14 lines
308 B
C#
14 lines
308 B
C#
using System;
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using UnityEngine;
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using System.Collections.Generic;
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using System.Collections;
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using UnityEngine.SceneManagement;
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using UnityEngine.Rendering;
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public class Load : MonoBehaviour
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{
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public void Awake()
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{
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SceneManager.LoadScene("SiegeWorldsMap", LoadSceneMode.Additive);
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}
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} |