ClientServer/Client/Assets/Scripts/UI/InventoryItemStats.cs
TG9six 03a642d635 first push
first push
2025-09-06 17:17:39 +04:00

27 lines
825 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class InventoryItemStats : MonoBehaviour
{
[Space]
[Tooltip("offset for inventory rendering on x axis")]
public float inventoryOffsetX = 0;
[Tooltip("offset for inventory rendering on y axis")]
public float inventoryOffsetY = 0;
[Tooltip("inventory zoom, positive will decrease size")]
public float inventoryZoom = 0;
[Tooltip("inventory scale, positive will increase size - 1.0 default")]
public float inventoryScale = 1.0f;
[Tooltip("inventory rotation x")]
public float inventoryRotationX = 0.0f;
[Tooltip("inventory rotation y")]
public float inventoryRotationY = 0.0f;
[Tooltip("inventory rotation z")]
public float inventoryRotationZ = 0.0f;
}