Driftology/Assets/HomeScreenUI.cs
2025-06-30 16:51:24 +05:00

16 lines
324 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class HomeScreenUI : MonoBehaviour
{
public void LoadGameplay()
{
SceneManager.LoadScene("Gameplay");
}
public void ApplicationQuitter()
{
Application.Quit();
}
}