ClientServer/Client/Assets/Scripts/Util/SkinnedMeshToMesh.cs
TG9six 03a642d635 first push
first push
2025-09-06 17:17:39 +04:00

18 lines
469 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.VFX;
public sealed class SkinnedMeshToMesh : MonoBehaviour
{
public void SetSoulMesh(SkinnedMeshRenderer skinnedMesh, VisualEffect effect)
{
Mesh temp = new Mesh();
skinnedMesh.BakeMesh(temp);
Vector3[] vertices = temp.vertices;
Mesh m2 = new Mesh();
m2.vertices = vertices;
effect.SetMesh("NPC_Mesh", m2);
}
}