25 lines
543 B
C#
25 lines
543 B
C#
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using UnityEngine;
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using static GameplayManager;
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public class SaveLoadButtons : MonoBehaviour
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{
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public void OnSaveClicked()
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{
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ES3SingleStore.Save();
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ES3AutoSaveMgr.Current.Save();
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}
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public void OnLoadClicked()
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{
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ES3AutoSaveMgr.Current.Load();
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SaveFlags.IsLoading = true;
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if (!ES3SingleStore.Load())
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Debug.LogWarning("No save file exists yet.");
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SaveFlags.IsLoading = false;
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}
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public void OnDeleteClicked()
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{
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ES3SingleStore.Delete();
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}
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}
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