25 lines
463 B
C#
25 lines
463 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UGUIMiniMap;
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using UnityEngine;
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public class EnemyActivator : MonoBehaviour
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{
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public List<GameObject> rigs;
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void OnEnable()
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{
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Activator();
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}
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void Activator()
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{
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int rand=Random.Range(0,rigs.Count);
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for (int i = 0; i < rigs.Count; i++)
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{
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if(i!=rand)
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{
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Destroy(rigs[i]);
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}
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}
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}
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}
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