ClientServer/Client/Assets/Scripts/Editor/MeshAndTransform.cs
TG9six 03a642d635 first push
first push
2025-09-06 17:17:39 +04:00

11 lines
162 B
C#

#if UNITY_EDITOR
using UnityEngine;
public class MeshAndTransform
{
public Mesh Mesh { get; set; }
public Transform Transform { get; set; }
}
#endif