using System.Collections; using System.Collections.Generic; using UnityEngine; namespace LegendaryCavesAndDungeons { public class EnableOnAwake : MonoBehaviour { public GameObject EnableObject; // Update is called once per frame void Awake() { EnableObject.SetActive( false ); StartCoroutine( ExampleCoroutine() ); } private IEnumerator ExampleCoroutine() { yield return new WaitForSeconds( 2 ); EnableObject.SetActive( true ); } } }