%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!181963792 &2655988077585873504 Preset: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Dreamscape_GraphicSettings m_TargetType: m_NativeTypeID: 30 m_ManagedTypePPtr: {fileID: 0} m_ManagedTypeFallback: m_Properties: - target: {fileID: 0} propertyPath: m_Deferred.m_Mode value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_Deferred.m_Shader value: objectReference: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0} - target: {fileID: 0} propertyPath: m_DeferredReflections.m_Mode value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_DeferredReflections.m_Shader value: objectReference: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0} - target: {fileID: 0} propertyPath: m_ScreenSpaceShadows.m_Mode value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_ScreenSpaceShadows.m_Shader value: objectReference: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0} - target: {fileID: 0} propertyPath: m_LegacyDeferred.m_Mode value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_LegacyDeferred.m_Shader value: objectReference: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0} - target: {fileID: 0} propertyPath: m_DepthNormals.m_Mode value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_DepthNormals.m_Shader value: objectReference: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0} - target: {fileID: 0} propertyPath: m_MotionVectors.m_Mode value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_MotionVectors.m_Shader value: objectReference: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0} - target: {fileID: 0} propertyPath: m_LightHalo.m_Mode value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_LightHalo.m_Shader value: objectReference: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0} - target: {fileID: 0} propertyPath: m_LensFlare.m_Mode value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_LensFlare.m_Shader value: objectReference: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0} - target: {fileID: 0} propertyPath: m_VideoShadersIncludeMode value: 2 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_AlwaysIncludedShaders.Array.size value: 6 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_AlwaysIncludedShaders.Array.data[0] value: objectReference: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0} - target: {fileID: 0} propertyPath: m_AlwaysIncludedShaders.Array.data[1] value: objectReference: {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0} - target: {fileID: 0} propertyPath: m_AlwaysIncludedShaders.Array.data[2] value: objectReference: {fileID: 15105, guid: 0000000000000000f000000000000000, type: 0} - target: {fileID: 0} propertyPath: m_AlwaysIncludedShaders.Array.data[3] value: objectReference: {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0} - target: {fileID: 0} propertyPath: m_AlwaysIncludedShaders.Array.data[4] value: objectReference: {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0} - target: {fileID: 0} propertyPath: m_AlwaysIncludedShaders.Array.data[5] value: objectReference: {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0} - target: {fileID: 0} propertyPath: m_PreloadedShaders.Array.size value: 0 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_PreloadShadersBatchTimeLimit value: -1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_SpritesDefaultMaterial value: objectReference: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} - target: {fileID: 0} propertyPath: m_CustomRenderPipeline value: objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TransparencySortMode value: 0 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TransparencySortAxis.x value: 0 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TransparencySortAxis.y value: 0 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TransparencySortAxis.z value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_DefaultRenderingPath value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_DefaultMobileRenderingPath value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TierSettings.Array.size value: 3 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TierSettings.Array.data[0].m_BuildTarget value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TierSettings.Array.data[0].m_Tier value: 0 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TierSettings.Array.data[0].m_Settings.standardShaderQuality value: 2 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TierSettings.Array.data[0].m_Settings.renderingPath value: 3 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TierSettings.Array.data[0].m_Settings.hdrMode value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TierSettings.Array.data[0].m_Settings.realtimeGICPUUsage value: 25 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TierSettings.Array.data[0].m_Settings.useReflectionProbeBoxProjection value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TierSettings.Array.data[0].m_Settings.useReflectionProbeBlending value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TierSettings.Array.data[0].m_Settings.useHDR value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TierSettings.Array.data[0].m_Settings.useDetailNormalMap value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TierSettings.Array.data[0].m_Settings.useCascadedShadowMaps value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TierSettings.Array.data[0].m_Settings.prefer32BitShadowMaps value: 0 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TierSettings.Array.data[0].m_Settings.enableLPPV value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TierSettings.Array.data[0].m_Settings.useDitherMaskForAlphaBlendedShadows value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TierSettings.Array.data[0].m_Automatic value: 0 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TierSettings.Array.data[1].m_BuildTarget value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TierSettings.Array.data[1].m_Tier value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TierSettings.Array.data[1].m_Settings.standardShaderQuality value: 2 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TierSettings.Array.data[1].m_Settings.renderingPath value: 3 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TierSettings.Array.data[1].m_Settings.hdrMode value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TierSettings.Array.data[1].m_Settings.realtimeGICPUUsage value: 25 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TierSettings.Array.data[1].m_Settings.useReflectionProbeBoxProjection value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TierSettings.Array.data[1].m_Settings.useReflectionProbeBlending value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TierSettings.Array.data[1].m_Settings.useHDR value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TierSettings.Array.data[1].m_Settings.useDetailNormalMap value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TierSettings.Array.data[1].m_Settings.useCascadedShadowMaps value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TierSettings.Array.data[1].m_Settings.prefer32BitShadowMaps value: 0 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TierSettings.Array.data[1].m_Settings.enableLPPV value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TierSettings.Array.data[1].m_Settings.useDitherMaskForAlphaBlendedShadows value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TierSettings.Array.data[1].m_Automatic value: 0 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TierSettings.Array.data[2].m_BuildTarget value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TierSettings.Array.data[2].m_Tier value: 2 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TierSettings.Array.data[2].m_Settings.standardShaderQuality value: 2 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TierSettings.Array.data[2].m_Settings.renderingPath value: 3 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TierSettings.Array.data[2].m_Settings.hdrMode value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TierSettings.Array.data[2].m_Settings.realtimeGICPUUsage value: 50 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TierSettings.Array.data[2].m_Settings.useReflectionProbeBoxProjection value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TierSettings.Array.data[2].m_Settings.useReflectionProbeBlending value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TierSettings.Array.data[2].m_Settings.useHDR value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TierSettings.Array.data[2].m_Settings.useDetailNormalMap value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TierSettings.Array.data[2].m_Settings.useCascadedShadowMaps value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TierSettings.Array.data[2].m_Settings.prefer32BitShadowMaps value: 0 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TierSettings.Array.data[2].m_Settings.enableLPPV value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TierSettings.Array.data[2].m_Settings.useDitherMaskForAlphaBlendedShadows value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_TierSettings.Array.data[2].m_Automatic value: 0 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_LightmapStripping value: 0 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_FogStripping value: 0 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_InstancingStripping value: 0 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_LightmapKeepPlain value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_LightmapKeepDirCombined value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_LightmapKeepDynamicPlain value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_LightmapKeepDynamicDirCombined value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_LightmapKeepShadowMask value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_LightmapKeepSubtractive value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_FogKeepLinear value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_FogKeepExp value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_FogKeepExp2 value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_AlbedoSwatchInfos.Array.size value: 0 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_LightsUseLinearIntensity value: 0 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_LightsUseColorTemperature value: 0 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_DefaultRenderingLayerMask value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_LogWhenShaderIsCompiled value: 0 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_SRPDefaultSettings.Array.size value: 0 objectReference: {fileID: 0} m_ExcludedProperties: []