ClientServer/Client/Assets/Scripts/Util/MusicPlayRuntimeButton.cs
TG9six 03a642d635 first push
first push
2025-09-06 17:17:39 +04:00

24 lines
428 B
C#

using System;
using NaughtyAttributes;
using UnityEngine;
namespace Util
{
public class MusicPlayRuntimeButton : MonoBehaviour
{
public string Music;
[Button("Play")]
public void Play()
{
try
{
AudioManager.Instance.playSong(Music,true);
}
catch (Exception e)
{
}
}
}
}