%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1953259897 &8574412962073106934 TerrainLayer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Layer_CastleCobblestone m_DiffuseTexture: {fileID: 2800000, guid: 2fc0193d948e2ea4591d26e1a32e59a0, type: 3} m_NormalMapTexture: {fileID: 2800000, guid: eea61e39e80cc4b4ba99e0c3b35631a5, type: 3} m_MaskMapTexture: {fileID: 2800000, guid: ce10b349a4bd35e4bbf42510c7989566, type: 3} m_TileSize: {x: 4, y: 4} m_TileOffset: {x: 0, y: 0} m_Specular: {r: 1, g: 1, b: 1, a: 0} m_Metallic: 0 m_Smoothness: 0 m_NormalScale: 1.7 m_DiffuseRemapMin: {x: 0, y: 0, z: 0, w: 0} m_DiffuseRemapMax: {x: 1, y: 1, z: 1, w: 1} m_MaskMapRemapMin: {x: 0, y: 1, z: 0, w: 0} m_MaskMapRemapMax: {x: 0, y: 1, z: 1, w: 0.15756017}