2025-06-30 16:51:24 +05:00

17 lines
311 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public struct RoutePoint
{
public Vector3 position;
public Vector3 direction;
public RoutePoint(Vector3 position, Vector3 direction)
{
this.position = position;
this.direction = direction;
}
}