TG9six 03a642d635 first push
first push
2025-09-06 17:17:39 +04:00

4116 lines
107 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &103606
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 450544}
m_Layer: 0
m_Name: Shoulder_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &450544
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 103606}
m_LocalRotation: {x: 0.0113281235, y: 0.23685996, z: 0.03380652, w: 0.9708894}
m_LocalPosition: {x: -13.197872, y: -4.8572257e-17, z: -2.6645353e-15}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 403604}
- {fileID: 449294}
m_Father: {fileID: 491362}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &109768
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 452890}
m_Layer: 0
m_Name: Thumb_03 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &452890
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 109768}
m_LocalRotation: {x: -0.036403257, y: -0.15203467, z: -0.22999534, w: 0.9605532}
m_LocalPosition: {x: 5.6655083, y: 0.000009835502, z: -0.000020279542}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 425124}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &113892
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 439698}
m_Layer: 0
m_Name: Neck
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &439698
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 113892}
m_LocalRotation: {x: 7.053966e-17, y: 1.3040385e-15, z: 0.04173335, w: 0.9991288}
m_LocalPosition: {x: -11.188968, y: -6.661338e-16, z: -4.624413e-15}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 469230}
m_Father: {fileID: 461410}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &115648
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 410002}
- component: {fileID: 13729440}
m_Layer: 0
m_Name: Character_Female_Queen
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &410002
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 115648}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_Children: []
m_Father: {fileID: 464540}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13729440
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 115648}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 2516edcba6fec964787b5492b55edbd1, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300026, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
m_Bones:
- {fileID: 466874}
- {fileID: 432830}
- {fileID: 453782}
- {fileID: 448266}
- {fileID: 461410}
- {fileID: 439698}
- {fileID: 469230}
- {fileID: 436914}
- {fileID: 425804}
- {fileID: 491362}
- {fileID: 450544}
- {fileID: 403604}
- {fileID: 426360}
- {fileID: 413440}
- {fileID: 477108}
- {fileID: 489470}
- {fileID: 405060}
- {fileID: 482232}
- {fileID: 497968}
- {fileID: 401706}
- {fileID: 403380}
- {fileID: 408976}
- {fileID: 449024}
- {fileID: 415970}
- {fileID: 474912}
- {fileID: 479712}
- {fileID: 469888}
- {fileID: 472452}
- {fileID: 430156}
- {fileID: 425124}
- {fileID: 452890}
- {fileID: 408872}
- {fileID: 444300}
- {fileID: 450288}
- {fileID: 496180}
- {fileID: 433160}
- {fileID: 465300}
- {fileID: 493988}
- {fileID: 405740}
- {fileID: 433654}
- {fileID: 458678}
- {fileID: 469320}
- {fileID: 467812}
- {fileID: 408972}
- {fileID: 449214}
- {fileID: 456404}
- {fileID: 435396}
- {fileID: 419810}
- {fileID: 447278}
m_BlendShapeWeights: []
m_RootBone: {fileID: 466874}
m_AABB:
m_Center: {x: -0.00005340576, y: 85.60412, z: -7.7402678}
m_Extent: {x: 102.12039, y: 98.132774, z: 29.261993}
m_DirtyAABB: 0
--- !u!1 &116742
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 482232}
m_Layer: 0
m_Name: IndexFinger_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &482232
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 116742}
m_LocalRotation: {x: -0.001153992, y: -0.010741636, z: 0.09832994, w: 0.99509525}
m_LocalPosition: {x: -4.0936317, y: -1.5276409e-16, z: 2.4424907e-15}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 497968}
m_Father: {fileID: 405060}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &117974
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 449024}
m_Layer: 0
m_Name: Finger_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &449024
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 117974}
m_LocalRotation: {x: -0.018149227, y: -0.07147895, z: 0.09251083, w: 0.9929769}
m_LocalPosition: {x: -3.5133274, y: -3.00324e-14, z: 3.7747583e-15}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 415970}
m_Father: {fileID: 408976}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &119016
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 449294}
- component: {fileID: 3319590}
- component: {fileID: 2387990}
m_Layer: 0
m_Name: Item_WarriorSholderArmor 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &449294
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 119016}
m_LocalRotation: {x: 0.00020466525, y: 0.0049530016, z: -0.04128572, w: 0.9991351}
m_LocalPosition: {x: -4.3887663, y: 4.539162, z: -1.2525285}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 450544}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3319590
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 119016}
m_Mesh: {fileID: 4300000, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
--- !u!23 &2387990
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 119016}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 2516edcba6fec964787b5492b55edbd1, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &119982
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 474912}
m_Layer: 0
m_Name: Clavicle_R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &474912
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 119982}
m_LocalRotation: {x: 0.6324858, y: 0.57854766, z: 0.37547132, w: -0.3525135}
m_LocalPosition: {x: -5.801534, y: -4.191418, z: 7.44715}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 436320}
- {fileID: 479712}
m_Father: {fileID: 461410}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &122884
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 465300}
m_Layer: 0
m_Name: Finger_02 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &465300
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 122884}
m_LocalRotation: {x: 0.0026372706, y: 0.019492026, z: 0.02126933, w: 0.99958026}
m_LocalPosition: {x: 4.2488093, y: 0.000026534415, z: -0.0000019789932}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 493988}
m_Father: {fileID: 433160}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &122942
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 408972}
m_Layer: 0
m_Name: Toes_R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &408972
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 122942}
m_LocalRotation: {x: 1.9013454e-14, y: -0.7071068, z: 1.9013454e-14, w: 0.7071068}
m_LocalPosition: {x: -7.2957563, y: 2.040087e-16, z: 3.4087126e-16}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 467812}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &124676
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 415970}
m_Layer: 0
m_Name: Finger_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &415970
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 124676}
m_LocalRotation: {x: 0.01664637, y: 0.096525334, z: -0.16913006, w: 0.98071444}
m_LocalPosition: {x: -3.0032394, y: 2.126771e-14, z: -1.110223e-16}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 449024}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &124812
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 496180}
m_Layer: 0
m_Name: IndexFinger_04 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &496180
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 124812}
m_LocalRotation: {x: -0.0045196484, y: -0.028039929, z: -0.15906802, w: 0.986859}
m_LocalPosition: {x: 3.7793326, y: -0.0005265709, z: -0.000015507381}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 450288}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &125226
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 447278}
m_Layer: 0
m_Name: Toes_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &447278
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 125226}
m_LocalRotation: {x: -2.7376528e-13, y: -0.7071068, z: -2.7376528e-13, w: 0.7071068}
m_LocalPosition: {x: 7.29575, y: 2.6645353e-15, z: 1.7763568e-15}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 419810}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &125944
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 449214}
m_Layer: 0
m_Name: UpperLeg_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &449214
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 125944}
m_LocalRotation: {x: -0.7058717, y: 0.04177525, z: -0.064159356, w: 0.70419}
m_LocalPosition: {x: 4.1157784, y: -2.692075, z: 9.89671}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 456404}
m_Father: {fileID: 432830}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &127354
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 408872}
m_Layer: 0
m_Name: IndexFinger_01 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &408872
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 127354}
m_LocalRotation: {x: 0.00028049533, y: 0.065794446, z: 0.004253931, w: 0.99782413}
m_LocalPosition: {x: 10.3966, y: -0.399, z: -2.67265}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 444300}
m_Father: {fileID: 472452}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &128990
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 425124}
m_Layer: 0
m_Name: Thumb_02 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &425124
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 128990}
m_LocalRotation: {x: -0.039942026, y: -0.1178403, z: 0.14163578, w: 0.98206806}
m_LocalPosition: {x: 6.370146, y: -0.0007811825, z: 0.000043638116}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 452890}
m_Father: {fileID: 430156}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &129142
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 486980}
- component: {fileID: 13795132}
m_Layer: 0
m_Name: Character_Female_Gypsy
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &486980
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 129142}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_Children: []
m_Father: {fileID: 464540}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13795132
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 129142}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 2516edcba6fec964787b5492b55edbd1, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300030, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
m_Bones:
- {fileID: 466874}
- {fileID: 432830}
- {fileID: 453782}
- {fileID: 448266}
- {fileID: 461410}
- {fileID: 439698}
- {fileID: 469230}
- {fileID: 436914}
- {fileID: 425804}
- {fileID: 491362}
- {fileID: 450544}
- {fileID: 403604}
- {fileID: 426360}
- {fileID: 413440}
- {fileID: 477108}
- {fileID: 489470}
- {fileID: 405060}
- {fileID: 482232}
- {fileID: 497968}
- {fileID: 401706}
- {fileID: 403380}
- {fileID: 408976}
- {fileID: 449024}
- {fileID: 415970}
- {fileID: 474912}
- {fileID: 479712}
- {fileID: 469888}
- {fileID: 472452}
- {fileID: 430156}
- {fileID: 425124}
- {fileID: 452890}
- {fileID: 408872}
- {fileID: 444300}
- {fileID: 450288}
- {fileID: 496180}
- {fileID: 433160}
- {fileID: 465300}
- {fileID: 493988}
- {fileID: 405740}
- {fileID: 433654}
- {fileID: 458678}
- {fileID: 469320}
- {fileID: 467812}
- {fileID: 408972}
- {fileID: 449214}
- {fileID: 456404}
- {fileID: 435396}
- {fileID: 419810}
- {fileID: 447278}
m_BlendShapeWeights: []
m_RootBone: {fileID: 466874}
m_AABB:
m_Center: {x: 0, y: 93.519905, z: -8.237763}
m_Extent: {x: 102.120445, y: 103.083336, z: 28.211483}
m_DirtyAABB: 0
--- !u!1 &129276
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 448866}
- component: {fileID: 3319956}
- component: {fileID: 2355586}
m_Layer: 0
m_Name: Item_Pouch
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &448866
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 129276}
m_LocalRotation: {x: -0.44777712, y: 0.54726195, z: 0.44777712, w: 0.54726195}
m_LocalPosition: {x: -5.5274677, y: 0.8057553, z: -19.49354}
m_LocalScale: {x: 1.059878, y: 1.059878, z: 1.059878}
m_Children: []
m_Father: {fileID: 432830}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3319956
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 129276}
m_Mesh: {fileID: 4300014, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
--- !u!23 &2355586
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 129276}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 2516edcba6fec964787b5492b55edbd1, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &130170
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 405740}
m_Layer: 0
m_Name: Finger_04 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &405740
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 130170}
m_LocalRotation: {x: 0.01664637, y: 0.096525334, z: -0.16913006, w: 0.98071444}
m_LocalPosition: {x: 3.003113, y: 0.00011334714, z: 0.00003591099}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 493988}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &132944
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 488964}
- component: {fileID: 3317202}
- component: {fileID: 2372510}
m_Layer: 0
m_Name: Item_Sword
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &488964
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 132944}
m_LocalRotation: {x: 0.48063445, y: -0.518643, z: 0.48063445, w: 0.518643}
m_LocalPosition: {x: 5.668346, y: 12.3357935, z: -0.34623197}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 461410}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3317202
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 132944}
m_Mesh: {fileID: 4300004, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
--- !u!23 &2372510
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 132944}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 2516edcba6fec964787b5492b55edbd1, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &134692
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 419810}
m_Layer: 0
m_Name: Ball_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &419810
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 134692}
m_LocalRotation: {x: 3.4349202e-15, y: 5.149188e-15, z: -0.2700158, w: 0.96285594}
m_LocalPosition: {x: 11.284033, y: -0.0000016849572, z: -7.1054274e-15}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 447278}
m_Father: {fileID: 435396}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &136086
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 413440}
m_Layer: 0
m_Name: Thumb_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &413440
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 136086}
m_LocalRotation: {x: 0.025480643, y: 0.27684274, z: 0.08803956, w: 0.9565343}
m_LocalPosition: {x: -3.5140479, y: -1.1706916, z: 4.5055394}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 477108}
m_Father: {fileID: 426360}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &138896
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 403380}
m_Layer: 0
m_Name: Finger_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &403380
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 138896}
m_LocalRotation: {x: -0.0024864315, y: -0.043879747, z: 0.056519255, w: 0.9974337}
m_LocalPosition: {x: -9.982526, y: -0.11595894, z: -3.2833402}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 408976}
m_Father: {fileID: 426360}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &141942
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 453782}
m_Layer: 0
m_Name: Spine_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &453782
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 141942}
m_LocalRotation: {x: 0.9950197, y: -0.09967895, z: 1.3224718e-15, w: 7.094358e-17}
m_LocalPosition: {x: -10.393265, y: 1.3322676e-15, z: 4.6155367e-15}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 448266}
m_Father: {fileID: 432830}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &143740
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 485722}
- component: {fileID: 3378354}
- component: {fileID: 2326826}
m_Layer: 0
m_Name: Item_SwordSheath
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &485722
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 143740}
m_LocalRotation: {x: -0.1645258, y: 0.069614984, z: 0.40507674, w: 0.89665926}
m_LocalPosition: {x: 10.1978655, y: -8.12999, z: 24.474167}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 432830}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3378354
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 143740}
m_Mesh: {fileID: 4300018, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
--- !u!23 &2326826
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 143740}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 2516edcba6fec964787b5492b55edbd1, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &144030
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 420326}
- component: {fileID: 3324730}
- component: {fileID: 2359562}
m_Layer: 0
m_Name: Item_CoinBag
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &420326
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 144030}
m_LocalRotation: {x: -0.46113664, y: 0.5360532, z: 0.46113664, w: 0.5360532}
m_LocalPosition: {x: -0.23269345, y: 0.97764987, z: -20.784681}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 432830}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3324730
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 144030}
m_Mesh: {fileID: 4300022, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
--- !u!23 &2359562
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 144030}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 2516edcba6fec964787b5492b55edbd1, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &146762
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 469230}
m_Layer: 0
m_Name: Head
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &469230
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 146762}
m_LocalRotation: {x: 0.458571, y: -0.5382496, z: 0.458571, w: 0.5382496}
m_LocalPosition: {x: -12.164435, y: -1.5099033e-14, z: -5.059176e-15}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 425804}
- {fileID: 436914}
m_Father: {fileID: 439698}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &147564
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 436320}
- component: {fileID: 3324502}
- component: {fileID: 2355398}
m_Layer: 0
m_Name: Item_WarriorSholderArmor
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &436320
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 147564}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -4.1317434, y: 139.27638, z: 4.6918077}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 474912}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3324502
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 147564}
m_Mesh: {fileID: 4300002, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
--- !u!23 &2355398
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 147564}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 2516edcba6fec964787b5492b55edbd1, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &148186
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 430156}
m_Layer: 0
m_Name: Thumb_01 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &430156
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 148186}
m_LocalRotation: {x: 0.025480643, y: 0.27684274, z: 0.08803956, w: 0.9565343}
m_LocalPosition: {x: 3.514, y: 1.171, z: -4.50554}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 425124}
m_Father: {fileID: 472452}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &148378
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 444300}
m_Layer: 0
m_Name: IndexFinger_02 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &444300
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 148378}
m_LocalRotation: {x: -0.001153992, y: -0.010741636, z: 0.09832994, w: 0.99509525}
m_LocalPosition: {x: 4.093591, y: 0.00009698693, z: -0.000004956748}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 450288}
m_Father: {fileID: 408872}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &149102
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 433654}
m_Layer: 0
m_Name: UpperLeg_R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &433654
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 149102}
m_LocalRotation: {x: 0.04177524, y: 0.7058717, z: -0.70419, w: -0.06415935}
m_LocalPosition: {x: 4.1157684, y: -2.6920698, z: -9.896706}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 458678}
m_Father: {fileID: 432830}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &150820
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 491362}
m_Layer: 0
m_Name: Clavicle_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &491362
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 150820}
m_LocalRotation: {x: -0.57854766, y: 0.6324858, z: -0.3525135, w: -0.37547135}
m_LocalPosition: {x: -5.8011727, y: -4.1914477, z: -7.447154}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 450544}
m_Father: {fileID: 461410}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &153210
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 467812}
m_Layer: 0
m_Name: Ball_R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &467812
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 153210}
m_LocalRotation: {x: -8.012619e-16, y: 1.2480334e-15, z: -0.2700158, w: 0.96285594}
m_LocalPosition: {x: -11.284036, y: -1.15463195e-14, z: -2.113351e-15}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 408972}
m_Father: {fileID: 469320}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &155236
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 435396}
m_Layer: 0
m_Name: Ankle_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &435396
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 155236}
m_LocalRotation: {x: 0.85767007, y: 0.507213, z: 0.039752707, w: -0.0745436}
m_LocalPosition: {x: 37.712326, y: 0.000013169495, z: -0.00008411038}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 419810}
m_Father: {fileID: 456404}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &155636
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 450552}
- component: {fileID: 13770570}
m_Layer: 0
m_Name: Character_Male_Sorcerer
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &450552
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 155636}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_Children: []
m_Father: {fileID: 464540}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13770570
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 155636}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 2516edcba6fec964787b5492b55edbd1, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300038, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
m_Bones:
- {fileID: 466874}
- {fileID: 432830}
- {fileID: 453782}
- {fileID: 448266}
- {fileID: 461410}
- {fileID: 439698}
- {fileID: 469230}
- {fileID: 436914}
- {fileID: 425804}
- {fileID: 491362}
- {fileID: 450544}
- {fileID: 403604}
- {fileID: 426360}
- {fileID: 413440}
- {fileID: 477108}
- {fileID: 489470}
- {fileID: 405060}
- {fileID: 482232}
- {fileID: 497968}
- {fileID: 401706}
- {fileID: 403380}
- {fileID: 408976}
- {fileID: 449024}
- {fileID: 415970}
- {fileID: 474912}
- {fileID: 479712}
- {fileID: 469888}
- {fileID: 472452}
- {fileID: 430156}
- {fileID: 425124}
- {fileID: 452890}
- {fileID: 408872}
- {fileID: 444300}
- {fileID: 450288}
- {fileID: 496180}
- {fileID: 433160}
- {fileID: 465300}
- {fileID: 493988}
- {fileID: 405740}
- {fileID: 433654}
- {fileID: 458678}
- {fileID: 469320}
- {fileID: 467812}
- {fileID: 408972}
- {fileID: 449214}
- {fileID: 456404}
- {fileID: 435396}
- {fileID: 419810}
- {fileID: 447278}
m_BlendShapeWeights: []
m_RootBone: {fileID: 466874}
m_AABB:
m_Center: {x: -0.0004348755, y: 86.71605, z: -7.1418514}
m_Extent: {x: 102.45622, y: 96.82539, z: 29.05353}
m_DirtyAABB: 0
--- !u!1 &156456
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 462260}
- component: {fileID: 13744836}
m_Layer: 0
m_Name: Character_Male_King
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &462260
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 156456}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_Children: []
m_Father: {fileID: 464540}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13744836
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 156456}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 2516edcba6fec964787b5492b55edbd1, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300040, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
m_Bones:
- {fileID: 466874}
- {fileID: 432830}
- {fileID: 453782}
- {fileID: 448266}
- {fileID: 461410}
- {fileID: 439698}
- {fileID: 469230}
- {fileID: 436914}
- {fileID: 425804}
- {fileID: 491362}
- {fileID: 450544}
- {fileID: 403604}
- {fileID: 426360}
- {fileID: 413440}
- {fileID: 477108}
- {fileID: 489470}
- {fileID: 405060}
- {fileID: 482232}
- {fileID: 497968}
- {fileID: 401706}
- {fileID: 403380}
- {fileID: 408976}
- {fileID: 449024}
- {fileID: 415970}
- {fileID: 474912}
- {fileID: 479712}
- {fileID: 469888}
- {fileID: 472452}
- {fileID: 430156}
- {fileID: 425124}
- {fileID: 452890}
- {fileID: 408872}
- {fileID: 444300}
- {fileID: 450288}
- {fileID: 496180}
- {fileID: 433160}
- {fileID: 465300}
- {fileID: 493988}
- {fileID: 405740}
- {fileID: 433654}
- {fileID: 458678}
- {fileID: 469320}
- {fileID: 467812}
- {fileID: 408972}
- {fileID: 449214}
- {fileID: 456404}
- {fileID: 435396}
- {fileID: 419810}
- {fileID: 447278}
m_BlendShapeWeights: []
m_RootBone: {fileID: 466874}
m_AABB:
m_Center: {x: 0, y: 86.74897, z: -6.586137}
m_Extent: {x: 102.45592, y: 96.858315, z: 32.532253}
m_DirtyAABB: 0
--- !u!1 &156740
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 462228}
- component: {fileID: 3347770}
- component: {fileID: 2318020}
m_Layer: 0
m_Name: Item_Dagger
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &462228
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 156740}
m_LocalRotation: {x: -0.46113664, y: 0.5360532, z: 0.46113664, w: 0.5360532}
m_LocalPosition: {x: -0.69528, y: 0.6025908, z: 21.18235}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 432830}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3347770
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 156740}
m_Mesh: {fileID: 4300020, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
--- !u!23 &2318020
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 156740}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 2516edcba6fec964787b5492b55edbd1, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &157446
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 432830}
m_Layer: 0
m_Name: Hips
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &432830
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 157446}
m_LocalRotation: {x: 0.46113664, y: -0.5360532, z: -0.46113664, w: 0.5360532}
m_LocalPosition: {x: -0, y: 87.62761, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 420326}
- {fileID: 462228}
- {fileID: 448866}
- {fileID: 485722}
- {fileID: 447426}
- {fileID: 407314}
- {fileID: 484278}
- {fileID: 490654}
- {fileID: 453782}
- {fileID: 449214}
- {fileID: 433654}
m_Father: {fileID: 466874}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &157656
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 489470}
m_Layer: 0
m_Name: Thumb_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &489470
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 157656}
m_LocalRotation: {x: -0.036403257, y: -0.15203467, z: -0.22999534, w: 0.9605532}
m_LocalPosition: {x: -5.66557, y: 2.91156e-14, z: 3.996803e-15}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 477108}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &161414
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 472452}
m_Layer: 0
m_Name: Hand_R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &472452
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 161414}
m_LocalRotation: {x: -1.0083177e-16, y: -0.035830766, z: -1.1722682e-15, w: 0.9993579}
m_LocalPosition: {x: 27.11449, y: -2.842171e-14, z: 0.038136087}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 433160}
- {fileID: 408872}
- {fileID: 430156}
m_Father: {fileID: 469888}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &162256
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 473792}
- component: {fileID: 13764472}
m_Layer: 0
m_Name: Character_Female_Peasant_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &473792
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 162256}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_Children: []
m_Father: {fileID: 464540}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13764472
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 162256}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 2516edcba6fec964787b5492b55edbd1, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300032, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
m_Bones:
- {fileID: 466874}
- {fileID: 432830}
- {fileID: 453782}
- {fileID: 448266}
- {fileID: 461410}
- {fileID: 439698}
- {fileID: 469230}
- {fileID: 436914}
- {fileID: 425804}
- {fileID: 491362}
- {fileID: 450544}
- {fileID: 403604}
- {fileID: 426360}
- {fileID: 413440}
- {fileID: 477108}
- {fileID: 489470}
- {fileID: 405060}
- {fileID: 482232}
- {fileID: 497968}
- {fileID: 401706}
- {fileID: 403380}
- {fileID: 408976}
- {fileID: 449024}
- {fileID: 415970}
- {fileID: 474912}
- {fileID: 479712}
- {fileID: 469888}
- {fileID: 472452}
- {fileID: 430156}
- {fileID: 425124}
- {fileID: 452890}
- {fileID: 408872}
- {fileID: 444300}
- {fileID: 450288}
- {fileID: 496180}
- {fileID: 433160}
- {fileID: 465300}
- {fileID: 493988}
- {fileID: 405740}
- {fileID: 433654}
- {fileID: 458678}
- {fileID: 469320}
- {fileID: 467812}
- {fileID: 408972}
- {fileID: 449214}
- {fileID: 456404}
- {fileID: 435396}
- {fileID: 419810}
- {fileID: 447278}
m_BlendShapeWeights: []
m_RootBone: {fileID: 466874}
m_AABB:
m_Center: {x: 0, y: 86.52223, z: -7.3012342}
m_Extent: {x: 102.120445, y: 96.1189, z: 30.009201}
m_DirtyAABB: 0
--- !u!1 &162698
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 433160}
m_Layer: 0
m_Name: Finger_01 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &433160
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 162698}
m_LocalRotation: {x: -0.0024864315, y: -0.043879747, z: 0.056519255, w: 0.9974337}
m_LocalPosition: {x: 9.9825, y: 0.116, z: 3.28334}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 465300}
m_Father: {fileID: 472452}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &164086
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 466874}
m_Layer: 0
m_Name: Root
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &466874
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 164086}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_Children:
- {fileID: 432830}
m_Father: {fileID: 464540}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &164276
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 458678}
m_Layer: 0
m_Name: LowerLeg_R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &458678
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 164276}
m_LocalRotation: {x: 0.64437777, y: 0.024462728, z: -0.00473771, w: 0.7643013}
m_LocalPosition: {x: -39.930904, y: -6.8833828e-15, z: -5.3342145e-15}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 469320}
m_Father: {fileID: 433654}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &164466
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 448718}
- component: {fileID: 13740600}
m_Layer: 0
m_Name: Character_Male_Rouge_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &448718
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 164466}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_Children: []
m_Father: {fileID: 464540}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13740600
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 164466}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 2516edcba6fec964787b5492b55edbd1, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300044, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
m_Bones:
- {fileID: 466874}
- {fileID: 432830}
- {fileID: 453782}
- {fileID: 448266}
- {fileID: 461410}
- {fileID: 439698}
- {fileID: 469230}
- {fileID: 436914}
- {fileID: 425804}
- {fileID: 491362}
- {fileID: 450544}
- {fileID: 403604}
- {fileID: 426360}
- {fileID: 413440}
- {fileID: 477108}
- {fileID: 489470}
- {fileID: 405060}
- {fileID: 482232}
- {fileID: 497968}
- {fileID: 401706}
- {fileID: 403380}
- {fileID: 408976}
- {fileID: 449024}
- {fileID: 415970}
- {fileID: 474912}
- {fileID: 479712}
- {fileID: 469888}
- {fileID: 472452}
- {fileID: 430156}
- {fileID: 425124}
- {fileID: 452890}
- {fileID: 408872}
- {fileID: 444300}
- {fileID: 450288}
- {fileID: 496180}
- {fileID: 433160}
- {fileID: 465300}
- {fileID: 493988}
- {fileID: 405740}
- {fileID: 433654}
- {fileID: 458678}
- {fileID: 469320}
- {fileID: 467812}
- {fileID: 408972}
- {fileID: 449214}
- {fileID: 456404}
- {fileID: 435396}
- {fileID: 419810}
- {fileID: 447278}
m_BlendShapeWeights: []
m_RootBone: {fileID: 466874}
m_AABB:
m_Center: {x: 0, y: 84.66398, z: -6.071089}
m_Extent: {x: 102.45604, y: 94.77332, z: 25.698645}
m_DirtyAABB: 0
--- !u!1 &165982
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 448266}
m_Layer: 0
m_Name: Spine_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &448266
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 165982}
m_LocalRotation: {x: 0.99518615, y: -0.098002784, z: -6.0366487e-16, w: -1.2097554e-16}
m_LocalPosition: {x: -18.151169, y: 1.5543122e-15, z: -7.1010728e-15}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 461410}
m_Father: {fileID: 453782}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &166014
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 477108}
m_Layer: 0
m_Name: Thumb_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &477108
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 166014}
m_LocalRotation: {x: -0.039942026, y: -0.1178403, z: 0.14163578, w: 0.98206806}
m_LocalPosition: {x: -6.370214, y: -6.1062266e-16, z: 4.440892e-16}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 489470}
m_Father: {fileID: 413440}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &167466
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 445262}
- component: {fileID: 13797136}
m_Layer: 0
m_Name: Character_Male_Wizard
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &445262
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 167466}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_Children: []
m_Father: {fileID: 464540}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13797136
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 167466}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 2516edcba6fec964787b5492b55edbd1, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300046, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
m_Bones:
- {fileID: 466874}
- {fileID: 432830}
- {fileID: 453782}
- {fileID: 448266}
- {fileID: 461410}
- {fileID: 439698}
- {fileID: 469230}
- {fileID: 436914}
- {fileID: 425804}
- {fileID: 491362}
- {fileID: 450544}
- {fileID: 403604}
- {fileID: 426360}
- {fileID: 413440}
- {fileID: 477108}
- {fileID: 489470}
- {fileID: 405060}
- {fileID: 482232}
- {fileID: 497968}
- {fileID: 401706}
- {fileID: 403380}
- {fileID: 408976}
- {fileID: 449024}
- {fileID: 415970}
- {fileID: 474912}
- {fileID: 479712}
- {fileID: 469888}
- {fileID: 472452}
- {fileID: 430156}
- {fileID: 425124}
- {fileID: 452890}
- {fileID: 408872}
- {fileID: 444300}
- {fileID: 450288}
- {fileID: 496180}
- {fileID: 433160}
- {fileID: 465300}
- {fileID: 493988}
- {fileID: 405740}
- {fileID: 433654}
- {fileID: 458678}
- {fileID: 469320}
- {fileID: 467812}
- {fileID: 408972}
- {fileID: 449214}
- {fileID: 456404}
- {fileID: 435396}
- {fileID: 419810}
- {fileID: 447278}
m_BlendShapeWeights: []
m_RootBone: {fileID: 466874}
m_AABB:
m_Center: {x: -0.0000038146973, y: 96.16845, z: -4.6655455}
m_Extent: {x: 102.541534, y: 108.76028, z: 31.651173}
m_DirtyAABB: 0
--- !u!1 &168778
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 450288}
m_Layer: 0
m_Name: IndexFinger_03 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &450288
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 168778}
m_LocalRotation: {x: -0.006912195, y: -0.025717413, z: 0.057002407, w: 0.9980188}
m_LocalPosition: {x: 3.7912128, y: 0.00032499834, z: -0.000004545292}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 496180}
m_Father: {fileID: 444300}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &170296
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 452018}
- component: {fileID: 13724864}
m_Layer: 0
m_Name: Character_Female_Peasant_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &452018
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 170296}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_Children: []
m_Father: {fileID: 464540}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13724864
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 170296}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 2516edcba6fec964787b5492b55edbd1, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300034, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
m_Bones:
- {fileID: 466874}
- {fileID: 432830}
- {fileID: 453782}
- {fileID: 448266}
- {fileID: 461410}
- {fileID: 439698}
- {fileID: 469230}
- {fileID: 436914}
- {fileID: 425804}
- {fileID: 491362}
- {fileID: 450544}
- {fileID: 403604}
- {fileID: 426360}
- {fileID: 413440}
- {fileID: 477108}
- {fileID: 489470}
- {fileID: 405060}
- {fileID: 482232}
- {fileID: 497968}
- {fileID: 401706}
- {fileID: 403380}
- {fileID: 408976}
- {fileID: 449024}
- {fileID: 415970}
- {fileID: 474912}
- {fileID: 479712}
- {fileID: 469888}
- {fileID: 472452}
- {fileID: 430156}
- {fileID: 425124}
- {fileID: 452890}
- {fileID: 408872}
- {fileID: 444300}
- {fileID: 450288}
- {fileID: 496180}
- {fileID: 433160}
- {fileID: 465300}
- {fileID: 493988}
- {fileID: 405740}
- {fileID: 433654}
- {fileID: 458678}
- {fileID: 469320}
- {fileID: 467812}
- {fileID: 408972}
- {fileID: 449214}
- {fileID: 456404}
- {fileID: 435396}
- {fileID: 419810}
- {fileID: 447278}
m_BlendShapeWeights: []
m_RootBone: {fileID: 466874}
m_AABB:
m_Center: {x: -0.0000038146973, y: 84.63601, z: -4.067767}
m_Extent: {x: 102.21837, y: 97.02071, z: 29.463238}
m_DirtyAABB: 0
--- !u!1 &170518
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 426360}
m_Layer: 0
m_Name: Hand_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &426360
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 170518}
m_LocalRotation: {x: -2.4156162e-17, y: -0.035830766, z: 1.6679253e-15, w: 0.9993579}
m_LocalPosition: {x: -27.114529, y: 0, z: -0.038136426}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 403380}
- {fileID: 405060}
- {fileID: 413440}
m_Father: {fileID: 403604}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &172130
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 469320}
m_Layer: 0
m_Name: Ankle_R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &469320
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 172130}
m_LocalRotation: {x: 0.85767007, y: 0.507213, z: 0.039752707, w: -0.0745436}
m_LocalPosition: {x: -37.712353, y: -7.771561e-15, z: 1.6819879e-14}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 467812}
m_Father: {fileID: 458678}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &172330
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 425804}
m_Layer: 0
m_Name: Eyebrows
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &425804
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 172330}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 2.524355e-29, y: 12.76692, z: 12.272215}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 469230}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &174910
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 405060}
m_Layer: 0
m_Name: IndexFinger_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &405060
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 174910}
m_LocalRotation: {x: 0.00028049533, y: 0.065794446, z: 0.004253931, w: 0.99782413}
m_LocalPosition: {x: -10.396562, y: 0.39871514, z: 2.6726496}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 482232}
m_Father: {fileID: 426360}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &177078
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 490654}
- component: {fileID: 3342644}
- component: {fileID: 2332708}
m_Layer: 0
m_Name: SM_Prop_Vials
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &490654
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 177078}
m_LocalRotation: {x: -0.6519001, y: 0.75780815, z: -0.017895933, w: -0.020803317}
m_LocalPosition: {x: -5.13883, y: 1.6575196, z: -19.277334}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 432830}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3342644
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 177078}
m_Mesh: {fileID: 4300016, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
--- !u!23 &2332708
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 177078}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 2516edcba6fec964787b5492b55edbd1, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &177266
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 469888}
m_Layer: 0
m_Name: Elbow_R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &469888
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 177266}
m_LocalRotation: {x: 0.0016838326, y: 0.040749595, z: -0.041251875, w: 0.99831605}
m_LocalPosition: {x: 33.94746, y: 0.14475864, z: 0.14362636}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 472452}
m_Father: {fileID: 479712}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &177952
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 403604}
m_Layer: 0
m_Name: Elbow_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &403604
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 177952}
m_LocalRotation: {x: 0.0016838326, y: 0.040749595, z: -0.041251875, w: 0.99831605}
m_LocalPosition: {x: -33.947403, y: -0.14490709, z: -0.14362642}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 426360}
m_Father: {fileID: 450544}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &178020
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 407314}
- component: {fileID: 3307832}
- component: {fileID: 2340744}
m_Layer: 0
m_Name: Item_WaterCanteen
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &407314
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 178020}
m_LocalRotation: {x: -0.46113664, y: 0.5360532, z: 0.46113664, w: 0.5360532}
m_LocalPosition: {x: -4.8512573, y: 1.1569985, z: -20.114393}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 432830}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3307832
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 178020}
m_Mesh: {fileID: 4300008, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
--- !u!23 &2340744
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 178020}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 2516edcba6fec964787b5492b55edbd1, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &179600
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 485484}
- component: {fileID: 3331814}
- component: {fileID: 2302058}
m_Layer: 0
m_Name: Item_SwordHolder
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &485484
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 179600}
m_LocalRotation: {x: 0.48063445, y: -0.518643, z: 0.48063445, w: 0.518643}
m_LocalPosition: {x: 133.11008, y: -13.416325, z: 1.0441e-12}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 461410}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3331814
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 179600}
m_Mesh: {fileID: 4300006, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
--- !u!23 &2302058
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 179600}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 2516edcba6fec964787b5492b55edbd1, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &183298
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 464540}
- component: {fileID: 9553506}
m_Layer: 0
m_Name: Character_Female_Gypsy_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &464540
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 183298}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 404442}
- {fileID: 486980}
- {fileID: 473792}
- {fileID: 452018}
- {fileID: 410002}
- {fileID: 440364}
- {fileID: 458540}
- {fileID: 462260}
- {fileID: 455470}
- {fileID: 448718}
- {fileID: 450552}
- {fileID: 445262}
- {fileID: 466874}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!95 &9553506
Animator:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 183298}
m_Enabled: 1
m_Avatar: {fileID: 9000000, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
m_Controller: {fileID: 0}
m_CullingMode: 1
m_UpdateMode: 0
m_ApplyRootMotion: 1
m_LinearVelocityBlending: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
--- !u!1 &184354
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 493988}
m_Layer: 0
m_Name: Finger_03 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &493988
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 184354}
m_LocalRotation: {x: -0.018149227, y: -0.07147895, z: 0.09251083, w: 0.9929769}
m_LocalPosition: {x: 3.5133245, y: -0.00001997848, z: 0.0000014853608}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 405740}
m_Father: {fileID: 465300}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &184910
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 497968}
m_Layer: 0
m_Name: IndexFinger_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &497968
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 184910}
m_LocalRotation: {x: -0.006912195, y: -0.025717413, z: 0.057002407, w: 0.9980188}
m_LocalPosition: {x: -3.791188, y: -2.1461999e-14, z: -3.8302694e-15}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 401706}
m_Father: {fileID: 482232}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &186666
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 484278}
- component: {fileID: 3353764}
- component: {fileID: 2321578}
m_Layer: 0
m_Name: SM_Prop_SpellBook_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &484278
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 186666}
m_LocalRotation: {x: 0.16988538, y: 0.7161856, z: 0.61166894, w: 0.28996247}
m_LocalPosition: {x: -10.758135, y: -0.55577654, z: 21.446705}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 432830}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3353764
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 186666}
m_Mesh: {fileID: 4300012, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
--- !u!23 &2321578
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 186666}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 2516edcba6fec964787b5492b55edbd1, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &187374
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 401706}
m_Layer: 0
m_Name: IndexFinger_04
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &401706
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 187374}
m_LocalRotation: {x: -0.0045196484, y: -0.028039929, z: -0.15906802, w: 0.986859}
m_LocalPosition: {x: -3.779794, y: -1.9284054e-14, z: -9.992007e-16}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 497968}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &187622
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 455470}
- component: {fileID: 13731412}
m_Layer: 0
m_Name: Character_Male_Peasant_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &455470
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 187622}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_Children: []
m_Father: {fileID: 464540}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13731412
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 187622}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 2516edcba6fec964787b5492b55edbd1, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300042, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
m_Bones:
- {fileID: 466874}
- {fileID: 432830}
- {fileID: 453782}
- {fileID: 448266}
- {fileID: 461410}
- {fileID: 439698}
- {fileID: 469230}
- {fileID: 436914}
- {fileID: 425804}
- {fileID: 491362}
- {fileID: 450544}
- {fileID: 403604}
- {fileID: 426360}
- {fileID: 413440}
- {fileID: 477108}
- {fileID: 489470}
- {fileID: 405060}
- {fileID: 482232}
- {fileID: 497968}
- {fileID: 401706}
- {fileID: 403380}
- {fileID: 408976}
- {fileID: 449024}
- {fileID: 415970}
- {fileID: 474912}
- {fileID: 479712}
- {fileID: 469888}
- {fileID: 472452}
- {fileID: 430156}
- {fileID: 425124}
- {fileID: 452890}
- {fileID: 408872}
- {fileID: 444300}
- {fileID: 450288}
- {fileID: 496180}
- {fileID: 433160}
- {fileID: 465300}
- {fileID: 493988}
- {fileID: 405740}
- {fileID: 433654}
- {fileID: 458678}
- {fileID: 469320}
- {fileID: 467812}
- {fileID: 408972}
- {fileID: 449214}
- {fileID: 456404}
- {fileID: 435396}
- {fileID: 419810}
- {fileID: 447278}
m_BlendShapeWeights: []
m_RootBone: {fileID: 466874}
m_AABB:
m_Center: {x: 0, y: 85.934616, z: -7.7496347}
m_Extent: {x: 102.45596, y: 96.04396, z: 26.803024}
m_DirtyAABB: 0
--- !u!1 &188060
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 458540}
- component: {fileID: 13783564}
m_Layer: 0
m_Name: Character_Male_Baird
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &458540
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 188060}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_Children: []
m_Father: {fileID: 464540}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13783564
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 188060}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 2516edcba6fec964787b5492b55edbd1, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300036, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
m_Bones:
- {fileID: 466874}
- {fileID: 432830}
- {fileID: 453782}
- {fileID: 448266}
- {fileID: 461410}
- {fileID: 439698}
- {fileID: 469230}
- {fileID: 436914}
- {fileID: 425804}
- {fileID: 491362}
- {fileID: 450544}
- {fileID: 403604}
- {fileID: 426360}
- {fileID: 413440}
- {fileID: 477108}
- {fileID: 489470}
- {fileID: 405060}
- {fileID: 482232}
- {fileID: 497968}
- {fileID: 401706}
- {fileID: 403380}
- {fileID: 408976}
- {fileID: 449024}
- {fileID: 415970}
- {fileID: 474912}
- {fileID: 479712}
- {fileID: 469888}
- {fileID: 472452}
- {fileID: 430156}
- {fileID: 425124}
- {fileID: 452890}
- {fileID: 408872}
- {fileID: 444300}
- {fileID: 450288}
- {fileID: 496180}
- {fileID: 433160}
- {fileID: 465300}
- {fileID: 493988}
- {fileID: 405740}
- {fileID: 433654}
- {fileID: 458678}
- {fileID: 469320}
- {fileID: 467812}
- {fileID: 408972}
- {fileID: 449214}
- {fileID: 456404}
- {fileID: 435396}
- {fileID: 419810}
- {fileID: 447278}
m_BlendShapeWeights: []
m_RootBone: {fileID: 466874}
m_AABB:
m_Center: {x: 0, y: 98.296555, z: -4.7593737}
m_Extent: {x: 102.455925, y: 108.4059, z: 30.63012}
m_DirtyAABB: 0
--- !u!1 &188480
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 447426}
- component: {fileID: 3331004}
- component: {fileID: 2336526}
m_Layer: 0
m_Name: Item_WaterBladder_01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &447426
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 188480}
m_LocalRotation: {x: -0.46113664, y: 0.5360532, z: 0.46113664, w: 0.5360532}
m_LocalPosition: {x: 9.5864105, y: -3.1839993, z: 20.278063}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 432830}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3331004
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 188480}
m_Mesh: {fileID: 4300010, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
--- !u!23 &2336526
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 188480}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 2516edcba6fec964787b5492b55edbd1, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &189762
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 479712}
m_Layer: 0
m_Name: Shoulder_R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &479712
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 189762}
m_LocalRotation: {x: 0.0113281235, y: 0.23685996, z: 0.03380652, w: 0.9708894}
m_LocalPosition: {x: 13.197861, y: 0.00064733915, z: 0.0000047353424}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 469888}
m_Father: {fileID: 474912}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &195914
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 440364}
- component: {fileID: 13750028}
m_Layer: 0
m_Name: Character_Female_Witch
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &440364
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 195914}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_Children: []
m_Father: {fileID: 464540}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13750028
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 195914}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 2516edcba6fec964787b5492b55edbd1, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300024, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
m_Bones:
- {fileID: 466874}
- {fileID: 432830}
- {fileID: 453782}
- {fileID: 448266}
- {fileID: 461410}
- {fileID: 439698}
- {fileID: 469230}
- {fileID: 436914}
- {fileID: 425804}
- {fileID: 491362}
- {fileID: 450544}
- {fileID: 403604}
- {fileID: 426360}
- {fileID: 413440}
- {fileID: 477108}
- {fileID: 489470}
- {fileID: 405060}
- {fileID: 482232}
- {fileID: 497968}
- {fileID: 401706}
- {fileID: 403380}
- {fileID: 408976}
- {fileID: 449024}
- {fileID: 415970}
- {fileID: 474912}
- {fileID: 479712}
- {fileID: 469888}
- {fileID: 472452}
- {fileID: 430156}
- {fileID: 425124}
- {fileID: 452890}
- {fileID: 408872}
- {fileID: 444300}
- {fileID: 450288}
- {fileID: 496180}
- {fileID: 433160}
- {fileID: 465300}
- {fileID: 493988}
- {fileID: 405740}
- {fileID: 433654}
- {fileID: 458678}
- {fileID: 469320}
- {fileID: 467812}
- {fileID: 408972}
- {fileID: 449214}
- {fileID: 456404}
- {fileID: 435396}
- {fileID: 419810}
- {fileID: 447278}
m_BlendShapeWeights: []
m_RootBone: {fileID: 466874}
m_AABB:
m_Center: {x: 0, y: 94.19189, z: -1.8696165}
m_Extent: {x: 102.12035, y: 102.584785, z: 31.558674}
m_DirtyAABB: 0
--- !u!1 &196884
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 404442}
- component: {fileID: 13714260}
m_Layer: 0
m_Name: Character_Female_Druid
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &404442
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 196884}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_Children: []
m_Father: {fileID: 464540}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13714260
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 196884}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 2516edcba6fec964787b5492b55edbd1, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300028, guid: e2958561779b1a748a4246b9d0c0b309, type: 3}
m_Bones:
- {fileID: 466874}
- {fileID: 432830}
- {fileID: 453782}
- {fileID: 448266}
- {fileID: 461410}
- {fileID: 439698}
- {fileID: 469230}
- {fileID: 436914}
- {fileID: 425804}
- {fileID: 491362}
- {fileID: 450544}
- {fileID: 403604}
- {fileID: 426360}
- {fileID: 413440}
- {fileID: 477108}
- {fileID: 489470}
- {fileID: 405060}
- {fileID: 482232}
- {fileID: 497968}
- {fileID: 401706}
- {fileID: 403380}
- {fileID: 408976}
- {fileID: 449024}
- {fileID: 415970}
- {fileID: 474912}
- {fileID: 479712}
- {fileID: 469888}
- {fileID: 472452}
- {fileID: 430156}
- {fileID: 425124}
- {fileID: 452890}
- {fileID: 408872}
- {fileID: 444300}
- {fileID: 450288}
- {fileID: 496180}
- {fileID: 433160}
- {fileID: 465300}
- {fileID: 493988}
- {fileID: 405740}
- {fileID: 433654}
- {fileID: 458678}
- {fileID: 469320}
- {fileID: 467812}
- {fileID: 408972}
- {fileID: 449214}
- {fileID: 456404}
- {fileID: 435396}
- {fileID: 419810}
- {fileID: 447278}
m_BlendShapeWeights: []
m_RootBone: {fileID: 466874}
m_AABB:
m_Center: {x: 0, y: 85.1767, z: -4.8376417}
m_Extent: {x: 102.120445, y: 97.93497, z: 26.829224}
m_DirtyAABB: 0
--- !u!1 &196920
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 461410}
m_Layer: 0
m_Name: Spine_03
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &461410
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 196920}
m_LocalRotation: {x: 0.9938103, y: -0.11109032, z: -3.483493e-17, w: -6.5507636e-17}
m_LocalPosition: {x: -17.903725, y: 2.220446e-15, z: 7.5097255e-15}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 491362}
- {fileID: 474912}
- {fileID: 488964}
- {fileID: 485484}
- {fileID: 439698}
m_Father: {fileID: 448266}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &198090
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 456404}
m_Layer: 0
m_Name: LowerLeg_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &456404
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 198090}
m_LocalRotation: {x: 0.64437777, y: 0.024462728, z: -0.00473771, w: 0.7643013}
m_LocalPosition: {x: 39.93092, y: -0.000038050264, z: 1.4654944e-14}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 435396}
m_Father: {fileID: 449214}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &198394
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 436914}
m_Layer: 0
m_Name: Eyes
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &436914
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 198394}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -2.0510384e-29, y: 9.447606, z: 12.272215}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 469230}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &199762
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 408976}
m_Layer: 0
m_Name: Finger_02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &408976
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 199762}
m_LocalRotation: {x: 0.0026372706, y: 0.019492026, z: 0.02126933, w: 0.99958026}
m_LocalPosition: {x: -4.2488146, y: -1.0581813e-15, z: -8.3266727e-16}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 449024}
m_Father: {fileID: 403380}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}