TG9six 03a642d635 first push
first push
2025-09-06 17:17:39 +04:00

24 lines
729 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using TMPro;
public class InGameStats : MonoBehaviour
{
[SerializeField] private TMP_Text playerName;
[SerializeField] private TMP_Text playerDamage;
[SerializeField] private TMP_Text playerHeadshots;
[SerializeField] private TMP_Text playerKills;
public void SetData(string playerName, int playerDamage, int playerHeadshots, int playerKills)
{
transform.name = $"{playerName}_InGameStats";
this.playerName.SetText(playerName);
this.playerDamage.SetText($"{playerDamage}");
this.playerHeadshots.SetText($"{playerHeadshots}");
this.playerKills.SetText($"{playerKills}");
}
}