20 lines
334 B
C#
20 lines
334 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class PortalRotate : MonoBehaviour
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{
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private float speed;
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private void Awake()
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{
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speed = Random.Range(2.5f, 25.0f);
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}
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void Update()
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{
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transform.Rotate(Vector3.forward * (speed * Time.deltaTime));
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}
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}
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