ClientServer/Client/Assets/Scripts/CharButtonPressed.cs
TG9six 03a642d635 first push
first push
2025-09-06 17:17:39 +04:00

14 lines
299 B
C#

using NaughtyAttributes;
using UnityEngine;
public class CharButtonPressed : MonoBehaviour
{
public int index = 0;
public string sufix = "Character_";
[Button("GetChar")]
public void GetChar()
{
ActionButton.ButtonPressed(sufix + $"{index}");
index++;
}
}