ClientServer/Client/ProjectSettings/FbxExportSettings.asset
TG9six 03a642d635 first push
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2025-09-06 17:17:39 +04:00

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{
"MonoBehaviour": {
"m_Enabled": true,
"m_EditorHideFlags": 0,
"m_Name": "FBX Export Settings",
"m_EditorClassIdentifier": "Unity.Formats.Fbx.Editor:UnityEditor.Formats.Fbx.Exporter:ExportSettings",
"ExportOutsideProject": false,
"Verbose": false,
"launchAfterInstallation": true,
"HideSendToUnityMenu": true,
"BakeAnimation": true,
"showConvertToPrefabDialog": true,
"integrationSavePath": "D:\\GitHub\\SiegeWorldsClient",
"selectedDCCApp": 0,
"prefabSavePaths": [
"."
],
"fbxSavePaths": [
".",
"C:",
"E:/Cannon/BlenderCannon/siegeworld/Map/Skeletons"
],
"selectedFbxPath": 0,
"selectedPrefabPath": 0,
"dccOptionNames": [
"Maya 2020"
],
"dccOptionPaths": [
"D:/Program Files/Autodesk/Maya2020/bin/maya.exe"
],
"exportModelSettingsSerialize": {
"exportFormat": 1,
"animatedSkinnedMesh": false,
"mayaCompatibleNaming": true,
"include": 0,
"lodLevel": 0,
"objectPosition": 0,
"exportUnrendered": true
},
"convertToPrefabSettingsSerialize": {
"exportFormat": 0,
"animatedSkinnedMesh": false,
"mayaCompatibleNaming": true
}
}
}