417 lines
11 KiB
Plaintext
417 lines
11 KiB
Plaintext
![]() |
%YAML 1.1
|
||
|
%TAG !u! tag:unity3d.com,2011:
|
||
|
--- !u!1 &1030999079
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 1030999080}
|
||
|
- component: {fileID: 1030999081}
|
||
|
m_Layer: 0
|
||
|
m_Name: PF_AngelStatue
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &1030999080
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 1030999079}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children:
|
||
|
- {fileID: 1030999084}
|
||
|
- {fileID: 1030999088}
|
||
|
- {fileID: 1030999092}
|
||
|
- {fileID: 1030999096}
|
||
|
m_Father: {fileID: 0}
|
||
|
m_RootOrder: 0
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!205 &1030999081
|
||
|
LODGroup:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 1030999079}
|
||
|
serializedVersion: 2
|
||
|
m_LocalReferencePoint: {x: -0.293456, y: 1.963983, z: -0.000594}
|
||
|
m_Size: 4.543428
|
||
|
m_FadeMode: 0
|
||
|
m_AnimateCrossFading: 0
|
||
|
m_LastLODIsBillboard: 0
|
||
|
m_LODs:
|
||
|
- screenRelativeHeight: 0.7
|
||
|
fadeTransitionWidth: 0
|
||
|
renderers:
|
||
|
- renderer: {fileID: 1030999085}
|
||
|
- screenRelativeHeight: 0.5
|
||
|
fadeTransitionWidth: 0
|
||
|
renderers:
|
||
|
- renderer: {fileID: 1030999089}
|
||
|
- screenRelativeHeight: 0.3
|
||
|
fadeTransitionWidth: 0
|
||
|
renderers:
|
||
|
- renderer: {fileID: 1030999093}
|
||
|
- screenRelativeHeight: 0.04
|
||
|
fadeTransitionWidth: 0
|
||
|
renderers:
|
||
|
- renderer: {fileID: 1030999097}
|
||
|
m_Enabled: 1
|
||
|
--- !u!1 &1030999083
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 1030999084}
|
||
|
- component: {fileID: 1030999085}
|
||
|
- component: {fileID: 1030999086}
|
||
|
- component: {fileID: 462537644351066691}
|
||
|
m_Layer: 0
|
||
|
m_Name: SM_AngelStatue_LOD0
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &1030999084
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 1030999083}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 1030999080}
|
||
|
m_RootOrder: 0
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!23 &1030999085
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 1030999083}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 1
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: abc00000000011250693948949341580, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 1
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!33 &1030999086
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 1030999083}
|
||
|
m_Mesh: {fileID: 4300000, guid: abc00000000001048627453208082171, type: 3}
|
||
|
--- !u!64 &462537644351066691
|
||
|
MeshCollider:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 1030999083}
|
||
|
m_Material: {fileID: 0}
|
||
|
m_IsTrigger: 0
|
||
|
m_Enabled: 1
|
||
|
serializedVersion: 4
|
||
|
m_Convex: 1
|
||
|
m_CookingOptions: 30
|
||
|
m_Mesh: {fileID: 4300006, guid: abc00000000001048627453208082171, type: 3}
|
||
|
--- !u!1 &1030999087
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 1030999088}
|
||
|
- component: {fileID: 1030999089}
|
||
|
- component: {fileID: 1030999090}
|
||
|
m_Layer: 0
|
||
|
m_Name: SM_AngelStatue_LOD1
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &1030999088
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 1030999087}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 1030999080}
|
||
|
m_RootOrder: 1
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!23 &1030999089
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 1030999087}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 1
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: abc00000000011250693948949341580, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 1
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!33 &1030999090
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 1030999087}
|
||
|
m_Mesh: {fileID: 4300002, guid: abc00000000001048627453208082171, type: 3}
|
||
|
--- !u!1 &1030999091
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 1030999092}
|
||
|
- component: {fileID: 1030999093}
|
||
|
- component: {fileID: 1030999094}
|
||
|
m_Layer: 0
|
||
|
m_Name: SM_AngelStatue_LOD2
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &1030999092
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 1030999091}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 1030999080}
|
||
|
m_RootOrder: 2
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!23 &1030999093
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 1030999091}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 1
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: abc00000000011250693948949341580, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 1
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!33 &1030999094
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 1030999091}
|
||
|
m_Mesh: {fileID: 4300004, guid: abc00000000001048627453208082171, type: 3}
|
||
|
--- !u!1 &1030999095
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 1030999096}
|
||
|
- component: {fileID: 1030999097}
|
||
|
- component: {fileID: 1030999098}
|
||
|
m_Layer: 0
|
||
|
m_Name: SM_AngelStatue_LOD3
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &1030999096
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 1030999095}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 1030999080}
|
||
|
m_RootOrder: 3
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!23 &1030999097
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 1030999095}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 1
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: abc00000000011250693948949341580, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 1
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!33 &1030999098
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 1030999095}
|
||
|
m_Mesh: {fileID: 4300006, guid: abc00000000001048627453208082171, type: 3}
|