19 lines
398 B
C#
19 lines
398 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Polyart
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{
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public abstract class Interactable_Dreamscape : MonoBehaviour
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{
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public virtual void Awake()
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{
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gameObject.layer = 7;
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}
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public abstract void OnInteract();
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public abstract void OnFocus();
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public abstract void OnLoseFocus();
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}
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}
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