using System.Collections; using System.Collections.Generic; using UnityEngine; using static UnityEngine.ParticleSystem; namespace Polyart { public class Cull_Particles : MonoBehaviour { public GameObject particle; public bool isEnabled = false; // Start is called before the first frame update void Start() { if (isEnabled) { particle.SetActive(true); } else { particle.SetActive(false); } } // Update is called once per frame void Update() { } } }