26 lines
562 B
C#
26 lines
562 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace LegendaryCavesAndDungeons
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{
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public class EnableOnAwake : MonoBehaviour
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{
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public GameObject EnableObject;
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// Update is called once per frame
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void Awake()
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{
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EnableObject.SetActive( false );
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StartCoroutine( ExampleCoroutine() );
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}
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private IEnumerator ExampleCoroutine()
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{
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yield return new WaitForSeconds( 2 );
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EnableObject.SetActive( true );
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}
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}
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}
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