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FantasyAsset
/
Assets
/
Scripts
/
Interfaces
/
IFreezable.cs
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C#
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Working on AI movement completed UI system etc
2025-08-13 19:17:14 +05:00
public
interface
IFreezable
{
Added enemy system
2025-08-15 17:16:06 +05:00
public
bool
isFrozen
{
get
;
set
;
}
Working on AI movement completed UI system etc
2025-08-13 19:17:14 +05:00
void
Freeze
(
float
duration
)
;
}
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