TG9six 03a642d635 first push
first push
2025-09-06 17:17:39 +04:00

30 lines
647 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using NaughtyAttributes;
using UnityEngine;
using UnityEngine.Serialization;
public class NpcDeadCall : MonoBehaviour
{
[FormerlySerializedAs("Npc")] public List<NPC> npc = new List<NPC>();
private void Awake()
{
npc = FindObjectsOfType<NPC>().ToList();
}
[Button()]
public void Call()
{
StartCoroutine(BeakProcess());
}
public IEnumerator BeakProcess()
{
foreach (var _npc in npc)
{
yield return new WaitForSeconds(1.5f);
_npc.Dead();
}
}
}