Civilians
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Assets/Scripts/Animations.meta
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45
Assets/Scripts/Animations/CivilianIdleManager.cs
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45
Assets/Scripts/Animations/CivilianIdleManager.cs
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using UnityEngine;
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using System.Collections.Generic;
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public class CivilianIdleManager : MonoBehaviour
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{
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[Tooltip("Idle clips to randomly assign")]
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public List<AnimationClip> idleClips = new List<AnimationClip>();
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[Tooltip("How often to switch to a new random idle (seconds)")]
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public Vector2 changeInterval = new Vector2(5f, 10f);
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private Animator[] civilians;
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void Start()
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{
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civilians = GetComponentsInChildren<Animator>();
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foreach (var civ in civilians)
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{
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if (civ == null) continue;
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StartCoroutine(ChangeIdleRoutine(civ));
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}
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}
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private System.Collections.IEnumerator ChangeIdleRoutine(Animator civ)
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{
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AnimatorOverrideController overrideController = new AnimatorOverrideController(civ.runtimeAnimatorController);
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civ.runtimeAnimatorController = overrideController;
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while (true)
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{
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if (idleClips.Count > 0)
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{
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// Pick a random idle clip
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AnimationClip chosen = idleClips[Random.Range(0, idleClips.Count)];
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// Replace the default state animation with this clip
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overrideController[overrideController.animationClips[0].name] = chosen;
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}
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float wait = Random.Range(changeInterval.x, changeInterval.y);
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yield return new WaitForSeconds(wait);
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}
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}
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}
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Assets/Scripts/Animations/CivilianIdleManager.cs.meta
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- _BaseColor: {r: 0.23535952, g: 0.40566036, b: 0.2553949, a: 1}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
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||||
- _Color: {r: 0.23535949, g: 0.40566033, b: 0.25539488, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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m_BuildTextureStacks: []
|
||||
|
@ -53,7 +53,7 @@ Material:
|
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 2800000, guid: ee260ffcd8650f54199d42b690334c35, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
|
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@ -120,7 +120,7 @@ Material:
|
||||
- _ZWrite: 1
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||||
m_Colors:
|
||||
- _BaseColor: {r: 0.8867924, g: 0.8867924, b: 0.8867924, a: 1}
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||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 0.8867924, g: 0.8867924, b: 0.8867924, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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m_BuildTextureStacks: []
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||||
|
@ -66,7 +66,7 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 2800000, guid: b9452a516952dbc45bd6051fb9360b2f, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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@ -133,7 +133,7 @@ Material:
|
||||
- _ZWrite: 1
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m_Colors:
|
||||
- _BaseColor: {r: 0.7735849, g: 0.7735849, b: 0.7735849, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 0.7735849, g: 0.7735849, b: 0.7735849, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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m_BuildTextureStacks: []
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|
@ -115,7 +115,7 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 2800000, guid: 562cb68134809b947ad0b74df406b6fc, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MaskMap:
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|
@ -53,7 +53,7 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 2800000, guid: 8cc9ded395cca3f4d9bf941b1350589c, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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@ -120,7 +120,7 @@ Material:
|
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- _ZWrite: 1
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m_Colors:
|
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- _BaseColor: {r: 0.8773585, g: 0.8773585, b: 0.8773585, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 0.8773585, g: 0.8773585, b: 0.8773585, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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m_BuildTextureStacks: []
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|
@ -66,7 +66,7 @@ Material:
|
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 2800000, guid: 07be18bc5d9c1df438d053350ece28e6, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
|
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@ -133,7 +133,7 @@ Material:
|
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- _ZWrite: 1
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m_Colors:
|
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- _BaseColor: {r: 0.9056604, g: 0.9056604, b: 0.9056604, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 0.9056604, g: 0.9056604, b: 0.9056604, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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m_BuildTextureStacks: []
|
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|
@ -53,7 +53,7 @@ Material:
|
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 2800000, guid: 75b697df536c2514681a846308ffeb56, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
|
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@ -120,7 +120,7 @@ Material:
|
||||
- _ZWrite: 1
|
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m_Colors:
|
||||
- _BaseColor: {r: 0.8867924, g: 0.8867924, b: 0.8867924, a: 1}
|
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- _Color: {r: 1, g: 1, b: 1, a: 1}
|
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- _Color: {r: 0.8867924, g: 0.8867924, b: 0.8867924, a: 1}
|
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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m_BuildTextureStacks: []
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|
@ -53,7 +53,7 @@ Material:
|
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 2800000, guid: bfac7f2b3f9c9ed45989d31a7d894f0e, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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@ -120,7 +120,7 @@ Material:
|
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- _ZWrite: 1
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m_Colors:
|
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- _BaseColor: {r: 0.8962264, g: 0.8962264, b: 0.8962264, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 0.8962264, g: 0.8962264, b: 0.8962264, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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m_BuildTextureStacks: []
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|
@ -66,7 +66,7 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 2800000, guid: 2f5037d9f13e82248873ec127255d723, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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@ -133,7 +133,7 @@ Material:
|
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- _ZWrite: 1
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m_Colors:
|
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- _BaseColor: {r: 0.8962264, g: 0.8962264, b: 0.8962264, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 0.8962264, g: 0.8962264, b: 0.8962264, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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m_BuildTextureStacks: []
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@ -12,7 +12,6 @@ Material:
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords:
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- _EMISSION
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- _METALLICSPECGLOSSMAP
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- _NORMALMAP
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- _OCCLUSIONMAP
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@ -105,7 +104,7 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 2800000, guid: 22736a5838292e44d80f9ca9ff8af6e1, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MaskMap:
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|
Loading…
x
Reference in New Issue
Block a user