ClientServer/Client/Assets/Scripts/UI/ResetAllBindings.cs
TG9six 03a642d635 first push
first push
2025-09-06 17:17:39 +04:00

18 lines
399 B
C#

using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.UI;
public class ResetAllBindings : MonoBehaviour
{
[SerializeField] private InputActionAsset inputActions;
public void ResetBindings()
{
foreach (InputActionMap map in inputActions.actionMaps)
{
map.RemoveAllBindingOverrides();
}
PlayerPrefs.DeleteKey("rebinds");
}
}