Castle Bug Fixed, Audios Attached to dialogues.
This commit is contained in:
parent
b301b2e3c5
commit
0998f75cc6
@ -1404,7 +1404,7 @@ MonoBehaviour:
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@ -1518,7 +1518,7 @@ MonoBehaviour:
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- id: 5
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fields:
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- title: Title
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@ -2073,7 +2073,7 @@ MonoBehaviour:
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type: 0
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typeString: CustomFieldType_Text
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- title: Dialogue Text
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value: "(brushing it aside): Doubt is for the weak. Focus on the Ember Heart.\r"
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value: "Doubt is for the weak. Focus on the Ember Heart.\r"
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type: 0
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typeString: CustomFieldType_Text
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- title: Sequence
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@ -2100,8 +2100,8 @@ MonoBehaviour:
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fields:
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- title: Title
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@ -3285,7 +3285,7 @@ MonoBehaviour:
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type: 0
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typeString: CustomFieldType_Text
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- title: Dialogue Text
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value: "(snatching it away) Excellent. Three relics. The shield grows strong.\r"
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value: "Excellent. Three relics. The shield grows strong.\r"
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type: 0
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typeString: CustomFieldType_Text
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- title: Sequence
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@ -3868,7 +3868,7 @@ MonoBehaviour:
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type: 0
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typeString: CustomFieldType_Text
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- title: Dialogue Text
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value: "(smiling thinly) Rumors protect cowards. You are not a coward.\r"
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value: "Rumors protect cowards. You are not a coward.\r"
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type: 0
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typeString: CustomFieldType_Text
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- title: Sequence
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@ -4132,7 +4132,7 @@ MonoBehaviour:
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type: 0
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typeString: CustomFieldType_Text
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- title: Dialogue Text
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value: " (eyeing him) Truth is heavier than gold. Be ready to carry it.\r"
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value: "Truth is heavier than gold. Be ready to carry it.\r"
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type: 0
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typeString: CustomFieldType_Text
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- title: Sequence
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@ -4776,7 +4776,7 @@ MonoBehaviour:
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type: 0
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typeString: CustomFieldType_Text
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- title: Dialogue Text
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value: "(laughs): Without me, the city falls. With me, it bends. Isn\u2019t
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value: "Vhalor: HAHAHAHA Without me, the city falls. With me, it bends. Isn\u2019t
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bending safer than breaking?\r"
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type: 0
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typeString: CustomFieldType_Text
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@ -4832,8 +4832,7 @@ MonoBehaviour:
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type: 0
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typeString: CustomFieldType_Text
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- title: Dialogue Text
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value: "(drawing sword) Not if it bends to chains. My oath is to Karth, not
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you.\r"
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value: "Kael : Not if it bends to chains. My oath is to Karth, not you.\r"
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type: 0
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typeString: CustomFieldType_Text
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- title: Sequence
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@ -4888,7 +4887,7 @@ MonoBehaviour:
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type: 0
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typeString: CustomFieldType_Text
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- title: Dialogue Text
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value: My hammer for the people.
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value: 'Torren: My hammer for the people.'
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type: 0
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typeString: CustomFieldType_Text
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- title: Sequence
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@ -4943,7 +4942,7 @@ MonoBehaviour:
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type: 0
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typeString: CustomFieldType_Text
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- title: Dialogue Text
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value: My voice for the truth.
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value: 'Elira: My voice for the truth.'
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type: 0
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typeString: CustomFieldType_Text
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- title: Sequence
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@ -1,5 +1,5 @@
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@ -104,7 +104,7 @@ MonoBehaviour:
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- id: 4
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fields:
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- title: Name
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value: 'Torren '
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value: Torren
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type: 0
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typeString: CustomFieldType_Text
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- title: Pictures
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@ -170,7 +170,7 @@ MonoBehaviour:
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fields:
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- title: Name
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value: 'Pip '
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value: Pip
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- title: Pictures
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@ -192,7 +192,7 @@ MonoBehaviour:
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fields:
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- title: Name
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value: 'Aeron '
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value: Aeron
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type: 0
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typeString: CustomFieldType_Text
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- title: Pictures
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@ -1404,7 +1404,7 @@ MonoBehaviour:
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@ -1518,7 +1518,7 @@ MonoBehaviour:
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@ -2073,7 +2073,7 @@ MonoBehaviour:
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type: 0
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typeString: CustomFieldType_Text
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- title: Dialogue Text
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value: "(brushing it aside): Doubt is for the weak. Focus on the Ember Heart.\r"
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value: "Doubt is for the weak. Focus on the Ember Heart.\r"
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type: 0
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typeString: CustomFieldType_Text
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- title: Sequence
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@ -2100,8 +2100,8 @@ MonoBehaviour:
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canvasZoom: 1.03
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- id: 7
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fields:
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- title: Title
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@ -3285,7 +3285,7 @@ MonoBehaviour:
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type: 0
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typeString: CustomFieldType_Text
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- title: Dialogue Text
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value: "(snatching it away) Excellent. Three relics. The shield grows strong.\r"
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value: "Excellent. Three relics. The shield grows strong.\r"
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type: 0
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typeString: CustomFieldType_Text
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- title: Sequence
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@ -3868,7 +3868,7 @@ MonoBehaviour:
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type: 0
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typeString: CustomFieldType_Text
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- title: Dialogue Text
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value: "(smiling thinly) Rumors protect cowards. You are not a coward.\r"
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value: "Rumors protect cowards. You are not a coward.\r"
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type: 0
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typeString: CustomFieldType_Text
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- title: Sequence
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@ -4132,7 +4132,7 @@ MonoBehaviour:
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type: 0
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typeString: CustomFieldType_Text
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- title: Dialogue Text
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value: " (eyeing him) Truth is heavier than gold. Be ready to carry it.\r"
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value: "Truth is heavier than gold. Be ready to carry it.\r"
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type: 0
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typeString: CustomFieldType_Text
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- title: Sequence
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@ -4776,7 +4776,7 @@ MonoBehaviour:
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type: 0
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typeString: CustomFieldType_Text
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- title: Dialogue Text
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value: "(laughs): Without me, the city falls. With me, it bends. Isn\u2019t
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value: "Vhalor: HAHAHAHA Without me, the city falls. With me, it bends. Isn\u2019t
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bending safer than breaking?\r"
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type: 0
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typeString: CustomFieldType_Text
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@ -4832,8 +4832,7 @@ MonoBehaviour:
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type: 0
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typeString: CustomFieldType_Text
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- title: Dialogue Text
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value: "(drawing sword) Not if it bends to chains. My oath is to Karth, not
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you.\r"
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value: "Kael : Not if it bends to chains. My oath is to Karth, not you.\r"
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type: 0
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typeString: CustomFieldType_Text
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- title: Sequence
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@ -4888,7 +4887,7 @@ MonoBehaviour:
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type: 0
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typeString: CustomFieldType_Text
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- title: Dialogue Text
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value: My hammer for the people.
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value: 'Torren: My hammer for the people.'
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type: 0
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typeString: CustomFieldType_Text
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- title: Sequence
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@ -4943,7 +4942,7 @@ MonoBehaviour:
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type: 0
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typeString: CustomFieldType_Text
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- title: Dialogue Text
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value: My voice for the truth.
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value: 'Elira: My voice for the truth.'
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type: 0
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typeString: CustomFieldType_Text
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- title: Sequence
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8
Assets/DialogueAudios.meta
Normal file
8
Assets/DialogueAudios.meta
Normal file
@ -0,0 +1,8 @@
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Normal file
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Normal file
Binary file not shown.
23
Assets/DialogueAudios/CaptainKael1.1.mp3.meta
Normal file
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@ -0,0 +1,23 @@
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Normal file
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Normal file
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Normal file
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Normal file
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Normal file
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Normal file
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Normal file
BIN
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Normal file
Binary file not shown.
23
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23
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Normal file
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23
Assets/DialogueAudios/FinalConfrontationFakeking1.1.mp3.meta
Normal file
23
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Normal file
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Normal file
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23
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Normal file
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Normal file
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BIN
Assets/DialogueAudios/Relic4_1.2.mp3
Normal file
Binary file not shown.
23
Assets/DialogueAudios/Relic4_1.2.mp3.meta
Normal file
23
Assets/DialogueAudios/Relic4_1.2.mp3.meta
Normal file
@ -0,0 +1,23 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0bab659c3f05a67438b2f73e44fe7f2e
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 7
|
||||
defaultSettings:
|
||||
serializedVersion: 2
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
preloadAudioData: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/DialogueAudios/SkyCityAeron1.1.mp3
Normal file
BIN
Assets/DialogueAudios/SkyCityAeron1.1.mp3
Normal file
Binary file not shown.
23
Assets/DialogueAudios/SkyCityAeron1.1.mp3.meta
Normal file
23
Assets/DialogueAudios/SkyCityAeron1.1.mp3.meta
Normal file
@ -0,0 +1,23 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 783135c39993895478ecc2a1a7d02fda
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 7
|
||||
defaultSettings:
|
||||
serializedVersion: 2
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
preloadAudioData: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/DialogueAudios/SkyCityAeron1.2.mp3
Normal file
BIN
Assets/DialogueAudios/SkyCityAeron1.2.mp3
Normal file
Binary file not shown.
23
Assets/DialogueAudios/SkyCityAeron1.2.mp3.meta
Normal file
23
Assets/DialogueAudios/SkyCityAeron1.2.mp3.meta
Normal file
@ -0,0 +1,23 @@
|
||||
fileFormatVersion: 2
|
||||
guid: fe996d24d23e01748a5ebf0db00958b2
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 7
|
||||
defaultSettings:
|
||||
serializedVersion: 2
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
preloadAudioData: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/DialogueAudios/SkyCityEdric1.1.mp3
Normal file
BIN
Assets/DialogueAudios/SkyCityEdric1.1.mp3
Normal file
Binary file not shown.
23
Assets/DialogueAudios/SkyCityEdric1.1.mp3.meta
Normal file
23
Assets/DialogueAudios/SkyCityEdric1.1.mp3.meta
Normal file
@ -0,0 +1,23 @@
|
||||
fileFormatVersion: 2
|
||||
guid: efb0273e6e1e2354898c5decc3f6a2c0
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 7
|
||||
defaultSettings:
|
||||
serializedVersion: 2
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
preloadAudioData: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/DialogueAudios/SkyCityEdric1.2.mp3
Normal file
BIN
Assets/DialogueAudios/SkyCityEdric1.2.mp3
Normal file
Binary file not shown.
23
Assets/DialogueAudios/SkyCityEdric1.2.mp3.meta
Normal file
23
Assets/DialogueAudios/SkyCityEdric1.2.mp3.meta
Normal file
@ -0,0 +1,23 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 567a3b4b0de6ead4f8fb4ef1a23d306f
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 7
|
||||
defaultSettings:
|
||||
serializedVersion: 2
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
preloadAudioData: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/DialogueAudios/SkyCityEdric1.3.mp3
Normal file
BIN
Assets/DialogueAudios/SkyCityEdric1.3.mp3
Normal file
Binary file not shown.
23
Assets/DialogueAudios/SkyCityEdric1.3.mp3.meta
Normal file
23
Assets/DialogueAudios/SkyCityEdric1.3.mp3.meta
Normal file
@ -0,0 +1,23 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c7044e1172f3c6b4384d233faf80fc6d
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 7
|
||||
defaultSettings:
|
||||
serializedVersion: 2
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
preloadAudioData: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
502
Assets/NPCDialogueAudioSync.cs
Normal file
502
Assets/NPCDialogueAudioSync.cs
Normal file
@ -0,0 +1,502 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using System.Text.RegularExpressions;
|
||||
using UnityEngine;
|
||||
using PixelCrushers.DialogueSystem;
|
||||
|
||||
#if TMP_PRESENT
|
||||
using TMPro;
|
||||
#endif
|
||||
|
||||
[DisallowMultipleComponent]
|
||||
public class NPCDialogueAudioSync : MonoBehaviour
|
||||
{
|
||||
[Header("Actor Matching (optional)")]
|
||||
public string actorNameInDB = "";
|
||||
|
||||
[Header("Audio Output")]
|
||||
public AudioSource voiceSource;
|
||||
|
||||
[System.Serializable]
|
||||
public struct EntryClip
|
||||
{
|
||||
public int conversationID;
|
||||
public int entryID;
|
||||
public AudioClip clip;
|
||||
}
|
||||
|
||||
[Header("(Optional) Manual Clips Mapping (wins if present)")]
|
||||
public List<EntryClip> clips = new List<EntryClip>();
|
||||
|
||||
#if TMP_PRESENT
|
||||
private TMP_Text npcTMP; // auto-fetched: NPC subtitle only
|
||||
#endif
|
||||
private UnityEngine.UI.Text npcUGUI; // auto-fetched: NPC subtitle only
|
||||
|
||||
[Header("Typing & Sync")]
|
||||
[Tooltip("Multiply audio length for typing; 1.05 = finish ~5% after audio.")]
|
||||
public float syncSlack = 1.05f;
|
||||
[Tooltip("If a line has no clip, we still type for this long.")]
|
||||
public float fallbackSecondsNoClip = 1.0f;
|
||||
|
||||
[Header("Debug")]
|
||||
public bool verboseLogging = true;
|
||||
|
||||
private Coroutine typingRoutine;
|
||||
private Coroutine continueRoutine;
|
||||
private bool uiSearched = false;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
if (voiceSource == null)
|
||||
{
|
||||
voiceSource = GetComponent<AudioSource>();
|
||||
if (voiceSource == null)
|
||||
{
|
||||
voiceSource = gameObject.AddComponent<AudioSource>();
|
||||
voiceSource.playOnAwake = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ===================== Dialogue System callbacks =====================
|
||||
|
||||
private void OnConversationLine(Subtitle subtitle)
|
||||
{
|
||||
if (subtitle == null || subtitle.speakerInfo == null) return;
|
||||
if (!subtitle.speakerInfo.isNPC) return;
|
||||
|
||||
if (!string.IsNullOrEmpty(actorNameInDB) &&
|
||||
!string.Equals(subtitle.speakerInfo.nameInDatabase, actorNameInDB, System.StringComparison.Ordinal))
|
||||
{
|
||||
if (verboseLogging) Debug.Log($"[NPCDialogueAudioSync] Ignoring speaker '{subtitle.speakerInfo.nameInDatabase}' (expecting '{actorNameInDB}').", this);
|
||||
return;
|
||||
}
|
||||
|
||||
EnsureNpcSubtitleLabel(); // find subtitle label (not the name)
|
||||
|
||||
int convId = subtitle.dialogueEntry != null ? subtitle.dialogueEntry.conversationID : -1;
|
||||
int entryId = subtitle.dialogueEntry != null ? subtitle.dialogueEntry.id : -1;
|
||||
string fullText = GetSubtitleText(subtitle);
|
||||
var clip = LookupClip(subtitle);
|
||||
|
||||
if (verboseLogging)
|
||||
Debug.Log($"[NPCDialogueAudioSync] Line → Conv:{convId} Entry:{entryId} Text:\"{Trunc(fullText)}\" Clip:{(clip ? clip.name : "<none>")}", this);
|
||||
|
||||
float duration = (clip && clip.length > 0f)
|
||||
? clip.length * Mathf.Max(1f, syncSlack)
|
||||
: Mathf.Max(0.01f, fallbackSecondsNoClip);
|
||||
|
||||
StartTyping(fullText, duration);
|
||||
|
||||
if (clip)
|
||||
{
|
||||
voiceSource.Stop();
|
||||
voiceSource.clip = clip;
|
||||
voiceSource.time = 0f;
|
||||
voiceSource.mute = false;
|
||||
voiceSource.volume = 1f;
|
||||
voiceSource.spatialBlend = 0f; // 2D while debugging
|
||||
|
||||
voiceSource.Play();
|
||||
if (verboseLogging) Debug.Log($"[NPCDialogueAudioSync] Playing clip '{clip.name}' ({clip.length:F2}s).", this);
|
||||
|
||||
if (continueRoutine != null) StopCoroutine(continueRoutine);
|
||||
continueRoutine = StartCoroutine(WaitAndContinue(clip.length));
|
||||
}
|
||||
else
|
||||
{
|
||||
if (verboseLogging) Debug.Log("[NPCDialogueAudioSync] No clip → not auto-continuing.", this);
|
||||
}
|
||||
}
|
||||
|
||||
private void OnConversationLineEnd(Subtitle subtitle)
|
||||
{
|
||||
// DS may have ended the line early due to settings. Do NOT stop audio.
|
||||
if (typingRoutine != null) { StopCoroutine(typingRoutine); typingRoutine = null; }
|
||||
|
||||
// If our audio is still playing, schedule a continue for the remaining time:
|
||||
if (voiceSource != null && voiceSource.clip != null && voiceSource.isPlaying)
|
||||
{
|
||||
float remaining = Mathf.Max(0f, voiceSource.clip.length - voiceSource.time);
|
||||
if (continueRoutine != null) StopCoroutine(continueRoutine);
|
||||
continueRoutine = StartCoroutine(WaitAndContinue(remaining));
|
||||
}
|
||||
// else: if no audio, let DS control it (menu/auto/etc).
|
||||
}
|
||||
|
||||
|
||||
// ===================== Typing =====================
|
||||
|
||||
private void StartTyping(string fullText, float seconds)
|
||||
{
|
||||
if (HasSubtitleLabel())
|
||||
{
|
||||
DisableBuiltInTypewritersOn(GetSubtitleTransform());
|
||||
|
||||
#if TMP_PRESENT
|
||||
if (npcTMP != null)
|
||||
{
|
||||
npcTMP.text = fullText;
|
||||
typingRoutine = StartCoroutine(TypeTMP(npcTMP, seconds));
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
if (npcUGUI != null)
|
||||
{
|
||||
typingRoutine = StartCoroutine(TypeUGUI(npcUGUI, fullText, seconds));
|
||||
return;
|
||||
}
|
||||
}
|
||||
// No label found: do nothing; audio still plays.
|
||||
}
|
||||
|
||||
#if TMP_PRESENT
|
||||
private IEnumerator TypeTMP(TMP_Text label, float seconds)
|
||||
{
|
||||
label.ForceMeshUpdate();
|
||||
int total = StripRichTags(label.text).Length;
|
||||
label.maxVisibleCharacters = 0;
|
||||
|
||||
if (total <= 0 || seconds <= 0.01f)
|
||||
{
|
||||
label.maxVisibleCharacters = int.MaxValue;
|
||||
yield break;
|
||||
}
|
||||
|
||||
float t = 0f;
|
||||
while (t < seconds)
|
||||
{
|
||||
t += Time.deltaTime;
|
||||
label.maxVisibleCharacters = Mathf.FloorToInt(total * Mathf.Clamp01(t / seconds));
|
||||
yield return null;
|
||||
}
|
||||
label.maxVisibleCharacters = int.MaxValue;
|
||||
typingRoutine = null;
|
||||
}
|
||||
#endif
|
||||
|
||||
private IEnumerator TypeUGUI(UnityEngine.UI.Text label, string fullText, float seconds)
|
||||
{
|
||||
string plain = StripRichTags(fullText);
|
||||
int total = plain.Length;
|
||||
|
||||
if (total <= 0 || seconds <= 0.01f)
|
||||
{
|
||||
label.text = fullText;
|
||||
yield break;
|
||||
}
|
||||
|
||||
float t = 0f;
|
||||
while (t < seconds)
|
||||
{
|
||||
t += Time.deltaTime;
|
||||
int count = Mathf.FloorToInt(total * Mathf.Clamp01(t / seconds));
|
||||
label.text = BuildVisibleWithRich(fullText, count);
|
||||
yield return null;
|
||||
}
|
||||
label.text = fullText;
|
||||
typingRoutine = null;
|
||||
}
|
||||
private IEnumerator WaitAndContinue(float seconds)
|
||||
{
|
||||
if (seconds < 0f) seconds = 0f;
|
||||
yield return new WaitForSeconds(seconds+0.5f);
|
||||
AdvanceConversationNow();
|
||||
continueRoutine = null;
|
||||
}
|
||||
private void AdvanceConversationNow()
|
||||
{
|
||||
// Try everything that can advance a DS conversation, in order.
|
||||
|
||||
// (A) Dialogue Manager: OnContinue message
|
||||
var dm = FindObjectOfType<DialogueManager>();
|
||||
if (dm != null)
|
||||
{
|
||||
dm.gameObject.SendMessage("OnContinue", SendMessageOptions.DontRequireReceiver);
|
||||
}
|
||||
|
||||
// (B) Standard Dialogue UI instance: call OnContinue directly
|
||||
var sdui = FindObjectOfType<StandardDialogueUI>();
|
||||
if (sdui != null)
|
||||
{
|
||||
sdui.SendMessage("OnContinue", SendMessageOptions.DontRequireReceiver);
|
||||
}
|
||||
|
||||
// (C) Click any visible "continue" button under the active UI
|
||||
if (sdui != null)
|
||||
{
|
||||
var btns = sdui.GetComponentsInChildren<UnityEngine.UI.Button>(true);
|
||||
foreach (var b in btns)
|
||||
{
|
||||
if (!b || !b.interactable || !b.gameObject.activeInHierarchy) continue;
|
||||
var n = b.gameObject.name.ToLowerInvariant();
|
||||
if (n.Contains("continue") || n.Contains("next"))
|
||||
{
|
||||
b.onClick.Invoke();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// (D) Broadcast as last resort
|
||||
BroadcastMessage("OnContinue", SendMessageOptions.DontRequireReceiver);
|
||||
}
|
||||
|
||||
//private IEnumerator WaitAndContinue(float seconds)
|
||||
//{
|
||||
// yield return new WaitForSeconds(seconds);
|
||||
// var dm = FindObjectOfType<DialogueManager>();
|
||||
// if (dm != null) dm.gameObject.SendMessage("OnContinue", SendMessageOptions.DontRequireReceiver);
|
||||
// BroadcastMessage("OnContinue", SendMessageOptions.DontRequireReceiver);
|
||||
// continueRoutine = null;
|
||||
//}
|
||||
|
||||
// ===================== Find the *subtitle* label, not the name =====================
|
||||
|
||||
private void EnsureNpcSubtitleLabel()
|
||||
{
|
||||
if (HasSubtitleLabel() && uiSearched) return;
|
||||
|
||||
// Try using StandardDialogueUI’s NPC subtitle panel first (most reliable).
|
||||
var sdui = FindObjectOfType<StandardDialogueUI>();
|
||||
Transform npcPanel = null;
|
||||
|
||||
if (sdui != null)
|
||||
{
|
||||
// Use reflection to get its npcSubtitle panel object (avoids compile issues across versions).
|
||||
var panelComp = GetFieldOrPropertyComponent(sdui, "npcSubtitle");
|
||||
if (panelComp != null) npcPanel = panelComp.transform;
|
||||
}
|
||||
|
||||
// Fallback: well-known path in the prefab.
|
||||
if (npcPanel == null && sdui != null)
|
||||
{
|
||||
npcPanel = sdui.transform.Find("Dialogue Panel/NPC Subtitle Panel");
|
||||
if (npcPanel == null) npcPanel = sdui.transform;
|
||||
}
|
||||
|
||||
// Within panel, prefer a component literally named "Subtitle Text".
|
||||
if (npcPanel != null)
|
||||
{
|
||||
#if TMP_PRESENT
|
||||
if (npcTMP == null)
|
||||
{
|
||||
var exact = FindByExactName<TMP_Text>(npcPanel, "Subtitle Text");
|
||||
npcTMP = exact != null ? exact : FindSubtitleTMP(npcPanel);
|
||||
}
|
||||
#endif
|
||||
if (npcUGUI == null)
|
||||
{
|
||||
var exact = FindByExactName<UnityEngine.UI.Text>(npcPanel, "Subtitle Text");
|
||||
npcUGUI = exact != null ? exact : FindSubtitleUGUI(npcPanel);
|
||||
}
|
||||
}
|
||||
|
||||
if (verboseLogging)
|
||||
{
|
||||
Debug.Log($"[NPCDialogueAudioSync] Subtitle label → TMP:{(npcTMP ? npcTMP.name : "null")} UGUI:{(npcUGUI ? npcUGUI.name : "null")}", this);
|
||||
}
|
||||
|
||||
uiSearched = true;
|
||||
}
|
||||
|
||||
private bool HasSubtitleLabel()
|
||||
{
|
||||
#if TMP_PRESENT
|
||||
if (npcTMP != null) return true;
|
||||
#endif
|
||||
return npcUGUI != null;
|
||||
}
|
||||
|
||||
private Transform GetSubtitleTransform()
|
||||
{
|
||||
#if TMP_PRESENT
|
||||
if (npcTMP != null) return npcTMP.transform;
|
||||
#endif
|
||||
return npcUGUI != null ? npcUGUI.transform : null;
|
||||
}
|
||||
|
||||
// Find a component by exact GameObject name under root
|
||||
private T FindByExactName<T>(Transform root, string exact) where T : Component
|
||||
{
|
||||
var comps = root.GetComponentsInChildren<T>(true);
|
||||
foreach (var c in comps)
|
||||
if (c.gameObject.name == exact) return c;
|
||||
return null;
|
||||
}
|
||||
|
||||
#if TMP_PRESENT
|
||||
// Heuristic: find TMP subtitle (NOT name). Prefer objects with "Subtitle" in name; reject those with "Name"
|
||||
private TMP_Text FindSubtitleTMP(Transform root)
|
||||
{
|
||||
TMP_Text fallback = null;
|
||||
foreach (var t in root.GetComponentsInChildren<TMP_Text>(true))
|
||||
{
|
||||
var n = t.gameObject.name.ToLowerInvariant();
|
||||
if (n.Contains("name")) continue; // reject name labels
|
||||
if (n.Contains("subtitle")) return t; // perfect match
|
||||
fallback = t; // keep anything else as last resort
|
||||
}
|
||||
return fallback;
|
||||
}
|
||||
#endif
|
||||
|
||||
private UnityEngine.UI.Text FindSubtitleUGUI(Transform root)
|
||||
{
|
||||
UnityEngine.UI.Text fallback = null;
|
||||
foreach (var t in root.GetComponentsInChildren<UnityEngine.UI.Text>(true))
|
||||
{
|
||||
var n = t.gameObject.name.ToLowerInvariant();
|
||||
if (n.Contains("name")) continue; // reject name labels
|
||||
if (n.Contains("subtitle")) return t; // perfect match
|
||||
fallback = t;
|
||||
}
|
||||
return fallback;
|
||||
}
|
||||
|
||||
private Component GetFieldOrPropertyComponent(object obj, string member)
|
||||
{
|
||||
if (obj == null) return null;
|
||||
var type = obj.GetType();
|
||||
|
||||
var pi = type.GetProperty(member);
|
||||
if (pi != null) return pi.GetValue(obj, null) as Component;
|
||||
|
||||
var fi = type.GetField(member);
|
||||
if (fi != null) return fi.GetValue(obj) as Component;
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private void DisableBuiltInTypewritersOn(Transform root)
|
||||
{
|
||||
if (root == null) return;
|
||||
foreach (var mb in root.GetComponentsInChildren<MonoBehaviour>(true))
|
||||
{
|
||||
if (mb == null) continue;
|
||||
var n = mb.GetType().Name;
|
||||
if (n.IndexOf("Typewriter", System.StringComparison.OrdinalIgnoreCase) >= 0)
|
||||
mb.enabled = false;
|
||||
}
|
||||
}
|
||||
|
||||
// ===================== Clip lookup =====================
|
||||
|
||||
private AudioClip LookupClip(Subtitle subtitle)
|
||||
{
|
||||
int convId = subtitle.dialogueEntry != null ? subtitle.dialogueEntry.conversationID : -1;
|
||||
int entryId = subtitle.dialogueEntry != null ? subtitle.dialogueEntry.id : -1;
|
||||
|
||||
// 1) explicit mapping
|
||||
for (int i = 0; i < clips.Count; i++)
|
||||
if (clips[i].conversationID == convId && clips[i].entryID == entryId)
|
||||
return clips[i].clip;
|
||||
|
||||
// 2) pull directly from THIS entry's fields
|
||||
var entry = subtitle.dialogueEntry;
|
||||
if (entry != null && entry.fields != null)
|
||||
{
|
||||
foreach (var f in entry.fields)
|
||||
{
|
||||
var obj = TryGetUnityObjectFromField(f);
|
||||
if (obj is AudioClip ac) return ac;
|
||||
|
||||
if (!string.IsNullOrEmpty(f.title) &&
|
||||
f.title.Equals("Audio Files", System.StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
var path = f.value;
|
||||
if (!string.IsNullOrEmpty(path))
|
||||
{
|
||||
var loaded = Resources.Load<AudioClip>(path);
|
||||
if (loaded != null) return loaded;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
private UnityEngine.Object TryGetUnityObjectFromField(Field f)
|
||||
{
|
||||
if (f == null) return null;
|
||||
var type = f.GetType();
|
||||
|
||||
var pi = type.GetProperty("asset");
|
||||
if (pi != null)
|
||||
{
|
||||
var v = pi.GetValue(f, null) as UnityEngine.Object;
|
||||
if (v != null) return v;
|
||||
}
|
||||
pi = type.GetProperty("unityObject");
|
||||
if (pi != null)
|
||||
{
|
||||
var v = pi.GetValue(f, null) as UnityEngine.Object;
|
||||
if (v != null) return v;
|
||||
}
|
||||
|
||||
var fi = type.GetField("asset");
|
||||
if (fi != null)
|
||||
{
|
||||
var v = fi.GetValue(f) as UnityEngine.Object;
|
||||
if (v != null) return v;
|
||||
}
|
||||
fi = type.GetField("unityObject");
|
||||
if (fi != null)
|
||||
{
|
||||
var v = fi.GetValue(f) as UnityEngine.Object;
|
||||
if (v != null) return v;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
// ===================== Text helpers =====================
|
||||
|
||||
private static readonly Regex richTag = new Regex("<.*?>", RegexOptions.Singleline);
|
||||
|
||||
private string GetSubtitleText(Subtitle s)
|
||||
{
|
||||
if (s.formattedText != null && !string.IsNullOrEmpty(s.formattedText.text))
|
||||
return s.formattedText.text;
|
||||
if (s.dialogueEntry != null)
|
||||
return s.dialogueEntry.DialogueText ?? string.Empty;
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
private string StripRichTags(string s) => string.IsNullOrEmpty(s) ? "" : richTag.Replace(s, "");
|
||||
|
||||
private string BuildVisibleWithRich(string richText, int visibleCount)
|
||||
{
|
||||
if (string.IsNullOrEmpty(richText)) return "";
|
||||
if (visibleCount <= 0) return "";
|
||||
|
||||
string plain = StripRichTags(richText);
|
||||
visibleCount = Mathf.Clamp(visibleCount, 0, plain.Length);
|
||||
|
||||
int visibleSoFar = 0;
|
||||
var sb = new StringBuilder(richText.Length);
|
||||
bool inTag = false;
|
||||
|
||||
foreach (char c in richText)
|
||||
{
|
||||
if (c == '<') { inTag = true; sb.Append(c); continue; }
|
||||
if (c == '>') { inTag = false; sb.Append(c); continue; }
|
||||
if (inTag) { sb.Append(c); continue; }
|
||||
|
||||
if (visibleSoFar < visibleCount)
|
||||
{
|
||||
sb.Append(c);
|
||||
visibleSoFar++;
|
||||
}
|
||||
}
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
private string Trunc(string s, int max = 80)
|
||||
{
|
||||
if (string.IsNullOrEmpty(s)) return "";
|
||||
return s.Length <= max ? s : s.Substring(0, max) + "…";
|
||||
}
|
||||
}
|
11
Assets/NPCDialogueAudioSync.cs.meta
Normal file
11
Assets/NPCDialogueAudioSync.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 054576fb6fb96cf42b9d9a58adfd496b
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@ -15,6 +15,8 @@ GameObject:
|
||||
- component: {fileID: 1869921378479152428}
|
||||
- component: {fileID: 6484357784474062982}
|
||||
- component: {fileID: 2860296386691659855}
|
||||
- component: {fileID: 8056714888985730822}
|
||||
- component: {fileID: 7682305847415828907}
|
||||
m_Layer: 0
|
||||
m_Name: Conversation (Attach to Child of character)
|
||||
m_TagString: Untagged
|
||||
@ -354,6 +356,129 @@ MonoBehaviour:
|
||||
m_CallState: 2
|
||||
ConvoCamera: {fileID: 2180252831253612962}
|
||||
MainCamera: {fileID: 0}
|
||||
--- !u!114 &8056714888985730822
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2141270038401927948}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 054576fb6fb96cf42b9d9a58adfd496b, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
actorNameInDB: King Aldren (Vhalor)
|
||||
voiceSource: {fileID: 7682305847415828907}
|
||||
clips:
|
||||
- conversationID: 4
|
||||
entryID: 1
|
||||
clip: {fileID: 8300000, guid: 9b311626cae525342b6bafe964ac1a45, type: 3}
|
||||
- conversationID: 4
|
||||
entryID: 3
|
||||
clip: {fileID: 8300000, guid: 22740c4463e5b144193f72a0b0c6e8ed, type: 3}
|
||||
- conversationID: 4
|
||||
entryID: 5
|
||||
clip: {fileID: 8300000, guid: faeee8a163c11944f8db81484cd3f0c5, type: 3}
|
||||
syncSlack: 1.05
|
||||
fallbackSecondsNoClip: 1
|
||||
verboseLogging: 1
|
||||
--- !u!82 &7682305847415828907
|
||||
AudioSource:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2141270038401927948}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 4
|
||||
OutputAudioMixerGroup: {fileID: 0}
|
||||
m_audioClip: {fileID: 0}
|
||||
m_PlayOnAwake: 1
|
||||
m_Volume: 1
|
||||
m_Pitch: 1
|
||||
Loop: 0
|
||||
Mute: 0
|
||||
Spatialize: 0
|
||||
SpatializePostEffects: 0
|
||||
Priority: 128
|
||||
DopplerLevel: 1
|
||||
MinDistance: 1
|
||||
MaxDistance: 500
|
||||
Pan2D: 0
|
||||
rolloffMode: 0
|
||||
BypassEffects: 0
|
||||
BypassListenerEffects: 0
|
||||
BypassReverbZones: 0
|
||||
rolloffCustomCurve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 1
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 1
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
panLevelCustomCurve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
spreadCustomCurve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
reverbZoneMixCustomCurve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 1
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
--- !u!1 &2180252831253612962
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -6,7 +6,7 @@ QualitySettings:
|
||||
serializedVersion: 5
|
||||
m_CurrentQuality: 2
|
||||
m_QualitySettings:
|
||||
- serializedVersion: 2
|
||||
- serializedVersion: 3
|
||||
name: Performant
|
||||
pixelLightCount: 0
|
||||
shadows: 0
|
||||
@ -19,16 +19,20 @@ QualitySettings:
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 0
|
||||
skinWeights: 2
|
||||
textureQuality: 0
|
||||
globalTextureMipmapLimit: 0
|
||||
textureMipmapLimitSettings: []
|
||||
anisotropicTextures: 0
|
||||
antiAliasing: 0
|
||||
softParticles: 0
|
||||
softVegetation: 0
|
||||
realtimeReflectionProbes: 0
|
||||
billboardsFaceCameraPosition: 0
|
||||
useLegacyDetailDistribution: 1
|
||||
vSyncCount: 0
|
||||
realtimeGICPUUsage: 25
|
||||
lodBias: 0.4
|
||||
maximumLODLevel: 0
|
||||
enableLODCrossFade: 1
|
||||
streamingMipmapsActive: 0
|
||||
streamingMipmapsAddAllCameras: 1
|
||||
streamingMipmapsMemoryBudget: 512
|
||||
@ -42,8 +46,17 @@ QualitySettings:
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
customRenderPipeline: {fileID: 11400000, guid: d0e2fc18fe036412f8223b3b3d9ad574,
|
||||
type: 2}
|
||||
terrainQualityOverrides: 0
|
||||
terrainPixelError: 1
|
||||
terrainDetailDensityScale: 1
|
||||
terrainBasemapDistance: 1000
|
||||
terrainDetailDistance: 80
|
||||
terrainTreeDistance: 5000
|
||||
terrainBillboardStart: 50
|
||||
terrainFadeLength: 5
|
||||
terrainMaxTrees: 50
|
||||
excludedTargetPlatforms: []
|
||||
- serializedVersion: 2
|
||||
- serializedVersion: 3
|
||||
name: Balanced
|
||||
pixelLightCount: 1
|
||||
shadows: 1
|
||||
@ -56,16 +69,20 @@ QualitySettings:
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 0
|
||||
skinWeights: 4
|
||||
textureQuality: 0
|
||||
globalTextureMipmapLimit: 0
|
||||
textureMipmapLimitSettings: []
|
||||
anisotropicTextures: 1
|
||||
antiAliasing: 0
|
||||
softParticles: 0
|
||||
softVegetation: 0
|
||||
realtimeReflectionProbes: 0
|
||||
billboardsFaceCameraPosition: 0
|
||||
useLegacyDetailDistribution: 1
|
||||
vSyncCount: 1
|
||||
realtimeGICPUUsage: 25
|
||||
lodBias: 1
|
||||
maximumLODLevel: 0
|
||||
enableLODCrossFade: 1
|
||||
streamingMipmapsActive: 0
|
||||
streamingMipmapsAddAllCameras: 1
|
||||
streamingMipmapsMemoryBudget: 512
|
||||
@ -79,8 +96,17 @@ QualitySettings:
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
customRenderPipeline: {fileID: 11400000, guid: e1260c1148f6143b28bae5ace5e9c5d1,
|
||||
type: 2}
|
||||
terrainQualityOverrides: 0
|
||||
terrainPixelError: 1
|
||||
terrainDetailDensityScale: 1
|
||||
terrainBasemapDistance: 1000
|
||||
terrainDetailDistance: 80
|
||||
terrainTreeDistance: 5000
|
||||
terrainBillboardStart: 50
|
||||
terrainFadeLength: 5
|
||||
terrainMaxTrees: 50
|
||||
excludedTargetPlatforms: []
|
||||
- serializedVersion: 2
|
||||
- serializedVersion: 3
|
||||
name: High Fidelity
|
||||
pixelLightCount: 2
|
||||
shadows: 2
|
||||
@ -93,16 +119,20 @@ QualitySettings:
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 1
|
||||
skinWeights: 255
|
||||
textureQuality: 0
|
||||
globalTextureMipmapLimit: 0
|
||||
textureMipmapLimitSettings: []
|
||||
anisotropicTextures: 2
|
||||
antiAliasing: 4
|
||||
softParticles: 0
|
||||
softVegetation: 1
|
||||
realtimeReflectionProbes: 1
|
||||
billboardsFaceCameraPosition: 1
|
||||
useLegacyDetailDistribution: 1
|
||||
vSyncCount: 1
|
||||
realtimeGICPUUsage: 25
|
||||
lodBias: 2
|
||||
maximumLODLevel: 0
|
||||
enableLODCrossFade: 1
|
||||
streamingMipmapsActive: 0
|
||||
streamingMipmapsAddAllCameras: 1
|
||||
streamingMipmapsMemoryBudget: 512
|
||||
@ -116,21 +146,15 @@ QualitySettings:
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
customRenderPipeline: {fileID: 11400000, guid: 7b7fd9122c28c4d15b667c7040e3b3fd,
|
||||
type: 2}
|
||||
terrainQualityOverrides: 0
|
||||
terrainPixelError: 1
|
||||
terrainDetailDensityScale: 1
|
||||
terrainBasemapDistance: 1000
|
||||
terrainDetailDistance: 80
|
||||
terrainTreeDistance: 5000
|
||||
terrainBillboardStart: 50
|
||||
terrainFadeLength: 5
|
||||
terrainMaxTrees: 50
|
||||
excludedTargetPlatforms: []
|
||||
m_PerPlatformDefaultQuality:
|
||||
Android: 1
|
||||
CloudRendering: 2
|
||||
Lumin: 2
|
||||
GameCoreScarlett: 2
|
||||
GameCoreXboxOne: 2
|
||||
Nintendo Switch: 2
|
||||
PS4: 2
|
||||
PS5: 2
|
||||
Server: 0
|
||||
Stadia: 2
|
||||
Standalone: 2
|
||||
WebGL: 1
|
||||
Windows Store Apps: 2
|
||||
XboxOne: 2
|
||||
iPhone: 1
|
||||
tvOS: 1
|
||||
m_TextureMipmapLimitGroupNames: []
|
||||
m_PerPlatformDefaultQuality: {}
|
||||
|
Loading…
x
Reference in New Issue
Block a user