14 lines
264 B
C#
14 lines
264 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class VFX_UNI_Rotate : MonoBehaviour
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{
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public float RotationSpeed = 120.0f;
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void Update()
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{
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transform.Rotate(0, RotationSpeed * Time.deltaTime, 0);
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}
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}
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