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2025-08-09 17:43:37 +04:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Polyart
{
public abstract class Interactable_Dreamscape : MonoBehaviour
{
public virtual void Awake()
{
gameObject.layer = 7;
}
public abstract void OnInteract();
public abstract void OnFocus();
public abstract void OnLoseFocus();
}
}