14 lines
299 B
C#
14 lines
299 B
C#
using NaughtyAttributes;
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using UnityEngine;
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public class CharButtonPressed : MonoBehaviour
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{
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public int index = 0;
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public string sufix = "Character_";
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[Button("GetChar")]
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public void GetChar()
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{
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ActionButton.ButtonPressed(sufix + $"{index}");
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index++;
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}
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} |