y: 0.024462728, z: -0.00473771, w: 0.7643013}
m_LocalPosition: {x: -39.930904, y: -6.8833828e-15, z: -5.3342145e-15}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 409430}
m_Father: {fileID: 468620}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &151464
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 433052}
m_Layer: 0
m_Name: Shoulder_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &433052
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 151464}
m_LocalRotation: {x: 0.0113281235, y: 0.23685996, z: 0.03380652, w: 0.9708894}
m_LocalPosition: {x: -13.197872, y: -4.8572257e-17, z: -2.6645353e-15}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 416052}
m_Father: {fileID: 465096}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &151716
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 431764}
m_Layer: 0
m_Name: Head
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &431764
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 151716}
m_LocalRotation: {x: 0.458571, y: -0.5382496, z: 0.458571, w: 0.5382496}
m_LocalPosition: {x: -12.164435, y: -1.5099033e-14, z: -5.059176e-15}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 406542}
- {fileID: 458662}
- {fileID: 408084}
- {fileID: 439574}
- {fileID: 445670}
m_Father: {fileID: 415008}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &151750
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 457670}
- component: {fileID: 13702178}
m_Layer: 0
m_Name: Character_Skeleton_Slave_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &457670
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 151750}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_Children: []
m_Father: {fileID: 471940}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13702178
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 151750}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 1a64cf0a23f83924f9debcb452685f6f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300070, guid: b69174d668ba02d44b14a084b217670a, type: 3}
m_Bones:
- {fileID: 440348}
- {fileID: 428902}
- {fileID: 417036}
- {fileID: 489872}
- {fileID: 465272}
- {fileID: 415008}
- {fileID: 431764}
- {fileID: 458662}
- {fileID: 406542}
- {fileID: 465096}
- {fileID: 433052}
- {fileID: 416052}
- {fileID: 495656}
- {fileID: 410268}
- {fileID: 486404}
- {fileID: 498368}
- {fileID: 495112}
- {fileID: 425146}
- {fileID: 402766}
- {fileID: 487032}
- {fileID: 422672}
- {fileID: 455016}
- {fileID: 403882}
- {fileID: 471508}
- {fileID: 479926}
- {fileID: 428800}
- {fileID: 489626}
- {fileID: 470346}
- {fileID: 450266}
- {fileID: 497842}
- {fileID: 486382}
- {fileID: 443654}
- {fileID: 405382}
- {fileID: 439978}
- {fileID: 401818}
- {fileID: 476650}
- {fileID: 489254}
- {fileID: 415842}
- {fileID: 448454}
- {fileID: 468620}
- {fileID: 431842}
- {fileID: 409430}
- {fileID: 498938}
- {fileID: 419286}
- {fileID: 425476}
- {fileID: 400618}
- {fileID: 478554}
- {fileID: 484882}
- {fileID: 444862}
m_BlendShapeWeights: []
m_RootBone: {fileID: 440348}
m_AABB:
m_Center: {x: 0.006790161, y: 83.613525, z: -3.3693142}
m_Extent: {x: 103.800064, y: 94.90732, z: 25.439714}
m_DirtyAABB: 0
--- !u!1 &154828
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 445670}
- component: {fileID: 3334362}
- component: {fileID: 2390818}
m_Layer: 0
m_Name: SM_Item_Mask_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &445670
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 154828}
m_LocalRotation: {x: 1.5686064e-13, y: 4.1530877e-15, z: 5.599959e-15, w: 1}
m_LocalPosition: {x: 1.2652752e-12, y: -156.91124, z: 0.48395815}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 431764}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3334362
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 154828}
m_Mesh: {fileID: 4300004, guid: b69174d668ba02d44b14a084b217670a, type: 3}
--- !u!23 &2390818
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 154828}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 1a64cf0a23f83924f9debcb452685f6f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &156136
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 495656}
m_Layer: 0
m_Name: Hand_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &495656
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 156136}
m_LocalRotation: {x: -2.4156162e-17, y: -0.035830766, z: 1.6679253e-15, w: 0.9993579}
m_LocalPosition: {x: -27.114529, y: 0, z: -0.038136426}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 422672}
- {fileID: 495112}
- {fileID: 410268}
m_Father: {fileID: 416052}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &161046
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 472066}
- component: {fileID: 13780952}
m_Layer: 0
m_Name: Character_Tormented_Soul
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &472066
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 161046}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_Children: []
m_Father: {fileID: 471940}
m_RootOrder: 15
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13780952
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 161046}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 1a64cf0a23f83924f9debcb452685f6f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300062, guid: b69174d668ba02d44b14a084b217670a, type: 3}
m_Bones:
- {fileID: 440348}
- {fileID: 428902}
- {fileID: 417036}
- {fileID: 489872}
- {fileID: 465272}
- {fileID: 415008}
- {fileID: 431764}
- {fileID: 458662}
- {fileID: 406542}
- {fileID: 465096}
- {fileID: 433052}
- {fileID: 416052}
- {fileID: 495656}
- {fileID: 410268}
- {fileID: 486404}
- {fileID: 498368}
- {fileID: 495112}
- {fileID: 425146}
- {fileID: 402766}
- {fileID: 487032}
- {fileID: 422672}
- {fileID: 455016}
- {fileID: 403882}
- {fileID: 471508}
- {fileID: 479926}
- {fileID: 428800}
- {fileID: 489626}
- {fileID: 470346}
- {fileID: 450266}
- {fileID: 497842}
- {fileID: 486382}
- {fileID: 443654}
- {fileID: 405382}
- {fileID: 439978}
- {fileID: 401818}
- {fileID: 476650}
- {fileID: 489254}
- {fileID: 415842}
- {fileID: 448454}
- {fileID: 468620}
- {fileID: 431842}
- {fileID: 425476}
- {fileID: 400618}
m_BlendShapeWeights: []
m_RootBone: {fileID: 440348}
m_AABB:
m_Center: {x: 0.0067977905, y: 102.69839, z: -5.1041813}
m_Extent: {x: 103.80007, y: 76.107445, z: 29.882978}
m_DirtyAABB: 0
--- !u!1 &162170
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 408084}
- component: {fileID: 3355200}
- component: {fileID: 2394374}
m_Layer: 0
m_Name: SM_Item_Goblin_Hair
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &408084
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 162170}
m_LocalRotation: {x: 1.5686064e-13, y: 4.1530877e-15, z: 5.599959e-15, w: 1}
m_LocalPosition: {x: 0.4823411, y: 18.451292, z: -11.621395}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 431764}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3355200
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 162170}
m_Mesh: {fileID: 4300000, guid: b69174d668ba02d44b14a084b217670a, type: 3}
--- !u!23 &2394374
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 162170}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 1a64cf0a23f83924f9debcb452685f6f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &166122
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 453768}
- component: {fileID: 13740788}
m_Layer: 0
m_Name: Character_Skeleton_Soldier_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &453768
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 166122}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_Children: []
m_Father: {fileID: 471940}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13740788
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 166122}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 1a64cf0a23f83924f9debcb452685f6f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300074, guid: b69174d668ba02d44b14a084b217670a, type: 3}
m_Bones:
- {fileID: 440348}
- {fileID: 428902}
- {fileID: 417036}
- {fileID: 489872}
- {fileID: 465272}
- {fileID: 415008}
- {fileID: 431764}
- {fileID: 458662}
- {fileID: 406542}
- {fileID: 465096}
- {fileID: 433052}
- {fileID: 416052}
- {fileID: 495656}
- {fileID: 410268}
- {fileID: 486404}
- {fileID: 498368}
- {fileID: 495112}
- {fileID: 425146}
- {fileID: 402766}
- {fileID: 487032}
- {fileID: 422672}
- {fileID: 455016}
- {fileID: 403882}
- {fileID: 471508}
- {fileID: 479926}
- {fileID: 428800}
- {fileID: 489626}
- {fileID: 470346}
- {fileID: 450266}
- {fileID: 497842}
- {fileID: 486382}
- {fileID: 443654}
- {fileID: 405382}
- {fileID: 439978}
- {fileID: 401818}
- {fileID: 476650}
- {fileID: 489254}
- {fileID: 415842}
- {fileID: 448454}
- {fileID: 468620}
- {fileID: 431842}
- {fileID: 409430}
- {fileID: 498938}
- {fileID: 419286}
- {fileID: 425476}
- {fileID: 400618}
- {fileID: 478554}
- {fileID: 484882}
- {fileID: 444862}
m_BlendShapeWeights: []
m_RootBone: {fileID: 440348}
m_AABB:
m_Center: {x: -0.663044, y: 86.91138, z: -4.5548325}
m_Extent: {x: 103.130264, y: 97.574615, z: 24.31804}
m_DirtyAABB: 0
--- !u!1 &167626
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 486974}
- component: {fileID: 3300594}
- component: {fileID: 2338170}
m_Layer: 0
m_Name: SM_Item_Shrunken_Head
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &486974
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 167626}
m_LocalRotation: {x: -0.6560712, y: 0.7356369, z: 0.14179467, w: -0.091122024}
m_LocalPosition: {x: -6.5621657, y: -0.13433114, z: -17.624846}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 428902}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3300594
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 167626}
m_Mesh: {fileID: 4300032, guid: b69174d668ba02d44b14a084b217670a, type: 3}
--- !u!23 &2338170
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 167626}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 1a64cf0a23f83924f9debcb452685f6f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &167888
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 460390}
- component: {fileID: 13781834}
m_Layer: 0
m_Name: Character_Ghost_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &460390
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 167888}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_Children: []
m_Father: {fileID: 471940}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13781834
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 167888}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 1a64cf0a23f83924f9debcb452685f6f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300060, guid: b69174d668ba02d44b14a084b217670a, type: 3}
m_Bones:
- {fileID: 440348}
- {fileID: 428902}
- {fileID: 417036}
- {fileID: 489872}
- {fileID: 465272}
- {fileID: 415008}
- {fileID: 431764}
- {fileID: 458662}
- {fileID: 406542}
- {fileID: 465096}
- {fileID: 433052}
- {fileID: 416052}
- {fileID: 495656}
- {fileID: 410268}
- {fileID: 486404}
- {fileID: 498368}
- {fileID: 495112}
- {fileID: 425146}
- {fileID: 402766}
- {fileID: 487032}
- {fileID: 422672}
- {fileID: 455016}
- {fileID: 403882}
- {fileID: 471508}
- {fileID: 479926}
- {fileID: 428800}
- {fileID: 489626}
- {fileID: 470346}
- {fileID: 450266}
- {fileID: 497842}
- {fileID: 486382}
- {fileID: 443654}
- {fileID: 405382}
- {fileID: 439978}
- {fileID: 401818}
- {fileID: 476650}
- {fileID: 489254}
- {fileID: 415842}
- {fileID: 448454}
- {fileID: 468620}
- {fileID: 431842}
- {fileID: 409430}
- {fileID: 498938}
- {fileID: 419286}
- {fileID: 425476}
- {fileID: 400618}
- {fileID: 478554}
- {fileID: 484882}
- {fileID: 444862}
m_BlendShapeWeights: []
m_RootBone: {fileID: 440348}
m_AABB:
m_Center: {x: -0.020824432, y: 88.89549, z: -6.3268356}
m_Extent: {x: 102.57242, y: 98.76335, z: 26.494034}
m_DirtyAABB: 0
--- !u!1 &168512
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 497614}
- component: {fileID: 13719312}
m_Layer: 0
m_Name: Character_Goblin_Warrior_Female
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &497614
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 168512}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_Children: []
m_Father: {fileID: 471940}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13719312
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 168512}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 1a64cf0a23f83924f9debcb452685f6f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300044, guid: b69174d668ba02d44b14a084b217670a, type: 3}
m_Bones:
- {fileID: 440348}
- {fileID: 428902}
- {fileID: 417036}
- {fileID: 489872}
- {fileID: 465272}
- {fileID: 415008}
- {fileID: 431764}
- {fileID: 458662}
- {fileID: 406542}
- {fileID: 465096}
- {fileID: 433052}
- {fileID: 416052}
- {fileID: 495656}
- {fileID: 410268}
- {fileID: 486404}
- {fileID: 498368}
- {fileID: 495112}
- {fileID: 425146}
- {fileID: 402766}
- {fileID: 487032}
- {fileID: 422672}
- {fileID: 455016}
- {fileID: 403882}
- {fileID: 471508}
- {fileID: 479926}
- {fileID: 428800}
- {fileID: 489626}
- {fileID: 470346}
- {fileID: 450266}
- {fileID: 497842}
- {fileID: 486382}
- {fileID: 443654}
- {fileID: 405382}
- {fileID: 439978}
- {fileID: 401818}
- {fileID: 476650}
- {fileID: 489254}
- {fileID: 415842}
- {fileID: 448454}
- {fileID: 468620}
- {fileID: 431842}
- {fileID: 409430}
- {fileID: 498938}
- {fileID: 419286}
- {fileID: 425476}
- {fileID: 400618}
- {fileID: 478554}
- {fileID: 484882}
- {fileID: 444862}
m_BlendShapeWeights: []
m_RootBone: {fileID: 440348}
m_AABB:
m_Center: {x: 0.005027771, y: 90.53136, z: -8.750663}
m_Extent: {x: 102.12547, y: 101.44905, z: 29.328075}
m_DirtyAABB: 0
--- !u!1 &168774
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 498938}
m_Layer: 0
m_Name: Ball_R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &498938
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 168774}
m_LocalRotation: {x: -7.680136e-16, y: 1.283075e-15, z: -0.2700158, w: 0.96285594}
m_LocalPosition: {x: -11.284036, y: -1.15463195e-14, z: -2.113351e-15}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 419286}
m_Father: {fileID: 409430}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &169156
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 410268}
m_Layer: 0
m_Name: Thumb_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &410268
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 169156}
m_LocalRotation: {x: 0.025480643, y: 0.27684274, z: 0.08803956, w: 0.9565343}
m_LocalPosition: {x: -3.5140479, y: -1.1706916, z: 4.5055394}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 486404}
m_Father: {fileID: 495656}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &170266
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 489254}
m_Layer: 0
m_Name: Finger_02 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &489254
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 170266}
m_LocalRotation: {x: 0.0026372706, y: 0.019492026, z: 0.02126933, w: 0.99958026}
m_LocalPosition: {x: 4.2488093, y: 0.000026534415, z: -0.0000019789932}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 415842}
m_Father: {fileID: 476650}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &170438
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 425476}
m_Layer: 0
m_Name: UpperLeg_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &425476
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 170438}
m_LocalRotation: {x: -0.7058717, y: 0.04177525, z: -0.064159356, w: 0.70419}
m_LocalPosition: {x: 4.1157784, y: -2.692075, z: 9.89671}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 400618}
m_Father: {fileID: 428902}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &172392
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 455016}
m_Layer: 0
m_Name: Finger_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &455016
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 172392}
m_LocalRotation: {x: 0.0026372706, y: 0.019492026, z: 0.02126933, w: 0.99958026}
m_LocalPosition: {x: -4.2488146, y: -1.0581813e-15, z: -8.3266727e-16}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 403882}
m_Father: {fileID: 422672}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &173018
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 465096}
m_Layer: 0
m_Name: Clavicle_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &465096
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 173018}
m_LocalRotation: {x: -0.57854766, y: 0.6324858, z: -0.3525135, w: -0.37547135}
m_LocalPosition: {x: -5.8011727, y: -4.1914477, z: -7.447154}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 433052}
m_Father: {fileID: 465272}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &173300
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 419286}
m_Layer: 0
m_Name: Toes_R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &419286
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 173300}
m_LocalRotation: {x: 1.9013454e-14, y: -0.7071068, z: 1.9013454e-14, w: 0.7071068}
m_LocalPosition: {x: -7.2957563, y: 2.040087e-16, z: 3.4087126e-16}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 498938}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &173460
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 497842}
m_Layer: 0
m_Name: Thumb_02 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &497842
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 173460}
m_LocalRotation: {x: -0.039942026, y: -0.1178403, z: 0.14163578, w: 0.98206806}
m_LocalPosition: {x: 6.370146, y: -0.0007811825, z: 0.000043638116}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 486382}
m_Father: {fileID: 450266}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &173584
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 444862}
m_Layer: 0
m_Name: Toes_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &444862
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 173584}
m_LocalRotation: {x: -2.7376528e-13, y: -0.7071068, z: -2.7376528e-13, w: 0.7071068}
m_LocalPosition: {x: 7.29575, y: 2.6645353e-15, z: 1.7763568e-15}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 484882}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &173720
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 464578}
- component: {fileID: 13745858}
m_Layer: 0
m_Name: Character_Ghost_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &464578
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 173720}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_Children: []
m_Father: {fileID: 471940}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13745858
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 173720}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 1a64cf0a23f83924f9debcb452685f6f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300050, guid: b69174d668ba02d44b14a084b217670a, type: 3}
m_Bones:
- {fileID: 440348}
- {fileID: 428902}
- {fileID: 417036}
- {fileID: 489872}
- {fileID: 465272}
- {fileID: 415008}
- {fileID: 431764}
- {fileID: 458662}
- {fileID: 406542}
- {fileID: 465096}
- {fileID: 433052}
- {fileID: 416052}
- {fileID: 495656}
- {fileID: 410268}
- {fileID: 486404}
- {fileID: 498368}
- {fileID: 495112}
- {fileID: 425146}
- {fileID: 402766}
- {fileID: 487032}
- {fileID: 422672}
- {fileID: 455016}
- {fileID: 403882}
- {fileID: 471508}
- {fileID: 479926}
- {fileID: 428800}
- {fileID: 489626}
- {fileID: 470346}
- {fileID: 450266}
- {fileID: 497842}
- {fileID: 486382}
- {fileID: 443654}
- {fileID: 405382}
- {fileID: 439978}
- {fileID: 401818}
- {fileID: 476650}
- {fileID: 489254}
- {fileID: 415842}
- {fileID: 448454}
- {fileID: 468620}
- {fileID: 431842}
- {fileID: 409430}
- {fileID: 498938}
- {fileID: 419286}
- {fileID: 425476}
- {fileID: 400618}
- {fileID: 478554}
- {fileID: 484882}
- {fileID: 444862}
m_BlendShapeWeights: []
m_RootBone: {fileID: 440348}
m_AABB:
m_Center: {x: 0.0039405823, y: 85.54815, z: -4.0629673}
m_Extent: {x: 102.22235, y: 94.91628, z: 29.458448}
m_DirtyAABB: 0
--- !u!1 &174018
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 401818}
m_Layer: 0
m_Name: IndexFinger_04 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &401818
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 174018}
m_LocalRotation: {x: -0.0045196484, y: -0.028039929, z: -0.15906802, w: 0.986859}
m_LocalPosition: {x: 3.7793326, y: -0.0005265709, z: -0.000015507381}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 439978}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &174192
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 411778}
- component: {fileID: 13763296}
m_Layer: 0
m_Name: Character_Goblin_Male
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &411778
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 174192}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_Children: []
m_Father: {fileID: 471940}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13763296
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 174192}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 1a64cf0a23f83924f9debcb452685f6f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300066, guid: b69174d668ba02d44b14a084b217670a, type: 3}
m_Bones:
- {fileID: 440348}
- {fileID: 428902}
- {fileID: 417036}
- {fileID: 489872}
- {fileID: 465272}
- {fileID: 415008}
- {fileID: 431764}
- {fileID: 458662}
- {fileID: 406542}
- {fileID: 465096}
- {fileID: 433052}
- {fileID: 416052}
- {fileID: 495656}
- {fileID: 410268}
- {fileID: 486404}
- {fileID: 498368}
- {fileID: 495112}
- {fileID: 425146}
- {fileID: 402766}
- {fileID: 487032}
- {fileID: 422672}
- {fileID: 455016}
- {fileID: 403882}
- {fileID: 471508}
- {fileID: 479926}
- {fileID: 428800}
- {fileID: 489626}
- {fileID: 470346}
- {fileID: 450266}
- {fileID: 497842}
- {fileID: 486382}
- {fileID: 443654}
- {fileID: 405382}
- {fileID: 439978}
- {fileID: 401818}
- {fileID: 476650}
- {fileID: 489254}
- {fileID: 415842}
- {fileID: 448454}
- {fileID: 468620}
- {fileID: 431842}
- {fileID: 409430}
- {fileID: 498938}
- {fileID: 419286}
- {fileID: 425476}
- {fileID: 400618}
- {fileID: 478554}
- {fileID: 484882}
- {fileID: 444862}
m_BlendShapeWeights: []
m_RootBone: {fileID: 440348}
m_AABB:
m_Center: {x: 0.0054016113, y: 83.66086, z: -4.8949337}
m_Extent: {x: 102.46189, y: 95.14368, z: 26.777884}
m_DirtyAABB: 0
--- !u!1 &175050
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 409430}
m_Layer: 0
m_Name: Ankle_R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &409430
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 175050}
m_LocalRotation: {x: 0.85767007, y: 0.507213, z: 0.039752707, w: -0.0745436}
m_LocalPosition: {x: -37.712353, y: -7.771561e-15, z: 1.6819879e-14}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 498938}
m_Father: {fileID: 431842}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &176502
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 478554}
m_Layer: 0
m_Name: Ankle_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &478554
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 176502}
m_LocalRotation: {x: 0.85767007, y: 0.507213, z: 0.039752707, w: -0.0745436}
m_LocalPosition: {x: 37.712326, y: 0.000013169495, z: -0.00008411038}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 484882}
m_Father: {fileID: 400618}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &177630
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 486382}
m_Layer: 0
m_Name: Thumb_03 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &486382
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 177630}
m_LocalRotation: {x: -0.036403257, y: -0.15203467, z: -0.22999534, w: 0.9605532}
m_LocalPosition: {x: 5.6655083, y: 0.000009835502, z: -0.000020279542}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 497842}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &178138
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 427350}
- component: {fileID: 13797992}
m_Layer: 0
m_Name: Character_Rock_Golem
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &427350
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 178138}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_Children: []
m_Father: {fileID: 471940}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13797992
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 178138}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 1a64cf0a23f83924f9debcb452685f6f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300056, guid: b69174d668ba02d44b14a084b217670a, type: 3}
m_Bones:
- {fileID: 440348}
- {fileID: 428902}
- {fileID: 417036}
- {fileID: 489872}
- {fileID: 465272}
- {fileID: 415008}
- {fileID: 431764}
- {fileID: 458662}
- {fileID: 406542}
- {fileID: 465096}
- {fileID: 433052}
- {fileID: 416052}
- {fileID: 495656}
- {fileID: 410268}
- {fileID: 486404}
- {fileID: 498368}
- {fileID: 495112}
- {fileID: 425146}
- {fileID: 402766}
- {fileID: 487032}
- {fileID: 422672}
- {fileID: 455016}
- {fileID: 403882}
- {fileID: 471508}
- {fileID: 479926}
- {fileID: 428800}
- {fileID: 489626}
- {fileID: 470346}
- {fileID: 450266}
- {fileID: 497842}
- {fileID: 486382}
- {fileID: 443654}
- {fileID: 405382}
- {fileID: 439978}
- {fileID: 401818}
- {fileID: 476650}
- {fileID: 489254}
- {fileID: 415842}
- {fileID: 448454}
- {fileID: 468620}
- {fileID: 431842}
- {fileID: 409430}
- {fileID: 498938}
- {fileID: 419286}
- {fileID: 425476}
- {fileID: 400618}
- {fileID: 478554}
- {fileID: 484882}
- {fileID: 444862}
m_BlendShapeWeights: []
m_RootBone: {fileID: 440348}
m_AABB:
m_Center: {x: 0.005718231, y: 85.2316, z: -2.7237644}
m_Extent: {x: 102.4617, y: 96.2941, z: 25.996536}
m_DirtyAABB: 0
--- !u!1 &178232
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 460302}
- component: {fileID: 3376818}
- component: {fileID: 2375914}
m_Layer: 0
m_Name: SM_Item_Sword
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &460302
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 178232}
m_LocalRotation: {x: -0.46203893, y: 0.53527564, z: 0.46203893, w: 0.53527564}
m_LocalPosition: {x: -16.90723, y: -12.066803, z: 3.9754154e-13}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 489872}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3376818
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 178232}
m_Mesh: {fileID: 4300016, guid: b69174d668ba02d44b14a084b217670a, type: 3}
--- !u!23 &2375914
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 178232}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 1a64cf0a23f83924f9debcb452685f6f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &180040
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 470346}
m_Layer: 0
m_Name: Hand_R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &470346
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 180040}
m_LocalRotation: {x: -1.0083177e-16, y: -0.035830766, z: -1.1722682e-15, w: 0.9993579}
m_LocalPosition: {x: 27.11449, y: -2.842171e-14, z: 0.038136087}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 476650}
- {fileID: 443654}
- {fileID: 450266}
m_Father: {fileID: 489626}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &180074
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 469400}
- component: {fileID: 13788668}
m_Layer: 0
m_Name: Character_Goblin_Warrior_Male
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &469400
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 180074}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_Children: []
m_Father: {fileID: 471940}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13788668
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 180074}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 1a64cf0a23f83924f9debcb452685f6f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300052, guid: b69174d668ba02d44b14a084b217670a, type: 3}
m_Bones:
- {fileID: 440348}
- {fileID: 428902}
- {fileID: 417036}
- {fileID: 489872}
- {fileID: 465272}
- {fileID: 415008}
- {fileID: 431764}
- {fileID: 458662}
- {fileID: 406542}
- {fileID: 465096}
- {fileID: 433052}
- {fileID: 416052}
- {fileID: 495656}
- {fileID: 410268}
- {fileID: 486404}
- {fileID: 498368}
- {fileID: 495112}
- {fileID: 425146}
- {fileID: 402766}
- {fileID: 487032}
- {fileID: 422672}
- {fileID: 455016}
- {fileID: 403882}
- {fileID: 471508}
- {fileID: 479926}
- {fileID: 428800}
- {fileID: 489626}
- {fileID: 470346}
- {fileID: 450266}
- {fileID: 497842}
- {fileID: 486382}
- {fileID: 443654}
- {fileID: 405382}
- {fileID: 439978}
- {fileID: 401818}
- {fileID: 476650}
- {fileID: 489254}
- {fileID: 415842}
- {fileID: 448454}
- {fileID: 468620}
- {fileID: 431842}
- {fileID: 409430}
- {fileID: 498938}
- {fileID: 419286}
- {fileID: 425476}
- {fileID: 400618}
- {fileID: 478554}
- {fileID: 484882}
- {fileID: 444862}
m_BlendShapeWeights: []
m_RootBone: {fileID: 440348}
m_AABB:
m_Center: {x: 0.005405426, y: 85.92163, z: -3.881113}
m_Extent: {x: 102.46193, y: 97.40439, z: 28.160894}
m_DirtyAABB: 0
--- !u!1 &183382
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 486404}
m_Layer: 0
m_Name: Thumb_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &486404
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 183382}
m_LocalRotation: {x: -0.039942026, y: -0.1178403, z: 0.14163578, w: 0.98206806}
m_LocalPosition: {x: -6.370214, y: -6.1062266e-16, z: 4.440892e-16}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 498368}
m_Father: {fileID: 410268}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &183424
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 410986}
- component: {fileID: 13790882}
m_Layer: 0
m_Name: Character_Goblin_Female
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &410986
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 183424}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_Children: []
m_Father: {fileID: 471940}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13790882
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 183424}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 1a64cf0a23f83924f9debcb452685f6f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300046, guid: b69174d668ba02d44b14a084b217670a, type: 3}
m_Bones:
- {fileID: 440348}
- {fileID: 428902}
- {fileID: 417036}
- {fileID: 489872}
- {fileID: 465272}
- {fileID: 415008}
- {fileID: 431764}
- {fileID: 458662}
- {fileID: 406542}
- {fileID: 465096}
- {fileID: 433052}
- {fileID: 416052}
- {fileID: 495656}
- {fileID: 410268}
- {fileID: 486404}
- {fileID: 498368}
- {fileID: 495112}
- {fileID: 425146}
- {fileID: 402766}
- {fileID: 487032}
- {fileID: 422672}
- {fileID: 455016}
- {fileID: 403882}
- {fileID: 471508}
- {fileID: 479926}
- {fileID: 428800}
- {fileID: 489626}
- {fileID: 470346}
- {fileID: 450266}
- {fileID: 497842}
- {fileID: 486382}
- {fileID: 443654}
- {fileID: 405382}
- {fileID: 439978}
- {fileID: 401818}
- {fileID: 476650}
- {fileID: 489254}
- {fileID: 415842}
- {fileID: 448454}
- {fileID: 468620}
- {fileID: 431842}
- {fileID: 409430}
- {fileID: 498938}
- {fileID: 419286}
- {fileID: 425476}
- {fileID: 400618}
- {fileID: 478554}
- {fileID: 484882}
- {fileID: 444862}
m_BlendShapeWeights: []
m_RootBone: {fileID: 440348}
m_AABB:
m_Center: {x: 0.0050239563, y: 87.75379, z: -4.5125313}
m_Extent: {x: 102.12546, y: 97.852516, z: 25.733847}
m_DirtyAABB: 0
--- !u!1 &183694
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 440348}
m_Layer: 0
m_Name: Root
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &440348
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 183694}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_Children:
- {fileID: 428902}
m_Father: {fileID: 471940}
m_RootOrder: 16
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &186114
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 428902}
m_Layer: 0
m_Name: Hips
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &428902
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 186114}
m_LocalRotation: {x: 0.46113664, y: -0.5360532, z: -0.46113664, w: 0.5360532}
m_LocalPosition: {x: -0, y: 87.62761, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 497176}
- {fileID: 484860}
- {fileID: 430374}
- {fileID: 405998}
- {fileID: 464708}
- {fileID: 486974}
- {fileID: 417036}
- {fileID: 425476}
- {fileID: 468620}
m_Father: {fileID: 440348}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &187986
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 487032}
m_Layer: 0
m_Name: IndexFinger_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &487032
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 187986}
m_LocalRotation: {x: -0.0045196484, y: -0.028039929, z: -0.15906802, w: 0.986859}
m_LocalPosition: {x: -3.779794, y: -1.9284054e-14, z: -9.992007e-16}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 402766}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &189678
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 439978}
m_Layer: 0
m_Name: IndexFinger_03 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &439978
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 189678}
m_LocalRotation: {x: -0.006912195, y: -0.025717413, z: 0.057002407, w: 0.9980188}
m_LocalPosition: {x: 3.7912128, y: 0.00032499834, z: -0.000004545292}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 401818}
m_Father: {fileID: 405382}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &192054
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 406542}
m_Layer: 0
m_Name: Eyebrows
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &406542
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 192054}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 2.524355e-29, y: 12.76692, z: 12.272215}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 431764}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &193222
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 498368}
m_Layer: 0
m_Name: Thumb_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &498368
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 193222}
m_LocalRotation: {x: -0.036403257, y: -0.15203467, z: -0.22999534, w: 0.9605532}
m_LocalPosition: {x: -5.66557, y: 2.91156e-14, z: 3.996803e-15}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 486404}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &194664
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 429622}
- component: {fileID: 3380328}
- component: {fileID: 2389962}
m_Layer: 0
m_Name: SM_Item_Shield
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &429622
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 194664}
m_LocalRotation: {x: -0.46203893, y: 0.53527564, z: 0.46203893, w: 0.53527564}
m_LocalPosition: {x: -19.400808, y: -9.591149, z: 4.073888e-13}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 489872}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3380328
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 194664}
m_Mesh: {fileID: 4300018, guid: b69174d668ba02d44b14a084b217670a, type: 3}
--- !u!23 &2389962
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 194664}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 1a64cf0a23f83924f9debcb452685f6f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &196864
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 476650}
m_Layer: 0
m_Name: Finger_01 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &476650
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 196864}
m_LocalRotation: {x: -0.0024864315, y: -0.043879747, z: 0.056519255, w: 0.9974337}
m_LocalPosition: {x: 9.9825, y: 0.116, z: 3.28334}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 489254}
m_Father: {fileID: 470346}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &198884
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 484882}
m_Layer: 0
m_Name: Ball_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &484882
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 198884}
m_LocalRotation: {x: 3.533937e-15, y: 4.8918194e-15, z: -0.2700158, w: 0.96285594}
m_LocalPosition: {x: 11.284033, y: -0.0000016849572, z: -7.1054274e-15}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 444862}
m_Father: {fileID: 478554}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}